Player Matchup

Apollo
Apollo
IIPiff
Apollo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,497 Elo+
Solo
Xbalanque
Xbalanque
PPtouch8EEED
Xbalanque
Level 78
God Stats
3W - 2L
1,686 SR
Queue Stats
229W - 229L
1,414 Elo+
Solo
Surtr
Surtr
eltavoo1981
Surtr
Level 102
God Stats
4W - 4L
1,449 SR
Queue Stats
129W - 193L
1,321 Elo+
Solo
Zeus
Zeus
emtmeangene
Zeus
Level 136
God Stats
4W - 2L
1,304 SR
Queue Stats
141W - 131L
1,391 Elo+
Solo
Ullr
Ullr
funkmastarad
Ullr
Level 88
God Stats
8W - 9L
1,418 SR
Queue Stats
566W - 593L
1,407 Elo+
Solo
Team Averages
Level 106
1,471 SR
1,406 Elo+

VS

Team Averages
Level 91
1,475 SR
1,406 Elo+
Sobek
Sobek
LedonPower
Sobek
Level 75
God Stats
1W - 2L
1,322 SR
Queue Stats
20W - 16L
1,452 Elo+
Solo
Anubis
Anubis
TMG SCARFACE69
Anubis
Level 152
God Stats
18W - 5L
1,588 SR
Queue Stats
410W - 416L
1,473 Elo+
Solo
Ishtar
Ishtar
areswmders54
Ishtar
Level 21
God Stats
2W - 1L
1,476 SR
Queue Stats
15W - 25L
1,310 Elo+
Solo
Hun Batz
Hun Batz
kerryfielder-kez
Hun Batz
Level 86
God Stats
1W - 0L
1,151 SR
Queue Stats
25W - 28L
1,402 Elo+
Solo
Ah Puch
Ah Puch
xXLilacwolfXx
Ah Puch
Level 123
God Stats
4W - 0L
1,838 SR
Queue Stats
117W - 159L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IIPiff
Apollo
13
3 / 9 / 3
7,679
698
4,944
13,717
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
PPtouch8EEED
Xbalanque
17
6 / 5 / 2
9,484
862
15,594
12,901
5,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 2
6,014
547
368
4,684
1,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 4
8,534
776
11,114
8,342
3,273
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 4
6,370
579
1,977
8,591
3,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 4 / 4
8,835
803
3,408
14,556
14,609
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 2 / 8
10,741
976
9,334
8,792
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
2 / 3 / 14
9,683
880
7,530
9,231
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 7
9,005
819
5,952
11,089
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
17
8 / 2 / 13
10,395
945
18,440
6,744
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
13
Kills
26
26
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
IIPiff
Apollo
3
9
3
0.5
W
Sobek
2
4
4
1
L
Xbalanque
PPtouch8EEED
Xbalanque
6
5
2
1.4
W
10
2
8
7
W
Ishtar
2
3
14
3
L
0
3
2
0.33
L
4
4
4
1.5
L
0
5
4
0.4
W
4
5
7
1.5
W
Ah Puch
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
44,664
48,235
Taken
50,412
18,838
Mitigated
31,972
7,006
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
IIPiff
Apollo
4,944
2,613
0
646
13,717
5,201
0
8,254
5,247
0
10,379
W
Sobek
3,408
150
230
3,229
14,556
14,609
548
2,924
11,572
13,128
0
L
Xbalanque
PPtouch8EEED
Xbalanque
15,594
6,952
631
3,015
12,901
5,478
0
7,840
4,933
0
29,473
W
9,334
171
1,011
3,390
8,792
5,077
1,671
1,510
7,282
25,306
0
W
Ishtar
7,530
2,571
1,046
2,897
9,231
4,290
1,695
2,500
6,731
0
26,571
L
368
156
131
109
4,684
1,708
0
3,926
758
0
906
L
11,114
433
446
1,205
8,342
3,273
0
5,130
3,212
24,074
0
L
1,977
454
143
680
8,591
3,178
0
6,219
2,372
0
4,706
W
5,952
806
537
723
11,089
4,928
1,648
2,763
8,326
0
11,520
W
Ah Puch
18,440
651
584
1,093
6,744
3,068
971
1,670
5,074
31,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
48,659
73
Minions Killed
125
0
Camps Cleared
0
590,114
Distance Traveled
1,066,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,679
698
12
1
0
131,005
0
W
Sobek
8,835
803
21
2
0
233,110
0
L
Xbalanque
9,484
862
38
3
0
174,538
0
W
Anubis
10,741
976
28
3
0
166,434
0
W
Ishtar
9,683
880
35
3
0
214,675
0
L
Surtr
6,014
547
0
0
0
20,110
0
L
Zeus
8,534
776
21
2
0
175,985
0
L
Ullr
6,370
579
2
0
0
88,476
0
W
Hun Batz
9,005
819
10
1
0
211,822
0
W
Ah Puch
10,395
945
31
3
0
240,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role