Player Matchup

Zhong Kui
Zhong Kui
AlmightyKratos
Zhong Kui
Level 140
God Stats
4W - 0L
1,906 SR
Queue Stats
98W - 104L
1,478 Elo+
Solo
Artemis
Artemis
Anaroth
Artemis
Level 123
God Stats
4W - 3L
1,704 SR
Queue Stats
176W - 161L
1,544 Elo+
Solo
Hel
Hel
Cobium
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 58L
1,547 Elo+
Solo
Hera
Hera
Kuniaru
Hera
Level 103
God Stats
1W - 2L
1,255 SR
Queue Stats
27W - 34L
1,366 Elo+
Party 1
Poseidon
Poseidon
Titor ATM1903
Poseidon
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
28W - 29L
1,412 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,469 Elo+

VS

Team Averages
Level 112
1,515 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Attamey
Thor
Level 129
God Stats
10W - 4L
1,488 SR
Queue Stats
229W - 228L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Baddruck
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 187L
1,517 Elo+
Solo
Hun Batz
Hun Batz
adri_0091
Hun Batz
Level 128
God Stats
3W - 4L
1,864 SR
Queue Stats
416W - 446L
1,508 Elo+
Solo
Hel
Hel
reDzen
Hel
Level 85
God Stats
0W - 2L
1,225 SR
Queue Stats
253W - 249L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlmightyKratos
Zhong Kui
20
4 / 5 / 19
12,626
743
23,750
22,415
26,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Anaroth
Artemis
20
6 / 3 / 20
13,009
765
28,458
21,150
12,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Cobium
Hel
20
7 / 1 / 23
13,316
783
21,708
20,486
13,660
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Kuniaru
Hera
19
6 / 4 / 13
12,448
732
15,896
17,447
9,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Titor ATM1903
Poseidon
20
11 / 5 / 15
14,482
852
16,888
17,443
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
2 / 7 / 6
11,105
653
15,629
21,733
10,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Attamey
Thor
18
5 / 6 / 10
12,961
762
21,222
24,592
17,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Baddruck
Cernunnos
18
0 / 7 / 15
10,397
612
17,386
25,341
11,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
adri_0091
Hun Batz
20
7 / 6 / 9
12,111
712
14,170
20,686
10,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
reDzen
Hel
18
4 / 8 / 6
11,239
661
11,790
22,961
11,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
34
Kills
18
18
Deaths
34
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
6
0.71
W
Zhong Kui
AlmightyKratos
Zhong Kui
4
5
19
2.7
W
Artemis
Anaroth
Artemis
6
3
20
5.33
L
Thor
Attamey
Thor
5
6
10
1.67
L
Cernunnos
Baddruck
Cernunnos
0
7
15
1.07
W
Hel
Cobium
Hel
7
1
23
18.5
W
Hera
Kuniaru
Hera
6
4
13
3.13
W
Poseidon
Titor ATM1903
Poseidon
11
5
15
3.7
L
Hun Batz
adri_0091
Hun Batz
7
6
9
1.92
L
Hel
reDzen
Hel
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,700
Damage
80,197
98,941
Taken
115,313
68,899
Mitigated
62,204
59,942
Healing
45,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,629
2,587
1,959
3,557
21,733
10,322
0
16,637
4,913
0
42,145
W
Zhong Kui
AlmightyKratos
Zhong Kui
23,750
2,544
1,741
6,027
22,415
26,166
1,503
3,266
19,057
45,135
0
W
Artemis
Anaroth
Artemis
28,458
14,902
0
1,542
21,150
12,041
3,583
2,657
18,410
0
49,543
L
Thor
Attamey
Thor
21,222
1,573
1,163
2,530
24,592
17,958
660
13,945
9,875
0
31,664
L
Cernunnos
Baddruck
Cernunnos
17,386
8,140
916
4,735
25,341
11,882
580
16,504
8,459
0
39,160
W
Hel
Cobium
Hel
21,708
1,922
26,552
16,225
20,486
13,660
1,196
3,291
16,555
36,333
0
W
Hera
Kuniaru
Hera
15,896
4,949
500
1,723
17,447
9,284
1,102
2,227
15,052
34,956
0
W
Poseidon
Titor ATM1903
Poseidon
16,888
1,346
2,485
3,147
17,443
7,748
613
899
16,220
50,037
0
L
Hun Batz
adri_0091
Hun Batz
14,170
688
2,107
2,291
20,686
10,235
826
13,571
6,785
0
35,035
L
Hel
reDzen
Hel
11,790
42
18,018
8,090
22,961
11,807
0
16,447
6,087
20,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
57,813
209
Minions Killed
164
0
Camps Cleared
0
1,376,290
Distance Traveled
1,415,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,105
653
59
3
0
295,323
0
W
Zhong Kui
12,626
743
44
3
0
272,612
0
W
Artemis
13,009
765
39
2
0
262,413
0
L
Thor
12,961
762
20
1
0
247,279
0
L
Cernunnos
10,397
612
34
2
0
240,490
0
W
Hel
13,316
783
29
2
0
309,508
0
W
Hera
12,448
732
42
2
0
262,765
0
W
Poseidon
14,482
852
55
3
0
268,992
0
L
Hun Batz
12,111
712
31
2
0
311,840
0
L
Hel
11,239
661
20
1
0
321,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role