Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BlondeGru
Zhong Kui
Level 138
God Stats
1W - 1L
1,739 SR
Queue Stats
46W - 45L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
BrapGusteau
Xing Tian
Level 132
God Stats
6W - 6L
1,623 SR
Queue Stats
26W - 23L
1,537 Elo+
Party 2
Hercules
Hercules
Killaa607
Hercules
Level 141
God Stats
3W - 3L
1,472 SR
Queue Stats
21W - 21L
1,518 Elo+
Party 2
Lancelot
Lancelot
f7forever
Lancelot
Level 181
God Stats
4W - 2L
1,352 SR
Queue Stats
71W - 88L
1,418 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,492 Elo+

VS

Team Averages
Level 95
1,522 SR
1,518 Elo+
Gilgamesh
Gilgamesh
DANTExGLEZx1503
Gilgamesh
Level 117
God Stats
76W - 47L
1,548 SR
Queue Stats
330W - 301L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
SnxkeToxin
Baba Yaga
Level 57
God Stats
0W - 2L
1,383 SR
Queue Stats
39W - 34L
1,499 Elo+
Party 1
Lancelot
Lancelot
SoggyBreaddd
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,511 Elo+
Party 1
Hachiman
Hachiman
doribiggk05
Hachiman
Level 143
God Stats
4W - 2L
1,698 SR
Queue Stats
81W - 70L
1,548 Elo+
Solo
Bellona
Bellona
weston_grey
Bellona
Level 90
God Stats
5W - 6L
1,480 SR
Queue Stats
112W - 127L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 3
8,116
580
5,839
10,027
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
BlondeGru
Zhong Kui
15
9 / 1 / 3
9,535
681
11,551
10,576
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
BrapGusteau
Xing Tian
13
6 / 0 / 6
8,960
640
7,389
14,720
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Killaa607
Hercules
14
4 / 0 / 6
8,749
625
10,533
11,864
14,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
f7forever
Lancelot
15
5 / 0 / 4
8,851
632
7,145
9,357
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANTExGLEZx1503
Gilgamesh
11
0 / 6 / 0
6,354
454
6,996
16,292
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
SnxkeToxin
Baba Yaga
10
1 / 6 / 0
6,392
457
4,885
9,861
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
SoggyBreaddd
Lancelot
11
0 / 7 / 0
6,435
460
3,298
14,493
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
doribiggk05
Hachiman
15
2 / 2 / 0
8,508
608
9,120
9,461
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
weston_grey
Bellona
11
0 / 4 / 1
6,395
457
7,590
15,175
11,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
25
Kills
3
3
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
3
1.25
W
Zhong Kui
BlondeGru
Zhong Kui
9
1
3
10.5
W
Xing Tian
BrapGusteau
Xing Tian
6
0
6
9
L
Gilgamesh
DANTExGLEZx1503
Gilgamesh
0
6
0
0
W
Hercules
Killaa607
Hercules
4
0
6
7
L
Baba Yaga
SnxkeToxin
Baba Yaga
1
6
0
0.17
L
Lancelot
SoggyBreaddd
Lancelot
0
7
0
0
L
Hachiman
doribiggk05
Hachiman
2
2
0
1
W
Lancelot
f7forever
Lancelot
5
0
4
7
L
Bellona
weston_grey
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
31,889
56,544
Taken
65,282
44,961
Mitigated
36,068
22,621
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,839
2,677
0
3,137
10,027
3,286
924
84
9,941
67,949
0
W
Zhong Kui
BlondeGru
Zhong Kui
11,551
1,143
0
5,542
10,576
9,395
2,202
4,555
5,957
67,114
0
W
Xing Tian
BrapGusteau
Xing Tian
7,389
902
0
6,042
14,720
12,640
225
220
14,141
21,291
0
L
Gilgamesh
DANTExGLEZx1503
Gilgamesh
6,996
1,642
0
3,276
16,292
11,144
0
3,634
12,548
0
40,222
W
Hercules
Killaa607
Hercules
10,533
3,434
0
2,051
11,864
14,793
64
106
11,175
0
48,737
L
Baba Yaga
SnxkeToxin
Baba Yaga
4,885
737
0
1,833
9,861
3,847
0
6,747
3,114
30,412
0
L
Lancelot
SoggyBreaddd
Lancelot
3,298
855
0
765
14,493
5,709
0
4,065
10,333
0
53,298
L
Hachiman
doribiggk05
Hachiman
9,120
4,823
0
4,990
9,461
4,231
345
5,227
4,199
0
82,461
W
Lancelot
f7forever
Lancelot
7,145
1,628
0
5,849
9,357
4,847
240
872
8,401
0
74,511
L
Bellona
weston_grey
Bellona
7,590
3,849
0
3,761
15,175
11,137
0
5,126
10,049
0
49,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
34,084
440
Minions Killed
372
0
Camps Cleared
0
1,406,783
Distance Traveled
1,337,778
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,116
580
108
8
0
266,496
2
W
Zhong Kui
9,535
681
111
8
0
255,596
0
W
Xing Tian
8,960
640
8
1
0
272,426
0
L
Gilgamesh
6,354
454
55
4
0
285,323
0
W
Hercules
8,749
625
93
7
0
268,571
0
L
Baba Yaga
6,392
457
48
3
0
232,461
0
L
Lancelot
6,435
460
77
6
0
283,227
1
L
Hachiman
8,508
608
125
9
0
254,018
4
W
Lancelot
8,851
632
120
9
0
343,694
7
L
Bellona
6,395
457
67
5
0
282,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role