Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BruxOz
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Poseidon
Poseidon
RogueFalcon203
Poseidon
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 99L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Sephinii
Kukulkan
Level 97
God Stats
8W - 6L
1,684 SR
Queue Stats
225W - 190L
1,484 Elo+
Solo
Chronos
Chronos
h3llrade
Chronos
Level 126
God Stats
0W - 3L
1,211 SR
Queue Stats
67W - 78L
1,513 Elo+
Party 2
Team Averages
Level 102
1,479 SR
1,531 Elo+

VS

Team Averages
Level 140
1,428 SR
1,557 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BloodRoseRias
Skadi
Level 126
God Stats
1W - 1L
1,255 SR
Queue Stats
57W - 51L
1,552 Elo+
Party 1
Yemoja
Yemoja
DeadReckoning
Yemoja
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
81W - 45L
1,675 Elo+
Solo
Khepri
Khepri
Runario
Khepri
Level 144
God Stats
6W - 6L
1,464 SR
Queue Stats
123W - 119L
1,529 Elo+
Party 1
Charybdis
Charybdis
lawlpandabear
Charybdis
Level 154
God Stats
11W - 6L
1,630 SR
Queue Stats
556W - 545L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 2
6,988
699
9,384
8,327
3,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
BruxOz
Yemoja
14
0 / 1 / 4
7,640
764
3,464
8,169
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
14
2 / 2 / 2
7,277
728
5,440
5,664
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Sephinii
Kukulkan
15
1 / 1 / 4
7,963
796
8,905
8,015
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
h3llrade
Chronos
13
1 / 2 / 4
6,995
700
4,590
8,719
3,705
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 7
7,534
753
12,740
9,224
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 4
8,565
857
8,379
6,304
3,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 4
7,695
770
6,677
7,247
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
Runario
Khepri
12
0 / 1 / 6
7,037
704
5,621
6,945
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
lawlpandabear
Charybdis
13
2 / 2 / 2
7,527
753
2,918
7,338
4,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
5
Kills
9
9
Deaths
5
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
W
Jormungandr
 
Jormungandr
0
1
7
3.5
W
4
1
4
6
L
Yemoja
BruxOz
Yemoja
0
1
4
2
W
3
0
4
5
L
Poseidon
2
2
2
1.5
W
Khepri
Runario
Khepri
0
1
6
3
L
Kukulkan
Sephinii
Kukulkan
1
1
4
3
L
Chronos
h3llrade
Chronos
1
2
4
1.5
W
Charybdis
lawlpandabear
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
36,335
38,894
Taken
37,058
19,421
Mitigated
34,267
17,159
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,384
4,870
338
599
8,327
3,821
0
5,328
2,821
0
16,524
W
Jormungandr
 
Jormungandr
12,740
2,297
675
2,068
9,224
9,114
0
2,937
6,068
30,219
0
W
8,379
962
736
873
6,304
3,766
41
4,089
2,069
0
19,166
L
Yemoja
BruxOz
Yemoja
3,464
692
7,266
3,308
8,169
5,637
0
6,249
1,436
6,942
0
W
6,677
1,441
7,377
3,008
7,247
9,878
0
5,109
2,017
10,446
0
L
Poseidon
5,440
378
834
227
5,664
2,375
0
3,271
2,233
10,877
0
W
Khepri
Runario
Khepri
5,621
40
952
417
6,945
7,156
0
4,748
1,979
11,100
0
L
Kukulkan
Sephinii
Kukulkan
8,905
378
779
1,583
8,015
3,883
0
3,561
4,169
35,311
0
L
Chronos
h3llrade
Chronos
4,590
915
1,646
579
8,719
3,705
0
5,301
3,049
7,413
0
W
Charybdis
lawlpandabear
Charybdis
2,918
1,564
269
1,042
7,338
4,353
117
4,782
2,526
0
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
38,358
111
Minions Killed
120
0
Camps Cleared
0
969,991
Distance Traveled
1,036,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,988
699
21
2
0
173,171
0
W
Jormungandr
7,534
753
27
3
0
214,792
0
W
Skadi
8,565
857
35
4
0
209,992
0
L
Yemoja
7,640
764
7
1
0
197,561
0
W
Yemoja
7,695
770
11
1
0
202,737
0
L
Poseidon
7,277
728
16
2
0
205,425
0
W
Khepri
7,037
704
18
2
0
213,619
0
L
Kukulkan
7,963
796
62
6
0
199,023
0
L
Chronos
6,995
700
5
1
0
194,811
0
W
Charybdis
7,527
753
29
3
0
195,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role