Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ELCABALLERO2330
Odin
Level 153
God Stats
41W - 31L
1,561 SR
Queue Stats
153W - 153L
1,431 Elo+
Party 2
Janus
Janus
Ferretcutie1
Janus
Level 67
God Stats
34W - 47L
1,548 SR
Queue Stats
199W - 211L
1,473 Elo+
Solo
Skadi
Skadi
Regn_Arrow
Skadi
Level 87
God Stats
4W - 1L
1,633 SR
Queue Stats
52W - 35L
1,537 Elo+
Solo
Thanatos
Thanatos
assasins2187
Thanatos
Level 126
God Stats
11W - 9L
1,541 SR
Queue Stats
173W - 167L
1,425 Elo+
Party 2
Team Averages
Level 112
1,557 SR
1,473 Elo+

VS

Team Averages
Level 106
1,541 SR
1,454 Elo+
Ao Kuang
Ao Kuang
FleeingLine0449
Ao Kuang
Level 127
God Stats
10W - 10L
1,515 SR
Queue Stats
111W - 109L
1,488 Elo+
Solo
Hera
Hera
FreakyMushyPeas
Hera
Level 67
God Stats
2W - 1L
1,831 SR
Queue Stats
154W - 159L
1,412 Elo+
Party 1
King Arthur
King Arthur
NinJaPleB
King Arthur
Level 140
God Stats
0W - 7L
1,500 SR
Queue Stats
147W - 156L
1,424 Elo+
Party 1
Eset
Eset
Paulo Mendes17
Eset
Level 114
God Stats
76W - 87L
1,435 SR
Queue Stats
1,225W - 1,239L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Zedrick_007
Ix Chel
Level 80
God Stats
3W - 5L
1,425 SR
Queue Stats
314W - 311L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 3
7,208
601
5,647
10,931
6,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 4
6,110
509
3,342
7,316
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 0
6,547
546
3,313
4,523
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
2 / 1 / 3
6,083
507
4,915
6,608
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
assasins2187
Thanatos
11
4 / 2 / 1
6,617
551
3,575
10,215
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
1
0 / 0 / 0
2,321
193
0
0
0
10
1 / 2 / 2
6,314
526
4,530
5,596
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
NinJaPleB
King Arthur
11
0 / 0 / 0
6,386
532
6,409
10,271
8,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 1
5,948
496
6,616
9,279
2,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Zedrick_007
Ix Chel
9
0 / 3 / 3
5,366
447
3,569
7,803
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
3
1.5
W
0
1
4
2
W
2
0
0
2
L
Ao Kuang
0
0
0
0
L
1
2
2
1
L
King Arthur
NinJaPleB
King Arthur
0
0
0
0
L
3
3
1
1.17
W
Skadi
2
1
3
3.5
L
Ix Chel
Zedrick_007
Ix Chel
0
3
3
0.5
W
Thanatos
assasins2187
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
21,124
39,593
Taken
32,949
19,035
Mitigated
18,683
16,777
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,647
400
0
2,810
10,931
6,537
0
504
10,427
0
55,824
W
3,342
594
199
2,274
7,316
4,839
318
4,195
3,121
0
12,753
W
3,313
153
0
1,463
4,523
1,620
0
3,034
1,489
41,371
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
4,530
975
0
430
5,596
1,846
835
1,029
4,472
46,419
0
L
King Arthur
NinJaPleB
King Arthur
6,409
114
0
3,578
10,271
8,509
0
389
9,863
1,069
50,641
L
6,616
492
365
3,285
9,279
2,967
0
1,321
7,878
35,807
0
W
Skadi
4,915
2,091
0
2,253
6,608
2,388
2,569
3,880
2,728
0
40,015
L
Ix Chel
Zedrick_007
Ix Chel
3,569
106
650
2,303
7,803
5,361
28
469
7,262
18,767
0
W
Thanatos
assasins2187
Thanatos
3,575
567
93
7,685
10,215
3,651
0
3,613
6,602
0
36,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
26,335
302
Minions Killed
235
0
Camps Cleared
0
1,179,392
Distance Traveled
895,539
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,208
601
91
8
0
259,702
1
W
Odin
6,110
509
19
2
0
248,253
0
W
Janus
6,547
546
76
6
0
223,243
6
L
Ao Kuang
2,321
193
0
0
0
0
0
L
Hera
6,314
526
84
7
0
204,139
3
L
King Arthur
6,386
532
85
7
0
263,662
0
L
Eset
5,948
496
35
3
0
219,539
0
W
Skadi
6,083
507
51
4
0
200,325
0
L
Ix Chel
5,366
447
31
3
0
208,199
1
W
Thanatos
6,617
551
65
5
0
247,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role