Player Matchup

Fenrir
Fenrir
DirtyDeedsD2C
Fenrir
Level 103
God Stats
14W - 10L
1,637 SR
Queue Stats
244W - 233L
1,458 Elo+
Party 1
Scylla
Scylla
FRAN4444
Scylla
Level 128
God Stats
16W - 4L
1,924 SR
Queue Stats
69W - 51L
1,584 Elo+
Solo
Anubis
Anubis
SrKilgrave
Anubis
Level 126
God Stats
55W - 35L
1,669 SR
Queue Stats
460W - 445L
1,521 Elo+
Solo
Loki
Loki
Tavrin
Loki
Level 94
God Stats
3W - 8L
1,213 SR
Queue Stats
60W - 66L
1,491 Elo+
Party 1
Skadi
Skadi
Trussy
Skadi
Level 105
God Stats
71W - 76L
1,536 SR
Queue Stats
412W - 398L
1,489 Elo+
Party 1
Team Averages
Level 111
1,596 SR
1,509 Elo+

VS

Team Averages
Level 145
1,466 SR
1,494 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 143
God Stats
340W - 341L
1,527 SR
Queue Stats
638W - 626L
1,468 Elo+
Solo
Nike
Nike
FDC_Ladajoescoba
Nike
Level 119
God Stats
2W - 5L
1,540 SR
Queue Stats
299W - 294L
1,529 Elo+
Solo
Neith
Neith
Hex-Bocath_Fatal
Neith
Level 131
God Stats
0W - 2L
1,264 SR
Queue Stats
32W - 42L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,459
538
3,087
10,076
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
FRAN4444
Scylla
13
1 / 0 / 1
7,395
616
3,447
3,704
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SrKilgrave
Anubis
14
3 / 0 / 0
8,191
683
7,653
8,003
4,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Tavrin
Loki
12
3 / 0 / 2
7,028
586
4,550
9,182
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Trussy
Skadi
10
0 / 2 / 0
5,920
493
6,566
7,897
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 1 / 0
6,635
553
4,458
5,748
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
 
He Bo
12
2 / 4 / 1
6,613
551
4,758
10,107
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 4
5,648
471
4,330
9,706
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,336
528
3,692
10,341
6,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 1 / 4
6,507
542
5,334
7,630
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
6
6
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
0
1
L
He Bo
 
He Bo
2
4
1
0.63
L
1
0
4
3
W
1
4
1
0.38
L
0
3
0
0
W
Scylla
FRAN4444
Scylla
1
0
1
1.5
L
2
1
4
4
W
Anubis
SrKilgrave
Anubis
3
0
0
3
W
Loki
Tavrin
Loki
3
0
2
4
W
Skadi
Trussy
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
22,572
38,862
Taken
43,532
18,792
Mitigated
24,394
10,077
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,458
250
0
1,182
5,748
1,968
0
2,334
3,352
55,812
0
L
He Bo
 
He Bo
4,758
266
0
4,409
10,107
3,234
0
1,788
8,219
56,459
0
L
4,330
432
0
2,791
9,706
9,967
0
536
9,154
0
21,734
W
3,087
515
0
2,644
10,076
7,273
0
1,306
8,770
0
17,353
L
3,692
363
0
2,956
10,341
6,218
0
6,283
4,034
0
45,312
W
Scylla
FRAN4444
Scylla
3,447
472
0
1,220
3,704
1,472
0
2,653
1,051
54,570
0
L
5,334
1,582
0
2,654
7,630
3,007
0
0
7,630
0
45,860
W
Anubis
SrKilgrave
Anubis
7,653
380
0
4,549
8,003
4,005
242
1,193
6,754
68,836
0
W
Loki
Tavrin
Loki
4,550
1,400
0
670
9,182
3,456
0
3,743
5,439
0
50,719
W
Skadi
Trussy
Skadi
6,566
2,921
0
994
7,897
2,586
34
608
7,289
0
46,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
31,739
389
Minions Killed
386
0
Camps Cleared
0
1,282,932
Distance Traveled
1,196,717
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,635
553
99
8
0
247,121
0
L
He Bo
6,613
551
95
8
0
256,369
3
L
Chaac
5,648
471
23
2
0
263,317
6
W
Fenrir
6,459
538
12
1
0
250,350
3
L
Nike
6,336
528
94
8
0
214,048
1
W
Scylla
7,395
616
119
10
0
246,981
2
L
Neith
6,507
542
75
6
0
215,862
1
W
Anubis
8,191
683
116
10
0
231,735
4
W
Loki
7,028
586
67
6
0
308,213
0
W
Skadi
5,920
493
75
6
0
245,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role