Player Matchup

Janus
Janus
Foocochea27
Janus
Level 79
God Stats
2W - 4L
1,332 SR
Queue Stats
284W - 313L
1,496 Elo+
Solo
Jormungandr
Jormungandr
KrakenKnight727
Jormungandr
Level 25
God Stats
40W - 31L
1,460 SR
Queue Stats
49W - 57L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Trash teddy
Cthulhu
Level 43
God Stats
33W - 30L
1,499 SR
Queue Stats
131W - 135L
1,429 Elo+
Party 1
Mulan
Mulan
VIa Vie
Mulan
Level 17
God Stats
10W - 11L
1,323 SR
Queue Stats
17W - 25L
1,177 Elo+
Party 1
Chaac
Chaac
XwhodeyX
Chaac
Level 51
God Stats
41W - 19L
1,664 SR
Queue Stats
118W - 109L
1,458 Elo+
Party 1
Team Averages
Level 43
1,456 SR
1,383 Elo+

VS

Team Averages
Level 53
1,564 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
CA-9Z-Zekoe
Tsukuyomi
Level 47
God Stats
3W - 2L
1,575 SR
Queue Stats
33W - 37L
1,362 Elo+
Solo
Odin
Odin
Jadl_Maust
Odin
Level 69
God Stats
1W - 3L
1,748 SR
Queue Stats
87W - 88L
1,463 Elo+
Solo
Artemis
Artemis
KUSHnKOFFE
Artemis
Level 45
God Stats
84W - 70L
1,495 SR
Queue Stats
344W - 415L
1,377 Elo+
Solo
Athena
Athena
SilverFlame1382
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thebestpies
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,295
1,259
4,975
4,664
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KrakenKnight727
Jormungandr
11
1 / 0 / 8
6,914
1,383
4,683
6,255
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
Trash teddy
Cthulhu
12
4 / 0 / 6
7,125
1,425
7,287
4,462
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
VIa Vie
Mulan
11
2 / 0 / 5
6,219
1,244
3,667
2,370
2,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
XwhodeyX
Chaac
11
2 / 0 / 5
6,379
1,276
5,172
4,131
3,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

424

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CA-9Z-Zekoe
Tsukuyomi
11
2 / 3 / 0
6,184
1,237
5,942
7,658
3,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
5,652
1,130
4,162
5,812
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
KUSHnKOFFE
Artemis
10
0 / 4 / 1
5,715
1,143
3,257
6,806
3,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,932
1,186
4,694
10,281
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
thebestpies
Morgan Le Fay
10
0 / 0 / 0
5,126
1,025
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
11
Kills
2
2
Deaths
11
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CA-9Z-Zekoe
Tsukuyomi
2
3
0
0.67
W
2
2
4
2
L
0
2
2
0.5
L
Artemis
KUSHnKOFFE
Artemis
0
4
1
0.13
W
Jormungandr
KrakenKnight727
Jormungandr
1
0
8
5
L
0
2
1
0.25
W
Cthulhu
Trash teddy
Cthulhu
4
0
6
7
W
Mulan
VIa Vie
Mulan
2
0
5
4.5
W
Chaac
XwhodeyX
Chaac
2
0
5
4.5
L
Morgan Le Fay
thebestpies
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
18,055
21,882
Taken
30,557
18,999
Mitigated
19,885
2,297
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CA-9Z-Zekoe
Tsukuyomi
5,942
1,259
0
517
7,658
3,488
0
3,212
4,446
0
14,738
W
4,975
619
0
0
4,664
1,552
0
303
4,320
16,609
0
L
4,162
963
0
440
5,812
5,007
0
2,918
2,645
0
9,582
L
Artemis
KUSHnKOFFE
Artemis
3,257
1,786
65
853
6,806
3,053
0
4,165
2,502
0
9,704
W
Jormungandr
KrakenKnight727
Jormungandr
4,683
1,798
0
506
6,255
6,269
0
2,320
3,805
12,905
0
L
4,694
1,390
0
515
10,281
8,337
0
6,015
3,958
12,167
0
W
Cthulhu
Trash teddy
Cthulhu
7,287
1,038
425
421
4,462
4,904
0
961
3,312
13,956
0
W
Mulan
VIa Vie
Mulan
3,667
1,337
0
239
2,370
2,292
0
341
1,952
0
5,610
W
Chaac
XwhodeyX
Chaac
5,172
562
0
706
4,131
3,982
0
673
3,133
0
13,797
L
Morgan Le Fay
thebestpies
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
28,609
93
Minions Killed
55
3
Camps Cleared
3
498,361
Distance Traveled
368,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,184
1,237
18
4
0
101,776
0
W
Janus
6,295
1,259
29
6
1
84,238
0
L
Odin
5,652
1,130
4
1
1
87,795
0
L
Artemis
5,715
1,143
24
5
1
78,998
0
W
Jormungandr
6,914
1,383
19
4
0
102,038
0
L
Athena
5,932
1,186
9
2
1
100,405
0
W
Cthulhu
7,125
1,425
23
5
0
112,799
0
W
Mulan
6,219
1,244
4
1
0
88,147
0
W
Chaac
6,379
1,276
18
4
2
111,139
3
L
Morgan Le Fay
5,126
1,025
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role