Player Matchup

Thoth
Thoth
Darndrakn
Thoth
Level 64
God Stats
4W - 1L
1,469 SR
Queue Stats
68W - 68L
1,450 Elo+
Party 1
Tyr
Tyr
Heeds_SZN
Tyr
Level 77
God Stats
7W - 1L
1,841 SR
Queue Stats
169W - 166L
1,464 Elo+
Solo
Nu Wa
Nu Wa
MythoLoki
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
W1NTERSCO4T
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,500 Elo+
Party 1
Fafnir
Fafnir
bdsmpup
Fafnir
Level 68
God Stats
2W - 0L
1,707 SR
Queue Stats
78W - 98L
1,407 Elo+
Party 1
Team Averages
Level 80
1,603 SR
1,438 Elo+

VS

Team Averages
Level 68
1,444 SR
1,457 Elo+
Hercules
Hercules
 
Hercules
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlphaPyroTurtle
Baron Samedi
Level 69
God Stats
2W - 2L
1,628 SR
Queue Stats
176W - 210L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QueenMynx
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,627 SR
Queue Stats
117W - 143L
1,451 Elo+
Solo
Hou Yi
Hou Yi
RachelTheAnngel
Hou Yi
Level 24
God Stats
0W - 2L
1,295 SR
Queue Stats
57W - 58L
1,445 Elo+
Solo
Mercury
Mercury
notpidro
Mercury
Level 64
God Stats
6W - 7L
1,172 SR
Queue Stats
496W - 458L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darndrakn
Thoth
18
3 / 3 / 15
11,699
731
16,194
12,850
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 16
11,677
730
16,034
19,794
25,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
MythoLoki
Nu Wa
20
7 / 3 / 12
12,965
810
25,874
12,878
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
W1NTERSCO4T
Baron Samedi
20
5 / 3 / 16
12,649
791
23,850
17,508
11,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
bdsmpup
Fafnir
19
6 / 3 / 10
11,927
745
8,659
17,084
25,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 6 / 6
9,053
566
12,385
29,150
30,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
AlphaPyroTurtle
Baron Samedi
19
5 / 2 / 5
10,485
655
21,937
16,262
7,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
QueenMynx
Morgan Le Fay
20
4 / 4 / 4
11,060
691
15,949
16,508
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 7
9,789
612
8,674
13,734
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
notpidro
Mercury
16
3 / 9 / 5
9,923
620
9,437
20,598
7,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
25
Kills
14
15
Deaths
25
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
6
0.5
L
Baron Samedi
AlphaPyroTurtle
Baron Samedi
5
2
5
3.75
W
Thoth
Darndrakn
Thoth
3
3
15
3.5
W
4
3
16
4
W
Nu Wa
MythoLoki
Nu Wa
7
3
12
4.33
L
Morgan Le Fay
QueenMynx
Morgan Le Fay
4
4
4
1.5
L
2
4
7
1.38
W
Baron Samedi
W1NTERSCO4T
Baron Samedi
5
3
16
4.33
W
Fafnir
bdsmpup
Fafnir
6
3
10
3.67
L
Mercury
notpidro
Mercury
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,611
Damage
68,382
80,114
Taken
96,252
78,080
Mitigated
57,783
33,300
Healing
36,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,385
1,460
670
10,223
29,150
30,163
0
23,033
5,038
0
22,260
L
Baron Samedi
AlphaPyroTurtle
Baron Samedi
21,937
1,005
6,860
4,938
16,262
7,701
0
12,878
2,915
37,840
0
W
Thoth
Darndrakn
Thoth
16,194
1,808
5,506
2,322
12,850
9,152
1,905
5,372
7,315
30,009
0
W
16,034
1,024
2,207
2,532
19,794
25,252
577
8,412
10,639
4,763
25,877
W
Nu Wa
MythoLoki
Nu Wa
25,874
10,395
1,202
1,872
12,878
6,473
2,204
6,216
6,486
62,632
0
L
Morgan Le Fay
QueenMynx
Morgan Le Fay
15,949
973
752
3,932
16,508
7,494
0
13,208
3,240
61,175
0
L
8,674
1,751
1,868
1,379
13,734
4,784
0
12,541
995
0
31,847
W
Baron Samedi
W1NTERSCO4T
Baron Samedi
23,850
2,367
7,499
5,364
17,508
11,802
2,005
9,145
7,743
51,933
0
W
Fafnir
bdsmpup
Fafnir
8,659
2,644
1,585
3,211
17,084
25,401
860
7,655
8,527
13,020
0
L
Mercury
notpidro
Mercury
9,437
3,398
2,415
3,955
20,598
7,641
0
14,950
5,648
0
23,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
50,310
196
Minions Killed
229
0
Camps Cleared
0
1,558,556
Distance Traveled
1,400,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,053
566
15
1
0
278,931
0
L
Baron Samedi
10,485
655
48
3
0
306,435
0
W
Thoth
11,699
731
30
2
0
322,157
0
W
Tyr
11,677
730
34
2
0
330,142
0
W
Nu Wa
12,965
810
62
4
0
299,908
0
L
Morgan Le Fay
11,060
691
73
5
0
280,779
0
L
Hou Yi
9,789
612
66
4
0
248,048
1
W
Baron Samedi
12,649
791
59
4
0
320,595
0
W
Fafnir
11,927
745
11
1
0
285,754
0
L
Mercury
9,923
620
27
2
0
285,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role