Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AisurozuVar
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,224 Elo+
Party 1
Mercury
Mercury
Poke242
Mercury
Level 68
God Stats
1W - 1L
1,515 SR
Queue Stats
90W - 91L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Silvester S4227
Danzaburou
Level 17
God Stats
0W - 2L
1,411 SR
Queue Stats
15W - 19L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
iiSikez
Jing Wei
Level 127
God Stats
2W - 3L
1,595 SR
Queue Stats
219W - 205L
1,445 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,419 Elo+

VS

Team Averages
Level 120
1,536 SR
1,516 Elo+
Fenrir
Fenrir
Apexx CS
Fenrir
Level 100
God Stats
3W - 2L
1,632 SR
Queue Stats
39W - 30L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
LLLLLLLL8823
Danzaburou
Level 122
God Stats
148W - 93L
1,659 SR
Queue Stats
799W - 763L
1,508 Elo+
Solo
Artio
Artio
SouthSlidin
Artio
Level 122
God Stats
7W - 5L
1,545 SR
Queue Stats
27W - 26L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
TJGlass42
Erlang Shen
Level 149
God Stats
356W - 335L
1,601 SR
Queue Stats
604W - 539L
1,573 Elo+
Solo
Zeus
Zeus
Truffnut
Zeus
Level 107
God Stats
1W - 1L
1,242 SR
Queue Stats
31W - 28L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 4
8,777
627
5,340
6,396
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
9
0 / 2 / 4
6,304
450
4,651
10,817
6,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Poke242
Mercury
12
7 / 6 / 2
7,874
562
9,748
14,934
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Silvester S4227
Danzaburou
9
0 / 3 / 0
5,835
417
2,987
8,323
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
iiSikez
Jing Wei
12
1 / 4 / 1
7,645
546
3,848
10,549
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apexx CS
Fenrir
12
2 / 4 / 5
7,450
532
5,764
13,661
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LLLLLLLL8823
Danzaburou
14
3 / 1 / 0
7,840
560
7,070
6,912
2,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 5
7,214
515
5,645
12,144
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
TJGlass42
Erlang Shen
15
10 / 2 / 1
9,258
661
12,920
13,407
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
13
1 / 2 / 1
7,629
545
4,652
5,254
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
17
17
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
4
2
L
Yemoja
0
2
4
1
W
Fenrir
Apexx CS
Fenrir
2
4
5
1.13
W
Danzaburou
LLLLLLLL8823
Danzaburou
3
1
0
3
L
Mercury
Poke242
Mercury
7
6
2
1.33
L
Danzaburou
Silvester S4227
Danzaburou
0
3
0
0
W
1
2
5
1.75
W
Erlang Shen
TJGlass42
Erlang Shen
10
2
1
5.25
W
Zeus
1
2
1
0.75
L
Jing Wei
iiSikez
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
36,051
51,019
Taken
51,378
22,651
Mitigated
27,621
10,975
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,340
228
0
999
6,396
2,785
0
2,440
3,956
64,948
0
L
Yemoja
4,651
1,406
1,872
1,013
10,817
6,917
0
2,288
8,413
22,100
0
W
Fenrir
Apexx CS
Fenrir
5,764
2,106
0
3,021
13,661
5,674
0
2,339
11,322
0
49,531
W
Danzaburou
LLLLLLLL8823
Danzaburou
7,070
3,146
145
3,171
6,912
2,832
822
880
6,032
0
77,277
L
Mercury
Poke242
Mercury
9,748
6,099
0
3,171
14,934
5,988
0
3,101
11,693
0
41,370
L
Danzaburou
Silvester S4227
Danzaburou
2,987
1,422
0
460
8,323
2,991
0
2,585
5,738
0
25,909
W
5,645
856
428
4,401
12,144
10,536
234
2,848
9,296
28,540
0
W
Erlang Shen
TJGlass42
Erlang Shen
12,920
8,067
0
8,229
13,407
6,724
0
1,244
12,163
0
59,277
W
Zeus
4,652
469
95
584
5,254
1,855
0
2,782
2,472
55,196
0
L
Jing Wei
iiSikez
Jing Wei
3,848
2,757
0
3,460
10,549
3,970
1,292
0
10,549
0
49,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
39,391
344
Minions Killed
409
0
Camps Cleared
0
1,255,972
Distance Traveled
1,376,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,777
627
127
9
0
270,483
2
L
Yemoja
6,304
450
27
2
0
217,491
0
W
Fenrir
7,450
532
69
5
0
299,177
0
W
Danzaburou
7,840
560
118
8
0
256,845
0
L
Mercury
7,874
562
60
4
0
296,417
0
L
Danzaburou
5,835
417
36
3
0
205,185
0
W
Artio
7,214
515
30
2
0
275,719
0
W
Erlang Shen
9,258
661
83
6
0
282,845
0
W
Zeus
7,629
545
109
8
0
261,745
2
L
Jing Wei
7,645
546
94
7
0
266,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role