Player Matchup

Fenrir
Fenrir
Claptrrap
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,342 Elo+
Party 1
Ravana
Ravana
Juggumis
Ravana
Level 39
God Stats
4W - 4L
1,403 SR
Queue Stats
42W - 51L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Rlab
Heimdallr
Level 101
God Stats
5W - 5L
1,438 SR
Queue Stats
226W - 211L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
donkeykong52
Baba Yaga
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 114L
1,517 Elo+
Party 1
Ganesha
Ganesha
iDeltaOmega
Ganesha
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
253W - 212L
1,582 Elo+
Solo
Team Averages
Level 58
1,468 SR
1,488 Elo+

VS

Team Averages
Level 107
1,690 SR
1,553 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Celiaa
Maui
Level 173
God Stats
2W - 2L
1,808 SR
Queue Stats
306W - 280L
1,571 Elo+
Solo
Fenrir
Fenrir
Rigbabes
Fenrir
Level 82
God Stats
32W - 20L
1,644 SR
Queue Stats
335W - 277L
1,613 Elo+
Solo
Janus
Janus
sbxas
Janus
Level 107
God Stats
16W - 14L
1,674 SR
Queue Stats
201W - 208L
1,520 Elo+
Party 2
Chaac
Chaac
yumbies
Chaac
Level 115
God Stats
15W - 10L
1,826 SR
Queue Stats
965W - 889L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Claptrrap
Fenrir
11
0 / 1 / 0
6,096
508
1,352
7,671
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Juggumis
Ravana
12
0 / 0 / 0
6,543
545
3,938
5,352
4,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Rlab
Heimdallr
12
4 / 3 / 0
6,730
561
6,857
9,932
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
donkeykong52
Baba Yaga
12
0 / 2 / 1
6,672
556
3,863
9,027
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
iDeltaOmega
Ganesha
11
1 / 1 / 2
6,528
544
5,391
11,854
9,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 3
6,031
503
9,953
9,058
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Celiaa
Maui
10
1 / 0 / 3
6,045
504
1,595
9,079
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Rigbabes
Fenrir
6
2 / 0 / 1
5,099
425
2,684
3,505
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
sbxas
Janus
13
3 / 2 / 1
7,224
602
7,551
5,875
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
yumbies
Chaac
13
1 / 0 / 0
7,254
605
3,646
7,556
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
7
7
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
3
0.5
L
Maui
Celiaa
Maui
1
0
3
2.5
W
Fenrir
Claptrrap
Fenrir
0
1
0
0
W
Ravana
Juggumis
Ravana
0
0
0
0
L
Fenrir
Rigbabes
Fenrir
2
0
1
2.5
W
Heimdallr
Rlab
Heimdallr
4
3
0
1.33
W
Baba Yaga
donkeykong52
Baba Yaga
0
2
1
0.25
W
Ganesha
iDeltaOmega
Ganesha
1
1
2
2
L
Janus
sbxas
Janus
3
2
1
1.75
L
Chaac
yumbies
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
25,429
43,836
Taken
35,073
23,894
Mitigated
16,258
13,509
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,953
5,682
0
2,559
9,058
3,292
364
2,132
6,926
0
53,547
L
Maui
Celiaa
Maui
1,595
502
0
2,021
9,079
4,869
0
3,059
6,020
19,449
0
W
Fenrir
Claptrrap
Fenrir
1,352
762
0
3,275
7,671
3,067
0
812
6,802
0
47,512
W
Ravana
Juggumis
Ravana
3,938
962
0
2,519
5,352
4,428
0
0
5,071
0
56,837
L
Fenrir
Rigbabes
Fenrir
2,684
1,095
0
1,078
3,505
1,185
0
1,021
2,484
0
17,153
W
Heimdallr
Rlab
Heimdallr
6,857
3,020
0
3,831
9,932
3,828
0
1,292
8,594
0
46,931
W
Baba Yaga
donkeykong52
Baba Yaga
3,863
778
0
1,251
9,027
3,408
0
3,343
5,506
63,205
0
W
Ganesha
iDeltaOmega
Ganesha
5,391
1,351
0
2,633
11,854
9,163
256
3,281
8,343
18,884
0
L
Janus
sbxas
Janus
7,551
385
0
930
5,875
2,102
0
3,259
2,616
58,291
0
L
Chaac
yumbies
Chaac
3,646
1,399
0
3,498
7,556
4,810
0
0
7,556
0
59,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
31,653
417
Minions Killed
347
0
Camps Cleared
0
1,188,391
Distance Traveled
1,082,473
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,031
503
79
7
0
234,125
1
L
Maui
6,045
504
30
3
0
214,387
2
W
Fenrir
6,096
508
80
7
0
263,390
0
W
Ravana
6,543
545
113
9
0
233,183
0
L
Fenrir
5,099
425
35
3
0
120,486
1
W
Heimdallr
6,730
561
98
8
0
218,973
0
W
Baba Yaga
6,672
556
115
10
0
222,364
0
W
Ganesha
6,528
544
11
1
0
250,481
4
L
Janus
7,224
602
102
9
0
252,416
2
L
Chaac
7,254
605
101
8
0
261,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role