Player Matchup

Merlin
Merlin
Bronze V
JDaWay
Merlin
Bronze V
Level 143
God Stats
1W - 0L
1,819 SR
Queue Stats
38W - 42L
1,429 MMR
Party 1
Da Ji
Da Ji
Gold IV
Kitty080
Da Ji
Gold IV
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 259L
1,454 MMR
Solo
Bacchus
Bacchus
Gold III
Niksch85
Bacchus
Gold III
Level 207
God Stats
75W - 93L
1,512 SR
Queue Stats
539W - 567L
1,403 MMR
Solo
Odin
Odin
Gold V
Ryukh73
Odin
Gold V
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
44W - 54L
1,415 MMR
Solo
Izanami
Izanami
Silver I
thegrannycoconut
Izanami
Silver I
Level 136
God Stats
3W - 4L
1,515 SR
Queue Stats
144W - 145L
1,438 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,569 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,499 SR
1,435 MMR
Ymir
Ymir
Bronze III
AlissOneBruno
Ymir
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Thor
Thor
Gold II
Gavitoz
Thor
Gold II
Level 190
God Stats
10W - 15L
1,404 SR
Queue Stats
233W - 219L
1,457 MMR
Solo
Hou Yi
Hou Yi
Gold II
Omertaaa
Hou Yi
Gold II
Level 54
God Stats
3W - 2L
1,646 SR
Queue Stats
206W - 203L
1,436 MMR
Solo
Ravana
Ravana
Gold IV
lMogry-
Ravana
Gold IV
Level 158
God Stats
6W - 9L
1,447 SR
Queue Stats
481W - 483L
1,457 MMR
Solo
Eset
Eset
Silver I
steinsoop
Eset
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JDaWay
Merlin
16
1 / 0 / 6
10,263
570
9,689
5,022
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Kitty080
Da Ji
17
11 / 2 / 2
11,130
618
11,331
15,966
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Niksch85
Bacchus
15
3 / 0 / 2
9,590
533
7,471
14,513
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Ryukh73
Odin
15
0 / 3 / 4
9,167
509
10,438
14,736
15,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 0 / 3
10,435
580
10,395
10,577
4,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ao KuangSusanoMartichorasAthena

VS

Bans
KaliNe ZhaSun WukongBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,086
394
1,665
14,216
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Gavitoz
Thor
16
2 / 4 / 1
9,771
543
10,018
20,867
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hou Yi
Omertaaa
Hou Yi
14
0 / 1 / 0
8,059
448
4,416
11,682
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
lMogry-
Ravana
14
2 / 2 / 2
8,697
483
7,428
9,794
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Eset
14
0 / 7 / 0
8,022
446
8,747
13,735
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thor
Gavitoz
Thor
2
4
1
0.63
W
Merlin
JDaWay
Merlin
1
0
6
4
W
Da Ji
Kitty080
Da Ji
11
2
2
6
W
Bacchus
Niksch85
Bacchus
3
0
2
4
L
Hou Yi
Omertaaa
Hou Yi
0
1
0
0
W
Odin
Ryukh73
Odin
0
3
4
0.67
L
Ravana
lMogry-
Ravana
2
2
2
1.5
L
Eset
0
7
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
32,274
60,814
Taken
70,294
49,397
Mitigated
41,715
14,611
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,665
447
0
1,207
14,216
11,337
0
6,491
7,725
16,939
0
L
Thor
Gavitoz
Thor
10,018
3,788
0
3,920
20,867
15,425
0
3,759
17,108
0
84,543
W
Merlin
JDaWay
Merlin
9,689
493
0
615
5,022
1,975
304
2,824
2,198
93,177
0
W
Da Ji
Kitty080
Da Ji
11,331
3,234
0
1,801
15,966
7,486
0
2,339
13,627
0
84,618
W
Bacchus
Niksch85
Bacchus
7,471
991
693
4,696
14,513
19,836
412
5,157
9,356
38,058
0
L
Hou Yi
Omertaaa
Hou Yi
4,416
2,496
0
3,555
11,682
4,375
0
976
10,706
0
71,695
W
Odin
Ryukh73
Odin
10,438
2,375
0
2,335
14,736
15,254
0
21
14,715
3,102
58,494
L
Ravana
lMogry-
Ravana
7,428
1,710
0
2,503
9,794
5,485
0
1,871
7,791
0
72,272
L
Eset
8,747
1,068
13
3,251
13,735
5,093
0
5,363
8,372
72,672
0
W
10,395
8,394
0
4,471
10,577
4,846
3,211
509
10,068
0
110,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
41,635
584
Minions Killed
542
0
Camps Cleared
0
1,853,318
Distance Traveled
1,690,246
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,086
394
33
2
0
330,587
0
L
Thor
9,771
543
149
8
0
297,025
1
W
Merlin
10,263
570
156
9
0
386,675
6
W
Da Ji
11,130
618
109
6
0
404,363
2
W
Bacchus
9,590
533
34
2
0
355,068
0
L
Hou Yi
8,059
448
116
6
0
317,893
0
W
Odin
9,167
509
98
5
0
364,553
5
L
Ravana
8,697
483
118
7
0
408,843
1
L
Eset
8,022
446
126
7
0
335,898
0
W
Izanami
10,435
580
187
10
0
342,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role