Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
PenaRocks
Baba Yaga
Platinum IV
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 203L
1,697 MMR
Solo
Xbalanque
Xbalanque
Gold II
Unbindingblock6
Xbalanque
Gold II
Level 210
God Stats
12W - 6L
1,649 SR
Queue Stats
164W - 153L
1,688 MMR
Solo
Set
Set
Platinum III
gracefulshot
Set
Platinum III
Level 148
God Stats
1W - 2L
1,630 SR
Queue Stats
162W - 156L
1,711 MMR
Solo
Sobek
Sobek
Platinum IV
marcito ii
Sobek
Platinum IV
Level 138
God Stats
3W - 4L
1,735 SR
Queue Stats
81W - 81L
1,688 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,603 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,591 SR
1,699 MMR
Erlang Shen
Erlang Shen
Platinum III
AlohaSnackbar22
Erlang Shen
Platinum III
Level 120
God Stats
12W - 11L
1,761 SR
Queue Stats
198W - 185L
1,705 MMR
Solo
Ah Puch
Ah Puch
Platinum II
Deaths Dour
Ah Puch
Platinum II
Level 146
God Stats
3W - 5L
1,645 SR
Queue Stats
105W - 91L
1,936 MMR
Party 1
Fenrir
Fenrir
Gold I
IM KRYT3RIA
Fenrir
Gold I
Level 156
God Stats
5W - 5L
1,585 SR
Queue Stats
185W - 174L
1,664 MMR
Solo
Apollo
Apollo
Gold III
R2Tactics
Apollo
Gold III
Level 156
God Stats
3W - 10L
1,466 SR
Queue Stats
164W - 177L
1,494 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
alexis20gs
Xing Tian
Platinum II
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
270W - 260L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
4,843
484
2,884
6,965
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
PenaRocks
Baba Yaga
10
0 / 1 / 1
5,635
564
1,029
2,872
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Unbindingblock6
Xbalanque
10
3 / 3 / 1
5,857
586
7,741
8,474
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 1
4,940
494
3,902
9,956
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
1 / 3 / 3
5,091
509
2,242
8,309
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliBakasuraNox

VS

Bans
ShivaRavanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlohaSnackbar22
Erlang Shen
11
9 / 1 / 3
6,947
695
7,990
6,607
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Deaths Dour
Ah Puch
10
2 / 0 / 1
6,112
611
2,716
3,589
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
8
2 / 3 / 3
5,359
536
4,286
9,558
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
R2Tactics
Apollo
9
0 / 1 / 4
5,100
510
3,887
6,694
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
alexis20gs
Xing Tian
11
0 / 0 / 4
6,055
606
4,005
7,741
4,493
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Erlang Shen
AlohaSnackbar22
Erlang Shen
9
1
3
10.5
W
Ah Puch
Deaths Dour
Ah Puch
2
0
1
2.5
W
Fenrir
2
3
3
1.17
L
Baba Yaga
PenaRocks
Baba Yaga
0
1
1
0.5
W
Apollo
R2Tactics
Apollo
0
1
4
2
L
Xbalanque
Unbindingblock6
Xbalanque
3
3
1
1.17
W
Xing Tian
alexis20gs
Xing Tian
0
0
4
2
L
1
4
1
0.38
L
Sobek
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,798
Damage
22,884
36,576
Taken
34,189
17,741
Mitigated
16,838
8,241
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,884
1,102
0
1,823
6,965
4,802
0
2,674
4,291
26,815
0
W
Erlang Shen
AlohaSnackbar22
Erlang Shen
7,990
4,691
0
2,879
6,607
4,051
0
633
5,974
0
43,995
W
Ah Puch
Deaths Dour
Ah Puch
2,716
316
0
1,650
3,589
1,346
0
771
2,818
46,589
0
W
Fenrir
4,286
1,609
867
3,058
9,558
4,867
0
1,161
8,397
0
15,748
L
Baba Yaga
PenaRocks
Baba Yaga
1,029
45
0
748
2,872
1,083
0
1,407
1,463
39,707
0
W
Apollo
R2Tactics
Apollo
3,887
2,388
0
2,526
6,694
2,081
0
706
5,988
0
34,464
L
Xbalanque
Unbindingblock6
Xbalanque
7,741
4,143
0
3,345
8,474
2,706
610
0
8,474
0
43,368
W
Xing Tian
alexis20gs
Xing Tian
4,005
449
0
2,048
7,741
4,493
0
2,278
4,857
38,348
0
L
3,902
2,280
0
553
9,956
3,667
0
1,357
8,598
0
31,482
L
Sobek
2,242
419
0
1,772
8,309
5,483
0
1,296
7,001
8,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
29,573
271
Minions Killed
293
0
Camps Cleared
0
991,879
Distance Traveled
1,065,607
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,843
484
45
5
0
209,835
3
W
Erlang Shen
6,947
695
58
6
0
245,027
0
W
Ah Puch
6,112
611
82
8
0
208,635
3
W
Fenrir
5,359
536
21
2
0
216,443
2
L
Baba Yaga
5,635
564
99
10
0
184,875
1
W
Apollo
5,100
510
54
5
0
203,546
4
L
Xbalanque
5,857
586
68
7
0
168,827
0
W
Xing Tian
6,055
606
78
8
0
191,956
2
L
Set
4,940
494
50
5
0
220,529
0
L
Sobek
5,091
509
9
1
0
207,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role