Player Matchup

Nemesis
Nemesis
ArthurP3ndragon
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,444 Elo+
Party 1
Susano
Susano
BEAN1165
Susano
Level 105
God Stats
0W - 2L
1,261 SR
Queue Stats
235W - 214L
1,517 Elo+
Solo
Awilix
Awilix
GhostPepper99
Awilix
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,496 Elo+
Solo
Hel
Hel
Nineliee
Hel
Level 16
God Stats
0W - 1L
1,593 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 1
King Arthur
King Arthur
draconaccer
King Arthur
Level 66
God Stats
0W - 1L
1,305 SR
Queue Stats
15W - 14L
1,438 Elo+
Party 1
Team Averages
Level 70
1,432 SR
1,474 Elo+

VS

Team Averages
Level 91
1,581 SR
1,515 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Latr0s
Ares
Level 35
God Stats
1W - 1L
1,311 SR
Queue Stats
38W - 40L
1,516 Elo+
Party 2
Skadi
Skadi
OneOfData
Skadi
Level 73
God Stats
7W - 2L
1,964 SR
Queue Stats
196W - 185L
1,501 Elo+
Solo
Hel
Hel
SiegeHeart
Hel
Level 98
God Stats
7W - 4L
1,630 SR
Queue Stats
298W - 283L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
6,994
699
10,992
12,865
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
BEAN1165
Susano
14
4 / 6 / 4
7,842
784
11,680
13,067
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 4 / 5
7,615
762
9,950
11,426
6,829
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 7
7,060
706
7,386
11,650
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
draconaccer
King Arthur
11
1 / 9 / 5
6,681
668
7,686
19,307
14,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
9 / 2 / 16
10,015
1,002
15,456
18,299
28,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
15
6 / 4 / 15
9,378
938
11,945
12,814
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Latr0s
Ares
15
1 / 2 / 23
8,613
861
7,853
13,364
16,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
OneOfData
Skadi
17
9 / 1 / 16
10,054
1,005
16,050
12,503
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 21
9,588
959
12,344
10,793
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
10
Kills
30
31
Deaths
10
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
2
16
8.5
W
Anhur
 
Anhur
6
4
15
3.38
L
0
6
7
0.58
L
Susano
BEAN1165
Susano
4
6
4
1
L
4
4
5
1.63
W
Ares
Latr0s
Ares
1
2
23
6.25
L
1
6
7
0.75
W
Skadi
OneOfData
Skadi
9
1
16
17
W
5
1
21
15.5
L
King Arthur
draconaccer
King Arthur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
63,648
68,315
Taken
67,773
41,296
Mitigated
63,636
13,921
Healing
33,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,456
1,654
0
2,727
18,299
28,229
368
2,350
15,095
3,077
23,878
W
Anhur
 
Anhur
11,945
4,921
566
2,292
12,814
5,446
2,351
609
11,812
0
26,910
L
10,992
3,034
601
1,725
12,865
8,169
0
3,278
9,567
0
14,356
L
Susano
BEAN1165
Susano
11,680
1,402
477
1,271
13,067
5,914
0
4,639
8,234
0
26,015
L
9,950
1,902
124
2,105
11,426
6,829
0
3,326
8,008
0
14,483
W
Ares
Latr0s
Ares
7,853
1,192
1,957
1,284
13,364
16,829
367
2,499
10,124
10,320
0
L
7,386
244
3,405
3,310
11,650
5,582
0
5,137
6,338
15,206
0
W
Skadi
OneOfData
Skadi
16,050
6,845
305
1,528
12,503
6,871
2,812
1,049
10,749
0
33,991
W
12,344
511
15,901
7,172
10,793
6,261
1,738
1,578
8,779
19,710
0
L
King Arthur
draconaccer
King Arthur
7,686
388
225
678
19,307
14,802
0
5,901
13,264
0
12,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
47,648
66
Minions Killed
121
0
Camps Cleared
0
921,152
Distance Traveled
958,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,015
1,002
24
2
0
187,775
0
W
Anhur
9,378
938
36
4
0
164,956
0
L
Nemesis
6,994
699
11
1
0
191,932
0
L
Susano
7,842
784
27
3
0
174,575
0
L
Awilix
7,615
762
8
1
0
213,312
0
W
Ares
8,613
861
2
0
0
191,173
0
L
Hel
7,060
706
12
1
0
171,534
0
W
Skadi
10,054
1,005
42
4
0
193,757
0
W
Hel
9,588
959
17
2
0
221,164
0
L
King Arthur
6,681
668
8
1
0
169,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role