Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CaptnTreeBeard
Ra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 220L
1,575 Elo+
Solo
Chernobog
Chernobog
CrabeShogun
Chernobog
Level 128
God Stats
2W - 1L
1,790 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 3
Camazotz
Camazotz
SalkyX
Camazotz
Level 157
God Stats
27W - 17L
1,825 SR
Queue Stats
93W - 83L
1,565 Elo+
Party 3
Tiamat
Tiamat
TheLunastra
Tiamat
Level 149
God Stats
2W - 4L
1,575 SR
Queue Stats
298W - 275L
1,577 Elo+
Party 3
Team Averages
Level 147
1,638 SR
1,526 Elo+

VS

Team Averages
Level 126
1,502 SR
1,544 Elo+
Maui
Maui
Drewskitor
Maui
Level 128
God Stats
2W - 3L
1,563 SR
Queue Stats
481W - 399L
1,554 Elo+
Solo
Freya
Freya
Eirandir
Freya
Level 140
God Stats
2W - 2L
1,540 SR
Queue Stats
146W - 122L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoneMountain
Tsukuyomi
Level 145
God Stats
0W - 2L
1,269 SR
Queue Stats
246W - 260L
1,521 Elo+
Party 2
Vulcan
Vulcan
PomPomHaru
Vulcan
Level 148
God Stats
1W - 4L
1,505 SR
Queue Stats
117W - 105L
1,533 Elo+
Party 1
Neith
Neith
TheS1lentSn1per
Neith
Level 68
God Stats
1W - 3L
1,634 SR
Queue Stats
89W - 79L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 2
6,653
554
5,959
11,186
5,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 1
6,573
548
5,557
6,854
2,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
CrabeShogun
Chernobog
12
2 / 1 / 3
6,546
546
4,933
8,774
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Camazotz
SalkyX
Camazotz
12
3 / 3 / 1
6,725
560
4,630
10,844
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
11
1 / 2 / 0
6,427
536
4,394
9,115
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,456
538
4,533
7,230
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Eirandir
Freya
12
0 / 4 / 1
6,741
562
6,549
8,450
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LoneMountain
Tsukuyomi
9
2 / 0 / 2
5,865
489
5,966
5,974
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PomPomHaru
Vulcan
12
2 / 3 / 1
6,612
551
4,863
8,173
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 2
6,203
517
4,982
7,096
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
7
8
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
2
1.5
W
1
0
1
1.5
W
Chernobog
CrabeShogun
Chernobog
2
1
3
3.5
L
2
0
2
3
L
Freya
Eirandir
Freya
0
4
1
0.13
L
Tsukuyomi
LoneMountain
Tsukuyomi
2
0
2
3
L
Vulcan
PomPomHaru
Vulcan
2
3
1
0.83
W
Camazotz
SalkyX
Camazotz
3
3
1
1.17
W
Tiamat
1
2
0
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
26,893
46,773
Taken
36,923
23,059
Mitigated
18,196
18,100
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,959
2,448
1,348
1,887
11,186
5,911
0
2,291
8,687
24,633
0
W
5,557
1,371
970
3,566
6,854
2,371
424
1,280
5,574
65,006
0
W
Chernobog
CrabeShogun
Chernobog
4,933
2,740
0
3,098
8,774
3,600
0
6,093
2,385
0
44,038
L
4,533
1,795
0
1,354
7,230
5,894
0
4,369
2,768
15,398
0
L
Freya
Eirandir
Freya
6,549
1,969
0
2,813
8,450
3,434
568
2,203
6,247
53,071
0
L
Tsukuyomi
LoneMountain
Tsukuyomi
5,966
2,012
0
2,899
5,974
2,098
0
1,250
4,724
0
31,611
L
Vulcan
PomPomHaru
Vulcan
4,863
2,135
0
2,520
8,173
3,510
0
3,819
3,686
36,731
0
W
Camazotz
SalkyX
Camazotz
4,630
920
0
3,404
10,844
3,921
0
1,021
9,823
0
47,596
W
Tiamat
4,394
345
0
3,827
9,115
7,256
0
4,409
4,321
40,389
0
L
4,982
1,971
0
1,282
7,096
3,260
0
3,486
3,482
0
49,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
31,877
355
Minions Killed
339
0
Camps Cleared
0
1,195,232
Distance Traveled
1,129,267
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,653
554
32
3
0
231,782
6
W
Ra
6,573
548
118
10
0
238,016
2
W
Chernobog
6,546
546
73
6
0
225,982
2
L
Maui
6,456
538
22
2
0
270,281
6
L
Freya
6,741
562
106
9
0
224,824
0
L
Tsukuyomi
5,865
489
48
4
0
193,939
1
L
Vulcan
6,612
551
78
7
0
226,546
5
W
Camazotz
6,725
560
65
5
0
277,102
3
W
Tiamat
6,427
536
67
6
0
222,350
0
L
Neith
6,203
517
85
7
0
213,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role