Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
DontCryBebe
Hachiman
Gold V
Level 152
God Stats
76W - 65L
1,529 SR
Queue Stats
670W - 673L
1,009 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
Teleostcord1
Zhong Kui
Silver V
Level 88
God Stats
1W - 2L
1,302 SR
Queue Stats
13W - 27L
1,216 MMR
Solo
Ravana
Ravana
Gold III
raiisyEZ
Ravana
Gold III
Level 125
God Stats
1W - 2L
1,291 SR
Queue Stats
638W - 653L
1,424 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,424 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,517 SR
1,206 MMR
Heimdallr
Heimdallr
Silver V
CRAZY KID2199
Heimdallr
Silver V
Level 100
God Stats
0W - 1L
1,716 SR
Queue Stats
26W - 30L
1,216 MMR
Party 1
Ah Puch
Ah Puch
Gold V
HazyLoki
Ah Puch
Gold V
Level 83
God Stats
22W - 15L
1,659 SR
Queue Stats
294W - 300L
1,168 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Kam1462
Kuzenbo
Silver V
Level 41
God Stats
3W - 2L
1,287 SR
Queue Stats
15W - 24L
1,216 MMR
Party 1
Nemesis
Nemesis
Silver I
Mitsey
Nemesis
Silver I
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
121W - 124L
1,224 MMR
Solo
Shiva
Shiva
Silver I
jireh007
Shiva
Silver I
Level 159
God Stats
8W - 7L
1,646 SR
Queue Stats
282W - 305L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 2
6,273
627
2,514
7,528
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
 
Tsukuyomi
11
0 / 0 / 1
6,234
623
3,429
10,159
5,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DontCryBebe
Hachiman
11
1 / 1 / 1
6,226
623
3,827
5,723
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Teleostcord1
Zhong Kui
10
1 / 3 / 1
5,312
531
2,350
7,512
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
raiisyEZ
Ravana
12
2 / 1 / 2
6,530
653
4,908
4,211
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HorusKing ArthurJanus

VS

Bans
KaliNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRAZY KID2199
Heimdallr
11
0 / 0 / 2
5,634
563
1,457
5,052
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HazyLoki
Ah Puch
10
4 / 1 / 1
6,178
618
7,601
5,453
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kam1462
Kuzenbo
3
0 / 1 / 0
3,787
379
222
1,751
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Mitsey
Nemesis
10
2 / 3 / 1
5,743
574
6,082
9,040
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
jireh007
Shiva
11
0 / 1 / 0
6,262
626
5,768
7,924
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
6
6
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
L
Heimdallr
CRAZY KID2199
Heimdallr
0
0
2
1
W
Hachiman
DontCryBebe
Hachiman
1
1
1
1.5
L
Ah Puch
HazyLoki
Ah Puch
4
1
1
4.5
L
Kuzenbo
Kam1462
Kuzenbo
0
1
0
0
L
Nemesis
Mitsey
Nemesis
2
3
1
0.83
W
Zhong Kui
Teleostcord1
Zhong Kui
1
3
1
0.5
L
Shiva
jireh007
Shiva
0
1
0
0
W
Ravana
raiisyEZ
Ravana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
21,130
35,133
Taken
29,220
20,368
Mitigated
15,849
12,476
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,514
708
0
1,699
7,528
4,086
0
828
6,700
0
28,169
W
Tsukuyomi
 
Tsukuyomi
3,429
1,007
0
3,946
10,159
5,566
0
390
9,769
0
47,160
L
Heimdallr
CRAZY KID2199
Heimdallr
1,457
572
0
2,626
5,052
2,013
0
0
5,052
0
38,943
W
Hachiman
DontCryBebe
Hachiman
3,827
1,578
0
2,357
5,723
2,406
43
505
5,218
0
50,034
L
Ah Puch
HazyLoki
Ah Puch
7,601
140
0
1,348
5,453
1,980
0
860
4,518
40,089
0
L
Kuzenbo
Kam1462
Kuzenbo
222
122
0
228
1,751
1,173
0
0
1,751
3,292
0
L
Nemesis
Mitsey
Nemesis
6,082
3,110
0
847
9,040
3,233
0
1,511
7,529
0
37,034
W
Zhong Kui
Teleostcord1
Zhong Kui
2,350
288
0
3,334
7,512
6,385
0
4,673
2,839
31,093
0
L
Shiva
jireh007
Shiva
5,768
618
0
1,222
7,924
7,450
0
0
7,924
889
49,224
W
Ravana
raiisyEZ
Ravana
4,908
1,963
0
1,140
4,211
1,925
0
1,885
2,226
0
50,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
27,604
344
Minions Killed
292
0
Camps Cleared
0
1,010,276
Distance Traveled
897,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,273
627
29
3
0
190,268
0
W
Tsukuyomi
6,234
623
83
8
0
205,177
0
L
Heimdallr
5,634
563
71
7
0
205,081
0
W
Hachiman
6,226
623
88
9
0
205,253
0
L
Ah Puch
6,178
618
68
7
0
203,575
0
L
Kuzenbo
3,787
379
6
1
0
50,882
0
L
Nemesis
5,743
574
61
6
0
229,708
1
W
Zhong Kui
5,312
531
55
6
0
179,661
0
L
Shiva
6,262
626
86
9
0
208,518
2
W
Ravana
6,530
653
89
9
0
229,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role