Player Matchup

Neith
Neith
El-Cruk-
Neith
Level 147
God Stats
4W - 8L
1,463 SR
Queue Stats
316W - 328L
1,570 Elo+
Party 1
Shiva
Shiva
ExtaticLad
Shiva
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 93L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
GLADMONDO
Hun Batz
Level 156
God Stats
7W - 2L
1,739 SR
Queue Stats
302W - 270L
1,600 Elo+
Party 2
Persephone
Persephone
WhEXaH
Persephone
Level 128
God Stats
12W - 5L
1,599 SR
Queue Stats
136W - 117L
1,626 Elo+
Party 1
Yemoja
Yemoja
benere
Yemoja
Level 158
God Stats
6W - 16L
1,261 SR
Queue Stats
684W - 622L
1,518 Elo+
Party 2
Team Averages
Level 134
1,512 SR
1,572 Elo+

VS

Team Averages
Level 147
1,502 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jackmаn
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,577 Elo+
Party 3
King Arthur
King Arthur
Shārktār
King Arthur
Level 120
God Stats
0W - 2L
1,742 SR
Queue Stats
16W - 20L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
Sulpha
Danzaburou
Level 175
God Stats
9W - 12L
1,536 SR
Queue Stats
409W - 405L
1,465 Elo+
Solo
Freya
Freya
TwoMallards
Freya
Level 113
God Stats
1W - 3L
1,233 SR
Queue Stats
145W - 123L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El-Cruk-
Neith
9
0 / 0 / 2
4,116
823
2,729
3,419
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
9
1 / 1 / 2
4,356
871
1,894
4,738
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
GLADMONDO
Hun Batz
10
1 / 0 / 2
4,476
895
4,438
2,414
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
WhEXaH
Persephone
9
1 / 0 / 1
4,437
887
2,020
1,710
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
benere
Yemoja
9
0 / 0 / 2
4,464
893
1,268
1,266
743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
4,373
875
3,026
1,607
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jackmаn
Kuzenbo
6
0 / 0 / 1
3,763
753
268
611
493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Shārktār
King Arthur
9
0 / 1 / 1
4,200
840
2,463
4,896
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Sulpha
Danzaburou
9
1 / 1 / 0
4,673
935
2,702
2,823
951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,065
813
2,333
4,286
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
3
Kills
1
1
Deaths
3
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Neith
El-Cruk-
Neith
0
0
2
1
W
Shiva
1
1
2
2
W
Hun Batz
GLADMONDO
Hun Batz
1
0
2
2
L
Kuzenbo
Jackmаn
Kuzenbo
0
0
1
0.5
L
King Arthur
Shārktār
King Arthur
0
1
1
0.5
L
Danzaburou
Sulpha
Danzaburou
1
1
0
1
L
0
1
1
0.5
W
Persephone
WhEXaH
Persephone
1
0
1
1.5
W
Yemoja
benere
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
10,792
13,547
Taken
14,223
6,802
Mitigated
6,510
5,095
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,026
0
0
0
1,607
475
0
1,011
596
15,088
0
W
Neith
El-Cruk-
Neith
2,729
1,336
0
1,038
3,419
1,452
0
1,266
2,153
0
13,889
W
Shiva
1,894
448
0
836
4,738
3,046
0
2,131
2,607
0
9,353
W
Hun Batz
GLADMONDO
Hun Batz
4,438
1,198
0
412
2,414
889
0
719
1,695
0
13,515
L
Kuzenbo
Jackmаn
Kuzenbo
268
166
0
216
611
493
0
437
174
671
0
L
King Arthur
Shārktār
King Arthur
2,463
206
0
350
4,896
3,141
0
944
3,800
0
11,181
L
Danzaburou
Sulpha
Danzaburou
2,702
1,251
0
860
2,823
951
0
171
2,572
0
14,327
L
2,333
849
0
850
4,286
1,450
0
783
3,459
8,063
0
W
Persephone
WhEXaH
Persephone
2,020
109
0
72
1,710
672
90
1,292
418
11,336
0
W
Yemoja
benere
Yemoja
1,268
240
2,049
688
1,266
743
66
254
1,012
6,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
21,074
115
Minions Killed
100
0
Camps Cleared
0
556,044
Distance Traveled
483,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,373
875
33
7
0
122,573
3
W
Neith
4,116
823
27
5
0
91,964
0
W
Shiva
4,356
871
17
3
0
127,936
0
W
Hun Batz
4,476
895
20
4
0
123,576
0
L
Kuzenbo
3,763
753
1
0
0
27,022
0
L
King Arthur
4,200
840
26
5
0
119,720
0
L
Danzaburou
4,673
935
23
5
0
103,808
0
L
Freya
4,065
813
17
3
0
110,040
0
W
Persephone
4,437
887
30
6
0
114,523
0
W
Yemoja
4,464
893
21
4
0
98,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role