Player Matchup

Ix Chel
Ix Chel
Stanley97ty
Ix Chel
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 9L
1,722 Elo+
Solo
Hachiman
Hachiman
TheMagnusDJ
Hachiman
Level 119
God Stats
8W - 6L
1,599 SR
Queue Stats
54W - 46L
1,567 Elo+
Party 2
Achilles
Achilles
VulpezCinerea
Achilles
Level 39
God Stats
48W - 35L
1,662 SR
Queue Stats
52W - 42L
1,936 Elo+
Party 2
Team Averages
Level 87
1,587 SR
1,742 Elo+

VS

Team Averages
Level 74
1,539 SR
1,409 Elo+
Anubis
Anubis
ClemAndTime
Anubis
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
19W - 19L
1,379 Elo+
Party 1
Bakasura
Bakasura
Xürta
Bakasura
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,349 Elo+
Party 1
Ymir
Ymir
vicentepro793
Ymir
Level 102
God Stats
13W - 12L
1,576 SR
Queue Stats
290W - 274L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Stanley97ty
Ix Chel
12
2 / 4 / 0
9,932
662
7,857
9,541
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheMagnusDJ
Hachiman
13
1 / 4 / 2
10,091
673
11,039
14,335
5,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
VulpezCinerea
Achilles
13
0 / 2 / 3
9,762
651
6,999
17,974
18,769
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 4
11,799
787
10,976
9,121
4,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Xürta
Bakasura
15
2 / 0 / 7
11,309
754
12,995
12,460
7,148
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 6
11,743
783
10,955
16,371
19,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
4
3
L
Ix Chel
Stanley97ty
Ix Chel
2
4
0
0.5
L
Hachiman
TheMagnusDJ
Hachiman
1
4
2
0.5
L
Achilles
VulpezCinerea
Achilles
0
2
3
0.75
W
Bakasura
Xürta
Bakasura
2
0
7
5.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
34,926
41,850
Taken
37,952
27,297
Mitigated
31,874
9,144
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,976
271
0
2,460
9,121
4,903
344
2,818
6,303
63,636
0
L
Ix Chel
Stanley97ty
Ix Chel
7,857
527
994
696
9,541
3,376
0
4,910
4,049
42,592
0
L
Hachiman
TheMagnusDJ
Hachiman
11,039
6,110
0
3,687
14,335
5,152
0
7,289
6,583
0
49,355
L
Achilles
VulpezCinerea
Achilles
6,999
825
0
3,767
17,974
18,769
0
10,100
7,042
0
15,881
W
Bakasura
Xürta
Bakasura
12,995
9,551
0
5,723
12,460
7,148
1,768
2,697
9,763
0
41,612
W
10,955
1,348
0
4,469
16,371
19,823
369
3,493
12,274
30,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
34,851
144
Minions Killed
182
0
Camps Cleared
0
822,705
Distance Traveled
860,561
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,799
787
89
6
0
262,137
0
L
Ix Chel
9,932
662
50
3
0
264,092
0
L
Hachiman
10,091
673
68
5
0
250,330
2
L
Achilles
9,762
651
26
2
0
308,283
7
W
Bakasura
11,309
754
57
4
0
332,441
0
W
Ymir
11,743
783
36
2
0
265,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role