Player Matchup

Nemesis
Nemesis
Bronze IV
 
Nemesis
Bronze IV
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Dudashx
Chang'e
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,242 MMR
Solo
Ishtar
Ishtar
Silver I
Fame vs Reality
Ishtar
Silver I
Level 147
God Stats
8W - 11L
1,608 SR
Queue Stats
214W - 231L
1,279 MMR
Solo
Terra
Terra
Silver I
karheri
Terra
Silver I
Level 165
God Stats
24W - 41L
1,522 SR
Queue Stats
302W - 315L
1,246 MMR
Solo
Surtr
Surtr
Silver II
laflare79
Surtr
Silver II
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 183L
1,253 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,526 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,577 SR
1,240 MMR
Thor
Thor
Gold IV
AKA_DCreech
Thor
Gold IV
Level 152
God Stats
40W - 33L
1,583 SR
Queue Stats
122W - 133L
1,280 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
AsgardSavior
Zhong Kui
Gold V
Level 104
God Stats
37W - 31L
1,552 SR
Queue Stats
171W - 188L
1,229 MMR
Party 1
Anubis
Anubis
Gold III
HappyCalf429566
Anubis
Gold III
Level 149
God Stats
17W - 9L
1,631 SR
Queue Stats
234W - 241L
1,280 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
MANDO THE GOAT
Kuzenbo
Silver V
Level 122
God Stats
9W - 10L
1,581 SR
Queue Stats
141W - 160L
1,232 MMR
Solo
Izanami
Izanami
Bronze IV
UncleB1424
Izanami
Bronze IV
Level 92
God Stats
1W - 0L
1,537 SR
Queue Stats
10W - 18L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 7 / 2
7,479
440
3,507
15,703
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Dudashx
Chang'e
14
1 / 4 / 2
8,090
476
7,149
14,924
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 0 / 1
8,297
488
6,874
10,444
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
karheri
Terra
12
1 / 1 / 2
8,448
497
5,149
16,380
11,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
laflare79
Surtr
14
1 / 7 / 0
8,383
493
7,008
17,243
11,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AtlasMartichorasSkadiJanus

VS

Bans
HachimanRavanaAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,834
637
10,687
15,866
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
AsgardSavior
Zhong Kui
16
7 / 0 / 4
10,791
635
13,373
9,524
9,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 7
11,072
651
17,390
12,049
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,209
424
4,837
12,473
12,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
UncleB1424
Izanami
13
0 / 1 / 1
8,104
477
3,638
9,217
3,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
19
19
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
2
0.14
W
6
1
4
8
W
Zhong Kui
AsgardSavior
Zhong Kui
7
0
4
9
L
Chang'e
Dudashx
Chang'e
1
4
2
0.5
L
1
0
1
1.5
W
6
0
7
9.5
W
0
2
0
0
W
Izanami
UncleB1424
Izanami
0
1
1
0.5
L
Terra
karheri
Terra
1
1
2
2
L
Surtr
laflare79
Surtr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
49,925
74,694
Taken
59,129
36,773
Mitigated
39,432
22,511
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,507
1,153
0
4,404
15,703
4,599
0
6,333
9,365
0
43,765
W
10,687
3,352
0
1,375
15,866
6,912
1,095
3,772
12,094
0
109,123
W
Zhong Kui
AsgardSavior
Zhong Kui
13,373
1,514
0
4,151
9,524
9,577
2,372
988
8,476
86,308
0
L
Chang'e
Dudashx
Chang'e
7,149
1,067
943
2,471
14,924
5,093
0
6,827
8,097
57,585
0
L
6,874
3,425
0
3,764
10,444
3,951
729
3,803
6,509
0
68,080
W
17,390
367
308
6,607
12,049
6,468
715
5,806
6,243
107,215
0
W
4,837
1,707
0
2,283
12,473
12,997
0
2,994
9,479
22,095
25
W
Izanami
UncleB1424
Izanami
3,638
2,829
0
2,774
9,217
3,478
0
352
8,865
0
59,871
L
Terra
karheri
Terra
5,149
281
2,897
4,908
16,380
11,773
0
8,854
7,470
31,546
0
L
Surtr
laflare79
Surtr
7,008
1,589
0
3,124
17,243
11,357
689
9,759
7,484
1,442
61,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
48,010
418
Minions Killed
578
0
Camps Cleared
0
1,705,477
Distance Traveled
1,666,834
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,479
440
71
4
0
348,377
4
W
Thor
10,834
637
142
8
0
359,432
0
W
Zhong Kui
10,791
635
153
9
0
323,038
6
L
Chang'e
8,090
476
66
4
0
349,074
0
L
Ishtar
8,297
488
123
7
0
320,512
3
W
Anubis
11,072
651
172
10
0
334,735
4
W
Kuzenbo
7,209
424
15
1
0
348,502
4
W
Izanami
8,104
477
96
6
0
301,127
4
L
Terra
8,448
497
64
4
0
391,536
4
L
Surtr
8,383
493
94
6
0
295,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role