Player Matchup

Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
dark6_evill9
Janus
Level 105
God Stats
24W - 27L
1,471 SR
Queue Stats
226W - 199L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
tengriii
Sun Wukong
Level 156
God Stats
12W - 12L
1,590 SR
Queue Stats
313W - 291L
1,508 Elo+
Solo
Cabrakan
Cabrakan
xX_Guy128_Xx
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,524 Elo+
Party 2
Team Averages
Level 126
1,512 SR
1,525 Elo+

VS

Team Averages
Level 137
1,544 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ALEKXIS1313
Thanatos
Level 126
God Stats
8W - 7L
1,541 SR
Queue Stats
359W - 347L
1,474 Elo+
Solo
Anubis
Anubis
Grim_reaper814
Anubis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,624 Elo+
Party 1
Geb
Geb
crisdragonrider
Geb
Level 149
God Stats
0W - 1L
1,677 SR
Queue Stats
175W - 175L
1,479 Elo+
Solo
Atlas
Atlas
segun223
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
4 / 0 / 0
4,800
800
1,456
4,160
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
 
Charybdis
6
0 / 1 / 0
3,711
619
2,198
4,317
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 2
4,434
739
1,299
1,724
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
tengriii
Sun Wukong
8
0 / 0 / 2
4,429
738
2,019
3,619
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
xX_Guy128_Xx
Cabrakan
6
0 / 0 / 0
3,896
649
693
3,240
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 0
3,611
602
3,278
2,937
811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ALEKXIS1313
Thanatos
6
0 / 2 / 0
3,676
613
1,717
3,940
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 0
3,535
589
1,805
2,866
1,190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,529
588
607
3,381
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
segun223
Atlas
1
0 / 0 / 0
2,733
456
224
667
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
0
4
W
Charybdis
 
Charybdis
0
1
0
0
L
Medusa
 
Medusa
1
0
0
1
L
Thanatos
ALEKXIS1313
Thanatos
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
0
0
2
1
L
Atlas
segun223
Atlas
0
0
0
0
W
Sun Wukong
tengriii
Sun Wukong
0
0
2
1
W
Cabrakan
xX_Guy128_Xx
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,665
Damage
7,631
17,060
Taken
13,791
6,568
Mitigated
7,210
9,632
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,456
574
0
2,858
4,160
1,106
0
674
3,486
0
26,353
W
Charybdis
 
Charybdis
2,198
1,255
0
2,613
4,317
1,467
0
538
3,741
0
27,760
L
Medusa
 
Medusa
3,278
1,718
0
1,566
2,937
811
0
313
2,624
0
20,948
L
Thanatos
ALEKXIS1313
Thanatos
1,717
378
0
1,801
3,940
3,019
0
0
3,940
0
18,847
L
1,805
49
0
855
2,866
1,190
0
1,116
1,654
18,852
0
L
607
115
0
1,183
3,381
1,974
0
394
2,987
11,154
0
W
1,299
135
0
875
1,724
419
0
1,166
558
27,205
0
L
Atlas
segun223
Atlas
224
72
0
0
667
216
0
121
546
1,453
0
W
Sun Wukong
tengriii
Sun Wukong
2,019
469
0
1,471
3,619
1,381
0
63
3,280
0
26,343
W
Cabrakan
xX_Guy128_Xx
Cabrakan
693
126
42
1,773
3,240
2,195
0
217
2,985
7,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
17,084
230
Minions Killed
115
0
Camps Cleared
0
634,907
Distance Traveled
461,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,800
800
45
8
0
145,552
0
W
Charybdis
3,711
619
52
9
0
104,722
0
L
Medusa
3,611
602
28
5
0
104,553
0
L
Thanatos
3,676
613
32
5
0
94,539
0
L
Anubis
3,535
589
29
5
0
104,298
0
L
Geb
3,529
588
22
4
0
114,147
1
W
Janus
4,434
739
64
11
0
124,172
0
L
Atlas
2,733
456
4
1
0
43,755
0
W
Sun Wukong
4,429
738
53
9
0
130,242
0
W
Cabrakan
3,896
649
16
3
0
130,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role