Player Matchup

Janus
Janus
Acadie04
Janus
Level 137
God Stats
14W - 21L
1,519 SR
Queue Stats
288W - 299L
1,538 Elo+
Party 1
Loki
Loki
GodkillerBR1
Loki
Level 107
God Stats
3W - 8L
1,415 SR
Queue Stats
49W - 48L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Juliocesarei
Hou Yi
Level 89
God Stats
4W - 3L
1,765 SR
Queue Stats
148W - 135L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Y--STRYKER--Y
Sun Wukong
Level 115
God Stats
1W - 1L
1,709 SR
Queue Stats
96W - 102L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
tatu1406
Kuzenbo
Level 86
God Stats
2W - 7L
1,509 SR
Queue Stats
186W - 208L
1,472 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,497 Elo+

VS

Team Averages
Level 100
1,597 SR
1,558 Elo+
Loki
Loki
Soares Rikk
Loki
Level 109
God Stats
14W - 14L
1,434 SR
Queue Stats
125W - 136L
1,482 Elo+
Solo
King Arthur
King Arthur
TheKingRitzy
King Arthur
Level 141
God Stats
14W - 15L
1,500 SR
Queue Stats
529W - 527L
1,576 Elo+
Solo
Bacchus
Bacchus
fabigamer12
Bacchus
Level 68
God Stats
5W - 1L
1,843 SR
Queue Stats
16W - 8L
1,631 Elo+
Solo
Discordia
Discordia
moonnick
Discordia
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 167L
1,498 Elo+
Solo
Hou Yi
Hou Yi
picoledepicole
Hou Yi
Level 51
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 1L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acadie04
Janus
9
0 / 5 / 1
5,374
489
1,925
8,998
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,626
511
1,547
9,426
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
10
0 / 0 / 0
5,745
522
1,545
3,570
1,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Y--STRYKER--Y
Sun Wukong
11
2 / 2 / 0
6,421
584
4,022
9,094
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
tatu1406
Kuzenbo
7
0 / 1 / 0
4,924
448
2,940
8,738
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,551
596
3,989
8,838
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheKingRitzy
King Arthur
11
1 / 2 / 1
6,211
565
4,626
7,660
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
fabigamer12
Bacchus
9
1 / 0 / 3
5,795
527
2,932
5,260
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
moonnick
Discordia
12
7 / 0 / 2
7,213
656
11,136
4,065
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 0 / 0
6,116
556
2,504
3,325
1,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Acadie04
Janus
0
5
1
0.1
L
1
4
0
0.25
L
Hou Yi
0
0
0
0
W
3
1
3
4.5
W
King Arthur
TheKingRitzy
King Arthur
1
2
1
0.75
L
Sun Wukong
Y--STRYKER--Y
Sun Wukong
2
2
0
1
W
Bacchus
fabigamer12
Bacchus
1
0
3
2.5
W
Discordia
moonnick
Discordia
7
0
2
8
W
0
0
0
0
L
Kuzenbo
tatu1406
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
25,187
39,826
Taken
29,148
20,606
Mitigated
15,955
7,155
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Acadie04
Janus
1,925
0
0
745
8,998
2,716
0
7,060
1,938
34,697
0
L
1,547
536
0
250
9,426
2,914
0
2,097
7,281
0
43,597
L
Hou Yi
1,545
1,364
0
2,615
3,570
1,319
0
835
2,735
0
42,473
W
3,989
1,696
97
4,183
8,838
2,892
29
1,942
6,896
0
38,716
W
King Arthur
TheKingRitzy
King Arthur
4,626
744
0
522
7,660
6,350
0
0
7,660
0
45,407
L
Sun Wukong
Y--STRYKER--Y
Sun Wukong
4,022
975
0
1,845
9,094
5,689
0
0
9,094
0
46,623
W
Bacchus
fabigamer12
Bacchus
2,932
415
0
2,150
5,260
4,241
0
938
4,322
16,697
0
W
Discordia
moonnick
Discordia
11,136
651
0
470
4,065
1,342
608
1,418
2,647
55,297
0
W
2,504
1,945
0
2,481
3,325
1,130
345
609
2,716
0
48,875
L
Kuzenbo
tatu1406
Kuzenbo
2,940
1,004
0
1,700
8,738
7,968
0
4,342
4,295
18,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
31,886
348
Minions Killed
382
0
Camps Cleared
0
1,079,027
Distance Traveled
1,122,363
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,374
489
70
6
0
210,630
2
L
Loki
5,626
511
73
7
0
212,462
0
L
Hou Yi
5,745
522
88
8
0
187,236
0
W
Loki
6,551
596
72
7
0
228,987
1
W
King Arthur
6,211
565
79
7
0
233,738
2
L
Sun Wukong
6,421
584
94
9
0
231,334
0
W
Bacchus
5,795
527
22
2
0
250,136
5
W
Discordia
7,213
656
105
10
0
221,815
2
W
Hou Yi
6,116
556
104
9
0
187,687
0
L
Kuzenbo
4,924
448
23
2
0
237,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role