Player Matchup

Ishtar
Ishtar
Gold II
 
Ishtar
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
CedriccTV
Maui
Gold II
Level 66
God Stats
41W - 32L
1,609 SR
Queue Stats
135W - 137L
1,604 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MrDoot
Sun Wukong
Gold I
Level 68
God Stats
26W - 11L
1,744 SR
Queue Stats
137W - 135L
1,632 MMR
Solo
Thoth
Thoth
Gold III
Suffino
Thoth
Gold III
Level 66
God Stats
122W - 107L
1,560 SR
Queue Stats
413W - 430L
1,614 MMR
Solo
Fenrir
Fenrir
Platinum IV
TheJorgeton
Fenrir
Platinum IV
Level 164
God Stats
2W - 0L
1,580 SR
Queue Stats
84W - 86L
1,619 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,598 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,565 SR
1,598 MMR
Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Jake_OR95
Susano
Gold I
Level 156
God Stats
43W - 44L
1,571 SR
Queue Stats
473W - 484L
1,638 MMR
Solo
Mercury
Mercury
Gold II
Kolio98
Mercury
Gold II
Level 170
God Stats
12W - 12L
1,425 SR
Queue Stats
124W - 129L
1,588 MMR
Solo
Khepri
Khepri
Silver I
Nachoaluche13
Khepri
Silver I
Level 134
God Stats
24W - 15L
1,734 SR
Queue Stats
68W - 62L
1,639 MMR
Solo
Cernunnos
Cernunnos
Platinum V
alex1231230
Cernunnos
Platinum V
Level 87
God Stats
2W - 3L
1,597 SR
Queue Stats
49W - 44L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 1 / 1
8,675
667
11,158
10,998
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
12
1 / 1 / 7
7,368
567
3,504
10,607
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
MrDoot
Sun Wukong
14
2 / 0 / 3
8,379
645
5,414
9,746
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Suffino
Thoth
13
2 / 0 / 1
7,170
552
5,782
7,022
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 1 / 2
7,416
570
6,972
12,541
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MartichorasKaliHachimanAo Kuang

VS

Bans
ThorAnubisArtioBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 0
6,545
503
5,345
8,946
8,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Jake_OR95
Susano
11
1 / 1 / 0
6,549
504
6,404
9,738
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Kolio98
Mercury
12
0 / 2 / 1
6,556
504
4,573
10,920
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 2 / 2
6,555
504
4,655
7,772
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
alex1231230
Cernunnos
12
1 / 5 / 1
6,609
508
5,679
13,087
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
1
5.5
L
Tiamat
 
Tiamat
0
4
0
0
W
Maui
1
1
7
4.5
L
Susano
Jake_OR95
Susano
1
1
0
1
L
Mercury
Kolio98
Mercury
0
2
1
0.25
W
Sun Wukong
MrDoot
Sun Wukong
2
0
3
3.5
L
1
2
2
1
W
Thoth
Suffino
Thoth
2
0
1
2.5
W
Fenrir
4
1
2
5
L
Cernunnos
alex1231230
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,830
Damage
26,656
50,914
Taken
50,463
26,381
Mitigated
28,342
19,039
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,158
5,868
0
6,416
10,998
4,832
633
894
10,104
0
72,438
L
Tiamat
 
Tiamat
5,345
141
0
1,588
8,946
8,880
0
315
8,545
42,779
0
W
Maui
3,504
1,070
146
2,975
10,607
7,699
52
2,144
8,459
19,482
0
L
Susano
Jake_OR95
Susano
6,404
825
0
2,635
9,738
4,184
0
4,045
5,693
0
49,876
L
Mercury
Kolio98
Mercury
4,573
2,930
0
3,494
10,920
4,084
0
1,306
9,614
0
61,194
W
Sun Wukong
MrDoot
Sun Wukong
5,414
902
0
3,966
9,746
6,685
448
3,090
6,268
0
66,012
L
4,655
597
0
1,684
7,772
6,531
0
2,301
5,471
23,130
0
W
Thoth
Suffino
Thoth
5,782
414
0
2,060
7,022
1,918
474
1,933
5,041
55,391
0
W
Fenrir
6,972
1,773
0
3,476
12,541
5,247
0
1,533
10,954
0
60,361
L
Cernunnos
alex1231230
Cernunnos
5,679
2,510
0
4,244
13,087
4,663
0
1,363
11,724
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
32,814
466
Minions Killed
370
0
Camps Cleared
0
1,319,255
Distance Traveled
1,385,410
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,675
667
116
9
0
240,825
5
L
Tiamat
6,545
503
85
7
0
269,637
0
W
Maui
7,368
567
33
3
0
253,932
4
L
Susano
6,549
504
84
6
0
287,825
2
L
Mercury
6,556
504
102
8
0
295,177
0
W
Sun Wukong
8,379
645
118
9
0
281,666
2
L
Khepri
6,555
504
35
3
0
276,455
4
W
Thoth
7,170
552
105
8
0
253,348
3
W
Fenrir
7,416
570
94
7
0
289,484
0
L
Cernunnos
6,609
508
64
5
0
256,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role