Player Matchup

Nike
Nike
KullBilly
Nike
Level 68
God Stats
12W - 7L
1,583 SR
Queue Stats
87W - 83L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ListatDan
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 2
Fenrir
Fenrir
SpeedyTuner
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 2
Team Averages
Level 49
1,586 SR
1,346 Elo+

VS

Team Averages
Level 42
1,528 SR
1,411 Elo+
Ix Chel
Ix Chel
IviTello
Ix Chel
Level 69
God Stats
6W - 8L
1,472 SR
Queue Stats
157W - 176L
1,456 Elo+
Party 1
Achilles
Achilles
Manaras
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,397 Elo+
Solo
Neith
Neith
Xx--Acnologia-xX
Neith
Level 12
God Stats
21W - 26L
1,614 SR
Queue Stats
89W - 114L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 3 / 2
10,915
682
8,476
18,525
18,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ListatDan
Morgan Le Fay
12
1 / 6 / 4
10,031
627
8,415
14,474
6,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
4 / 2 / 4
10,847
678
7,356
12,443
14,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IviTello
Ix Chel
17
7 / 0 / 1
12,831
802
16,918
10,855
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Manaras
Achilles
13
3 / 6 / 6
11,370
711
10,536
19,441
13,333
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 8
11,134
696
4,934
9,973
4,155
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
10
11
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
IviTello
Ix Chel
7
0
1
7.5
L
Nike
4
3
2
1.67
L
Morgan Le Fay
ListatDan
Morgan Le Fay
1
6
4
0.5
W
Achilles
Manaras
Achilles
3
6
6
1
L
Fenrir
4
2
4
3
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
32,388
45,442
Taken
40,269
39,965
Mitigated
22,322
5,196
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
IviTello
Ix Chel
16,918
2,131
1,953
3,983
10,855
4,834
400
2,605
8,202
79,091
0
L
Nike
8,476
303
0
2,897
18,525
18,794
85
7,409
11,054
0
39,539
L
Morgan Le Fay
ListatDan
Morgan Le Fay
8,415
669
0
1,068
14,474
6,223
748
5,611
8,863
44,186
0
W
Achilles
Manaras
Achilles
10,536
5,910
578
1,681
19,441
13,333
473
5,094
14,295
0
36,255
L
Fenrir
7,356
1,218
0
1,231
12,443
14,948
324
5,175
7,268
0
16,886
W
4,934
3,080
0
1,604
9,973
4,155
1,646
1,538
8,435
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
35,335
115
Minions Killed
176
0
Camps Cleared
0
856,563
Distance Traveled
845,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,831
802
87
5
0
305,770
0
L
Nike
10,915
682
57
4
0
327,160
0
L
Morgan Le Fay
10,031
627
38
2
0
245,159
0
W
Achilles
11,370
711
41
3
0
298,116
0
L
Fenrir
10,847
678
20
1
0
284,244
0
W
Neith
11,134
696
48
3
0
242,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role