Player Matchup

Skadi
Skadi
Bundo315
Skadi
Level 139
God Stats
83W - 59L
1,659 SR
Queue Stats
181W - 216L
1,520 Elo+
Party 3
Ares
Ares
CaptainGraves
Ares
Level 125
God Stats
41W - 60L
1,477 SR
Queue Stats
152W - 182L
1,564 Elo+
Party 3
Raijin
Raijin
Chimichurri2112
Raijin
Level 150
God Stats
4W - 2L
1,369 SR
Queue Stats
337W - 314L
1,505 Elo+
Solo
King Arthur
King Arthur
Legitchief08
King Arthur
Level 147
God Stats
4W - 5L
1,514 SR
Queue Stats
354W - 346L
1,514 Elo+
Party 3
Ratatoskr
Ratatoskr
MythicXBrute
Ratatoskr
Level 126
God Stats
29W - 38L
1,459 SR
Queue Stats
144W - 173L
1,557 Elo+
Party 3
Team Averages
Level 137
1,496 SR
1,532 Elo+

VS

Team Averages
Level 127
1,690 SR
1,588 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Avalon Baron
Bellona
Level 156
God Stats
1W - 1L
1,677 SR
Queue Stats
152W - 116L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
PYRO BEATB0X
Nu Wa
Level 153
God Stats
24W - 24L
1,616 SR
Queue Stats
193W - 165L
1,542 Elo+
Party 2
Ravana
Ravana
Yawn for me
Ravana
Level 68
God Stats
9W - 1L
2,067 SR
Queue Stats
142W - 101L
1,633 Elo+
Party 2
Terra
Terra
mysticornet567
Terra
Level 147
God Stats
3W - 4L
1,590 SR
Queue Stats
149W - 115L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bundo315
Skadi
11
5 / 1 / 1
6,676
668
5,627
4,341
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 5
5,815
582
3,410
4,151
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,417
642
4,160
3,860
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Legitchief08
King Arthur
10
0 / 1 / 4
6,163
616
7,278
9,516
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
MythicXBrute
Ratatoskr
10
3 / 0 / 2
5,966
597
2,804
7,085
4,061
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 4 / 0
5,109
511
1,098
7,287
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Avalon Baron
Bellona
10
1 / 2 / 0
5,620
562
5,013
11,698
11,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,269
527
2,876
4,999
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
10
1 / 2 / 0
5,655
566
4,280
5,689
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 0
4,879
488
1,425
5,217
3,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
L
Bellona
Avalon Baron
Bellona
1
2
0
0.5
W
Skadi
Bundo315
Skadi
5
1
1
5.5
W
1
0
5
3.5
W
2
0
1
2.5
W
King Arthur
Legitchief08
King Arthur
0
1
4
2
W
Ratatoskr
MythicXBrute
Ratatoskr
3
0
2
4
L
0
2
1
0.25
L
Ravana
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
14,692
28,953
Taken
34,890
19,106
Mitigated
21,586
6,143
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,098
366
292
2,740
7,287
2,218
0
723
6,564
0
27,902
L
Bellona
Avalon Baron
Bellona
5,013
1,473
0
3,767
11,698
11,624
0
1,332
10,366
0
41,723
W
Skadi
Bundo315
Skadi
5,627
2,768
0
786
4,341
1,802
630
124
4,217
0
56,618
W
3,410
302
0
713
4,151
3,342
0
1,217
2,934
9,784
0
W
4,160
299
0
1,081
3,860
1,483
0
1,836
2,024
57,882
0
W
King Arthur
Legitchief08
King Arthur
7,278
892
0
2,718
9,516
8,418
0
863
8,653
1,392
44,791
W
Ratatoskr
MythicXBrute
Ratatoskr
2,804
409
0
845
7,085
4,061
0
289
6,796
0
33,200
L
2,876
1,078
0
1,586
4,999
1,627
0
2,634
2,227
39,285
0
L
Ravana
4,280
1,245
0
596
5,689
2,483
0
1,642
3,930
0
42,831
L
1,425
92
282
1,326
5,217
3,634
0
1,753
3,398
10,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
26,532
376
Minions Killed
286
0
Camps Cleared
0
1,023,735
Distance Traveled
958,959
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,109
511
48
5
0
144,474
2
L
Bellona
5,620
562
65
7
0
199,580
4
W
Skadi
6,676
668
96
10
0
164,957
0
W
Ares
5,815
582
18
2
0
212,536
3
W
Raijin
6,417
642
112
11
0
188,554
2
W
King Arthur
6,163
616
89
9
0
216,231
2
W
Ratatoskr
5,966
597
61
6
0
241,457
0
L
Nu Wa
5,269
527
83
8
0
192,358
3
L
Ravana
5,655
566
77
8
0
219,913
0
L
Terra
4,879
488
13
1
0
202,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role