Player Matchup

Ah Puch
Ah Puch
EmoQuesadilla
Ah Puch
Level 83
God Stats
0W - 5L
1,093 SR
Queue Stats
220W - 228L
1,487 Elo+
Solo
Eset
Eset
FallingForDeath
Eset
Level 135
God Stats
0W - 1L
1,217 SR
Queue Stats
58W - 52L
1,514 Elo+
Party 3
Tyr
Tyr
Ravenseye100
Tyr
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
48W - 44L
1,519 Elo+
Party 3
Sobek
Sobek
heatedcobra2484
Sobek
Level 114
God Stats
0W - 1L
1,833 SR
Queue Stats
23W - 31L
1,452 Elo+
Party 3
Mercury
Mercury
x-DeathxAngel-x
Mercury
Level 129
God Stats
1W - 3L
1,526 SR
Queue Stats
361W - 368L
1,489 Elo+
Solo
Team Averages
Level 118
1,390 SR
1,492 Elo+

VS

Team Averages
Level 84
1,580 SR
1,408 Elo+
Olorun
Olorun
Jomaib
Olorun
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 69L
1,436 Elo+
Solo
Hades
Hades
SloootsFiend
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,297 Elo+
Party 1
Baba Yaga
Baba Yaga
hamerhed113
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,399 Elo+
Party 1
Artemis
Artemis
iarebeangerisnow
Artemis
Level 121
God Stats
8W - 2L
1,900 SR
Queue Stats
161W - 183L
1,426 Elo+
Party 2
Nemesis
Nemesis
moldchewer
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
4 / 2 / 13
10,692
764
16,918
13,352
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 10
11,943
853
17,536
14,012
8,046
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
10 / 6 / 7
11,252
804
16,301
25,461
29,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 14
9,498
678
10,271
22,503
27,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

1
0 / 0 / 0
3,848
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jomaib
Olorun
18
3 / 4 / 10
11,030
788
13,440
13,698
6,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 11
11,862
847
12,457
15,057
9,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
hamerhed113
Baba Yaga
19
4 / 5 / 14
11,696
835
7,365
13,082
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 6 / 7
10,153
725
11,921
12,513
6,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
moldchewer
Nemesis
17
1 / 5 / 15
10,973
784
10,788
18,708
22,932
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
24
Kills
18
18
Deaths
24
44
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
2
13
5.25
L
8
3
10
4.33
W
Olorun
Jomaib
Olorun
3
4
10
2
L
10
6
7
2.25
W
6
4
11
2.88
W
Baba Yaga
hamerhed113
Baba Yaga
4
5
14
2.2
L
2
7
14
1.29
W
4
6
7
1.25
W
Nemesis
moldchewer
Nemesis
1
5
15
1.7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,026
Damage
55,971
75,328
Taken
73,058
72,278
Mitigated
52,847
20,408
Healing
22,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,918
728
1,040
2,686
13,352
7,312
201
5,931
7,421
42,666
0
L
17,536
1,418
3,487
4,358
14,012
8,046
291
7,800
6,212
40,099
0
W
Olorun
Jomaib
Olorun
13,440
7,012
3,285
4,151
13,698
6,776
1,860
8,234
5,308
31,716
0
L
16,301
1,187
1,620
4,379
25,461
29,406
461
8,788
16,553
0
29,541
W
12,457
975
1,365
5,252
15,057
9,770
202
9,145
5,570
33,898
0
W
Baba Yaga
hamerhed113
Baba Yaga
7,365
2,256
323
2,410
13,082
7,299
853
8,013
4,993
17,342
0
L
10,271
514
1,241
1,597
22,503
27,514
621
11,286
11,208
14,193
0
W
11,921
6,923
577
457
12,513
6,070
1,705
7,893
4,458
0
22,303
W
Nemesis
moldchewer
Nemesis
10,788
2,369
1,293
3,411
18,708
22,932
109
10,761
7,767
1,219
18,266
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
55,714
147
Minions Killed
179
0
Camps Cleared
0
1,069,821
Distance Traveled
1,280,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,692
764
54
4
0
271,263
0
L
Eset
11,943
853
61
4
0
252,199
0
W
Olorun
11,030
788
41
3
0
258,105
0
L
Tyr
11,252
804
25
2
0
312,718
0
W
Hades
11,862
847
51
4
0
254,852
0
W
Baba Yaga
11,696
835
27
2
0
263,341
0
L
Sobek
9,498
678
7
1
0
233,641
0
W
Artemis
10,153
725
36
3
0
216,004
0
W
Nemesis
10,973
784
24
2
0
287,770
0
L
Mercury
3,848
275
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role