Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Anterior Gaming
Hachiman
Level 126
God Stats
2W - 3L
1,397 SR
Queue Stats
52W - 50L
1,586 Elo+
Party 1
Fafnir
Fafnir
BLASPEMY6400
Fafnir
Level 109
God Stats
4W - 1L
1,169 SR
Queue Stats
234W - 250L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
GekPerfected
Kukulkan
Level 75
God Stats
21W - 29L
1,499 SR
Queue Stats
42W - 49L
1,470 Elo+
Party 1
Bakasura
Bakasura
PapaScorch
Bakasura
Level 27
God Stats
2W - 7L
1,119 SR
Queue Stats
27W - 29L
1,539 Elo+
Party 1
Team Averages
Level 88
1,337 SR
1,515 Elo+

VS

Team Averages
Level 80
1,429 SR
1,419 Elo+
Neith
Neith
BlueRanger_0605
Neith
Level 74
God Stats
2W - 7L
1,301 SR
Queue Stats
59W - 57L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Demente_ricard
Kukulkan
Level 84
God Stats
0W - 3L
1,189 SR
Queue Stats
87W - 104L
1,380 Elo+
Party 2
Fenrir
Fenrir
Mickey120489
Fenrir
Level 83
God Stats
2W - 5L
1,248 SR
Queue Stats
47W - 54L
1,399 Elo+
Party 2
Ravana
Ravana
Reaptokyo-_-
Ravana
Level 74
God Stats
6W - 9L
1,560 SR
Queue Stats
251W - 233L
1,443 Elo+
Solo
Ymir
Ymir
mommymilkis23
Ymir
Level 83
God Stats
22W - 12L
1,846 SR
Queue Stats
335W - 348L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 2
10,239
602
10,660
16,836
12,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
14
5 / 0 / 5
9,152
538
10,452
11,042
4,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
1 / 0 / 4
8,579
505
2,244
9,335
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GekPerfected
Kukulkan
16
0 / 1 / 4
9,892
582
10,005
8,397
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PapaScorch
Bakasura
16
9 / 3 / 2
10,282
605
12,783
15,934
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,521
442
5,985
7,756
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
14
2 / 1 / 1
7,975
469
6,016
12,772
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 8 / 3
8,379
493
9,413
20,367
12,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
2
0 / 0 / 0
4,932
290
0
0
0
11
0 / 6 / 2
7,400
435
5,603
18,048
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
5
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
2
2
W
Hachiman
5
0
5
7.5
W
Fafnir
1
0
4
3
L
1
3
0
0.33
L
Kukulkan
2
1
1
2.5
W
Kukulkan
GekPerfected
Kukulkan
0
1
4
2
L
Fenrir
2
8
3
0.44
W
Bakasura
PapaScorch
Bakasura
9
3
2
3.33
L
Ravana
0
0
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
27,017
61,544
Taken
58,943
38,260
Mitigated
37,508
19,763
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,660
1,989
28
4,446
16,836
12,972
1,518
4,000
12,689
555
67,629
W
Hachiman
10,452
7,331
0
5,938
11,042
4,129
792
1,862
9,180
0
69,936
W
Fafnir
2,244
598
0
2,703
9,335
10,072
77
2,452
6,883
19,284
0
L
5,985
1,885
253
1,430
7,756
2,936
695
1,002
6,274
0
43,495
L
Kukulkan
6,016
859
0
3,731
12,772
5,526
0
5,589
7,102
58,330
0
W
Kukulkan
GekPerfected
Kukulkan
10,005
535
0
1,283
8,397
3,752
824
2,844
5,553
81,300
0
L
Fenrir
9,413
3,492
0
2,942
20,367
12,573
0
3,397
15,794
0
58,825
W
Bakasura
PapaScorch
Bakasura
12,783
7,532
0
5,365
15,934
7,335
432
1,789
14,145
0
55,846
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
5,603
858
27
4,666
18,048
16,473
0
2,636
14,206
41,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
36,207
457
Minions Killed
319
0
Camps Cleared
0
1,726,097
Distance Traveled
1,220,973
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,239
602
112
7
0
327,441
3
W
Hachiman
9,152
538
84
5
0
316,919
0
W
Fafnir
8,579
505
24
1
0
321,563
2
L
Neith
7,521
442
66
4
0
292,064
6
L
Kukulkan
7,975
469
104
6
0
312,898
8
W
Kukulkan
9,892
582
136
8
0
345,320
0
L
Fenrir
8,379
493
77
5
0
329,423
0
W
Bakasura
10,282
605
101
6
0
414,854
0
L
Ravana
4,932
290
0
0
0
0
0
L
Ymir
7,400
435
72
4
0
286,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role