Player Matchup

Zhong Kui
Zhong Kui
Dark_Shadows0420
Zhong Kui
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 134L
1,802 Elo+
Party 1
Heimdallr
Heimdallr
Deathsknight14
Heimdallr
Level 148
God Stats
2W - 3L
1,455 SR
Queue Stats
137W - 129L
1,453 Elo+
Party 1
Bacchus
Bacchus
MiboVictor
Bacchus
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 21L
1,390 Elo+
Solo
Anhur
Anhur
Popkorn Ice
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Party 3
Rama
Rama
social dropout
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,448 SR
1,516 Elo+

VS

Team Averages
Level 128
1,557 SR
1,517 Elo+
Ah Puch
Ah Puch
Bootyhunter07
Ah Puch
Level 89
God Stats
5W - 0L
1,902 SR
Queue Stats
82W - 72L
1,535 Elo+
Solo
Cernunnos
Cernunnos
IceFireProtege
Cernunnos
Level 89
God Stats
3W - 3L
1,245 SR
Queue Stats
324W - 289L
1,541 Elo+
Party 2
Vamana
Vamana
NotTopDamage
Vamana
Level 127
God Stats
6W - 3L
1,560 SR
Queue Stats
316W - 302L
1,533 Elo+
Party 2
Surtr
Surtr
Orbitalzone
Surtr
Level 154
God Stats
1W - 0L
1,359 SR
Queue Stats
259W - 257L
1,514 Elo+
Party 4
Ymir
Ymir
SoulfulDragon
Ymir
Level 181
God Stats
5W - 4L
1,718 SR
Queue Stats
1,004W - 995L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
0 / 7 / 5
7,665
697
5,756
13,504
11,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Deathsknight14
Heimdallr
15
1 / 8 / 3
8,706
791
4,671
14,312
6,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
MiboVictor
Bacchus
13
2 / 4 / 4
7,773
707
7,882
12,139
15,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 6 / 5
8,226
748
7,850
12,513
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 2
8,692
790
5,267
12,548
5,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
6 / 2 / 16
9,938
903
18,744
7,799
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
IceFireProtege
Cernunnos
18
6 / 0 / 20
10,357
942
9,643
6,788
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
16
7 / 2 / 18
9,896
900
9,227
11,830
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 3 / 16
10,512
956
15,747
15,875
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 2 / 22
9,044
822
7,747
9,924
9,291
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
8
Kills
30
30
Deaths
9
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
2
16
7
L
Zhong Kui
0
7
5
0.36
L
Heimdallr
Deathsknight14
Heimdallr
1
8
3
0.31
W
Cernunnos
IceFireProtege
Cernunnos
6
0
20
16
L
Bacchus
MiboVictor
Bacchus
2
4
4
1
W
Vamana
7
2
18
8
W
9
3
16
5.67
L
1
6
5
0.58
W
2
2
22
6.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
61,108
65,016
Taken
52,216
44,084
Mitigated
37,920
13,394
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
18,744
282
775
1,261
7,799
3,739
1,575
1,565
6,234
33,405
0
L
Zhong Kui
5,756
390
0
1,396
13,504
11,178
0
4,641
8,467
17,052
0
L
Heimdallr
Deathsknight14
Heimdallr
4,671
558
603
1,306
14,312
6,771
0
5,671
8,461
0
25,469
W
Cernunnos
IceFireProtege
Cernunnos
9,643
3,281
1,812
2,316
6,788
3,338
3,053
1,499
5,201
0
27,221
L
Bacchus
MiboVictor
Bacchus
7,882
251
448
3,509
12,139
15,423
0
5,477
6,279
12,738
0
W
Vamana
9,227
3,944
2,818
2,848
11,830
12,690
2,051
3,221
8,517
0
16,969
W
15,747
5,155
2,962
5,914
15,875
8,862
592
3,736
12,106
522
26,893
L
7,850
1,642
902
1,463
12,513
5,435
0
5,988
6,373
0
15,676
W
7,747
745
2,393
1,923
9,924
9,291
630
3,818
5,898
13,823
0
L
5,267
3,528
862
2,905
12,548
5,277
0
5,170
7,270
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
49,747
137
Minions Killed
130
0
Camps Cleared
0
980,866
Distance Traveled
1,180,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,938
903
35
3
0
208,895
0
L
Zhong Kui
7,665
697
38
3
0
193,812
0
L
Heimdallr
8,706
791
40
4
0
196,801
0
W
Cernunnos
10,357
942
31
3
0
274,832
0
L
Bacchus
7,773
707
6
1
0
227,457
0
W
Vamana
9,896
900
18
2
0
233,475
0
W
Surtr
10,512
956
25
2
0
225,463
0
L
Anhur
8,226
748
20
2
0
186,642
0
W
Ymir
9,044
822
21
2
0
237,756
0
L
Rama
8,692
790
33
3
0
176,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role