Player Matchup

Vulcan
Vulcan
DUCK991
Vulcan
Level 127
God Stats
2W - 5L
1,556 SR
Queue Stats
85W - 145L
1,369 Elo+
Party 2
Maui
Maui
JERZ G ROCK
Maui
Level 38
God Stats
2W - 8L
1,268 SR
Queue Stats
17W - 27L
1,312 Elo+
Solo
Medusa
Medusa
Skunk O5
Medusa
Level 69
God Stats
1W - 2L
1,382 SR
Queue Stats
49W - 73L
1,390 Elo+
Party 2
Loki
Loki
nchstk
Loki
Level 115
God Stats
17W - 12L
1,409 SR
Queue Stats
1,035W - 1,040L
1,405 Elo+
Solo
Olorun
Olorun
zmankiller1
Olorun
Level 100
God Stats
9W - 15L
1,843 SR
Queue Stats
358W - 379L
1,403 Elo+
Solo
Team Averages
Level 90
1,492 SR
1,376 Elo+

VS

Team Averages
Level 125
1,461 SR
1,416 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Caius XZX
Maui
Level 159
God Stats
3W - 2L
1,447 SR
Queue Stats
150W - 145L
1,394 Elo+
Party 1
Merlin
Merlin
FoX Savage2K
Merlin
Level 85
God Stats
33W - 38L
1,473 SR
Queue Stats
828W - 873L
1,411 Elo+
Solo
Fenrir
Fenrir
Z FAT PANDA
Fenrir
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 52L
1,463 Elo+
Party 1
Apollo
Apollo
lil__civ
Apollo
Level 80
God Stats
2W - 3L
1,386 SR
Queue Stats
29W - 36L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DUCK991
Vulcan
12
4 / 5 / 0
6,679
557
7,482
8,019
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,610
468
1,995
7,244
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Skunk O5
Medusa
10
0 / 3 / 2
5,683
474
4,716
6,816
2,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
nchstk
Loki
10
1 / 1 / 1
5,996
500
1,833
9,563
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
1 / 2 / 0
6,169
514
3,318
4,245
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 3
7,033
586
6,048
9,929
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Maui
11
5 / 0 / 3
7,621
635
3,859
11,587
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
11
2 / 0 / 0
6,998
583
4,395
3,427
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
2 / 3 / 4
6,832
569
3,913
11,437
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
lil__civ
Apollo
11
3 / 1 / 1
6,801
567
4,247
7,236
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
3
1.75
W
Maui
5
0
3
6.5
L
Vulcan
DUCK991
Vulcan
4
5
0
0.8
W
Merlin
2
0
0
2
L
0
3
1
0.17
L
Medusa
Skunk O5
Medusa
0
3
2
0.33
W
Fenrir
2
3
4
1.33
W
Apollo
lil__civ
Apollo
3
1
1
3.5
L
Loki
nchstk
Loki
1
1
1
1.5
L
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
22,462
35,887
Taken
43,616
13,950
Mitigated
25,598
7,680
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,048
700
0
2,891
9,929
5,271
0
3,242
6,687
0
56,164
W
Maui
3,859
801
163
3,814
11,587
11,352
0
4,639
6,948
21,894
0
L
Vulcan
DUCK991
Vulcan
7,482
2,545
0
1,833
8,019
3,138
0
794
7,225
44,771
0
W
Merlin
4,395
508
0
1,361
3,427
1,180
620
134
3,293
40,344
0
L
1,995
620
356
899
7,244
3,744
0
2,468
4,646
13,588
0
L
Medusa
Skunk O5
Medusa
4,716
2,072
0
1,796
6,816
2,263
0
2,879
3,617
0
31,038
W
Fenrir
3,913
679
0
2,010
11,437
4,812
0
1,978
9,459
0
39,874
W
Apollo
lil__civ
Apollo
4,247
2,725
0
3,461
7,236
2,983
164
2,941
4,295
0
45,412
L
Loki
nchstk
Loki
1,833
420
0
1,980
9,563
3,333
0
743
8,790
0
33,466
L
Olorun
3,318
1,505
128
688
4,245
1,472
576
1,029
3,216
36,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
35,285
254
Minions Killed
322
0
Camps Cleared
0
1,114,289
Distance Traveled
1,207,373
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,033
586
83
7
0
257,346
0
W
Maui
7,621
635
24
2
0
245,986
0
L
Vulcan
6,679
557
78
7
0
245,149
0
W
Merlin
6,998
583
70
6
0
192,250
0
L
Maui
5,610
468
20
2
0
217,956
6
L
Medusa
5,683
474
50
4
0
199,346
0
W
Fenrir
6,832
569
62
5
0
285,047
7
W
Apollo
6,801
567
83
7
0
226,744
2
L
Loki
5,996
500
52
4
0
262,794
0
L
Olorun
6,169
514
54
5
0
189,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role