Player Matchup

Hercules
Hercules
Bull Shark3372
Hercules
Level 262
God Stats
17W - 25L
1,603 SR
Queue Stats
546W - 565L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
Nrmes
Xbalanque
Level 196
God Stats
14W - 5L
1,892 SR
Queue Stats
311W - 313L
1,567 Elo+
Party 2
Anubis
Anubis
santyango
Anubis
Level 69
God Stats
415W - 394L
1,517 SR
Queue Stats
479W - 479L
1,511 Elo+
Solo
Team Averages
Level 176
1,671 SR
1,517 Elo+

VS

Team Averages
Level 116
1,389 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheGamerTroller
Ra
Level 59
God Stats
1W - 3L
1,166 SR
Queue Stats
10W - 11L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 5
8,271
752
3,819
5,617
5,085
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Nrmes
Xbalanque
12
3 / 3 / 1
8,988
817
7,874
6,788
2,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
santyango
Anubis
12
2 / 1 / 3
8,684
789
9,429
6,431
3,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 1
8,182
744
5,601
12,461
11,567
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
10
0 / 1 / 3
7,733
703
4,234
8,483
10,203
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
8,178
743
3,827
5,583
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Zhong Kui
 
Zhong Kui
0
1
3
1.5
W
Hercules
0
0
5
2.5
W
Xbalanque
Nrmes
Xbalanque
3
3
1
1.17
L
2
2
2
1.5
W
Anubis
santyango
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
13,662
18,836
Taken
26,527
11,451
Mitigated
23,683
6,217
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,601
385
0
780
12,461
11,567
0
5,520
6,941
702
16,186
L
Zhong Kui
 
Zhong Kui
4,234
221
0
2,296
8,483
10,203
0
2,900
5,583
20,110
0
W
Hercules
3,819
310
0
1,645
5,617
5,085
0
3,296
2,249
0
13,525
W
Xbalanque
Nrmes
Xbalanque
7,874
2,386
0
910
6,788
2,683
154
2,601
4,134
0
39,475
L
3,827
59
850
1,444
5,583
1,913
0
1,623
3,960
39,814
0
W
Anubis
santyango
Anubis
9,429
320
0
3,662
6,431
3,683
0
2,978
3,453
52,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
24,093
151
Minions Killed
120
0
Camps Cleared
0
610,682
Distance Traveled
612,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,182
744
29
3
0
218,828
0
L
Zhong Kui
7,733
703
29
3
0
202,401
0
W
Hercules
8,271
752
23
2
0
192,518
0
W
Xbalanque
8,988
817
55
5
0
214,812
0
L
Ra
8,178
743
62
6
0
191,711
0
W
Anubis
8,684
789
73
7
0
203,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role