Player Matchup

Thanatos
Thanatos
DRUNK x SAMURAI
Thanatos
Level 155
God Stats
33W - 46L
1,437 SR
Queue Stats
194W - 234L
1,401 Elo+
Solo
Cernunnos
Cernunnos
JuanMcizoIA
Cernunnos
Level 40
God Stats
89W - 113L
1,404 SR
Queue Stats
122W - 137L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Killireth
Morgan Le Fay
Level 41
God Stats
13W - 10L
1,545 SR
Queue Stats
119W - 96L
1,541 Elo+
Solo
Aphrodite
Aphrodite
LemonPoundcake
Aphrodite
Level 7
God Stats
4W - 3L
1,517 SR
Queue Stats
4W - 5L
1,401 Elo+
Solo
Ganesha
Ganesha
Vel0l0
Ganesha
Level 153
God Stats
0W - 1L
1,752 SR
Queue Stats
45W - 43L
1,560 Elo+
Solo
Team Averages
Level 79
1,531 SR
1,462 Elo+

VS

Team Averages
Level 78
1,499 SR
1,553 Elo+
Kuzenbo
Kuzenbo
BoosaQ
Kuzenbo
Level 27
God Stats
16W - 13L
1,627 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 1
Thanatos
Thanatos
Elmō
Thanatos
Level 144
God Stats
1W - 0L
1,505 SR
Queue Stats
5W - 6L
1,749 Elo+
Solo
Anubis
Anubis
Flubbedsword
Anubis
Level 29
God Stats
3W - 3L
1,480 SR
Queue Stats
94W - 96L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Imsometimesgood
Cthulhu
Level 63
God Stats
3W - 1L
1,392 SR
Queue Stats
156W - 140L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
virgopete1972
Kukulkan
Level 129
God Stats
362W - 352L
1,489 SR
Queue Stats
578W - 607L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 3 / 4
10,862
724
10,055
12,835
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
JuanMcizoIA
Cernunnos
16
3 / 2 / 4
9,808
654
6,747
11,937
4,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Killireth
Morgan Le Fay
19
6 / 2 / 6
11,095
740
17,238
11,563
5,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
LemonPoundcake
Aphrodite
17
2 / 3 / 9
10,243
683
12,398
14,747
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Vel0l0
Ganesha
18
0 / 2 / 14
11,203
747
13,215
22,476
27,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoosaQ
Kuzenbo
16
3 / 1 / 7
9,882
659
11,538
19,016
22,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Elmō
Thanatos
15
0 / 5 / 3
9,258
617
4,167
14,610
5,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
6 / 7 / 3
10,625
708
13,173
15,152
7,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 8
10,556
704
21,223
18,596
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
virgopete1972
Kukulkan
16
0 / 2 / 5
9,651
643
8,141
6,627
2,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
18
Kills
11
12
Deaths
19
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BoosaQ
Kuzenbo
3
1
7
6.5
L
Thanatos
7
3
4
3
W
Thanatos
Elmō
Thanatos
0
5
3
0.3
W
Anubis
6
7
3
1.07
W
2
4
8
1.5
L
Cernunnos
JuanMcizoIA
Cernunnos
3
2
4
2.5
L
Morgan Le Fay
Killireth
Morgan Le Fay
6
2
6
4.5
L
Aphrodite
LemonPoundcake
Aphrodite
2
3
9
2.17
L
Ganesha
Vel0l0
Ganesha
0
2
14
3.5
W
Kukulkan
virgopete1972
Kukulkan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,653
Damage
58,242
73,558
Taken
74,001
52,116
Mitigated
53,458
37,035
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BoosaQ
Kuzenbo
11,538
3,691
0
966
19,016
22,153
51
12,904
6,112
15,119
19
L
Thanatos
10,055
628
0
8,742
12,835
5,790
66
5,163
7,194
0
36,232
W
Thanatos
Elmō
Thanatos
4,167
705
71
5,621
14,610
5,699
747
6,208
8,402
0
17,679
W
Anubis
13,173
678
0
2,736
15,152
7,570
0
7,765
7,387
33,939
0
W
21,223
722
762
1,568
18,596
15,267
0
12,447
6,149
54,115
0
L
Cernunnos
JuanMcizoIA
Cernunnos
6,747
3,414
0
1,083
11,937
4,898
807
9,689
1,597
0
19,917
L
Morgan Le Fay
Killireth
Morgan Le Fay
17,238
2,707
0
2,594
11,563
5,573
659
8,491
2,092
45,581
0
L
Aphrodite
LemonPoundcake
Aphrodite
12,398
1,381
10,042
10,060
14,747
8,785
156
11,626
2,111
29,846
0
L
Ganesha
Vel0l0
Ganesha
13,215
537
0
4,514
22,476
27,070
0
13,988
6,349
42,458
0
W
Kukulkan
virgopete1972
Kukulkan
8,141
286
321
1,563
6,627
2,769
72
3,876
2,751
52,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
49,972
252
Minions Killed
247
0
Camps Cleared
0
1,479,302
Distance Traveled
1,487,829
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,882
659
9
1
0
325,643
0
L
Thanatos
10,862
724
55
4
0
301,890
1
W
Thanatos
9,258
617
37
2
0
309,475
0
W
Anubis
10,625
708
54
4
0
253,958
0
W
Cthulhu
10,556
704
69
5
0
324,196
0
L
Cernunnos
9,808
654
35
2
0
270,112
0
L
Morgan Le Fay
11,095
740
74
5
0
321,320
0
L
Aphrodite
10,243
683
64
4
0
306,677
0
L
Ganesha
11,203
747
24
2
0
279,303
0
W
Kukulkan
9,651
643
78
5
0
274,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role