Player Matchup

Ne Zha
Ne Zha
DyNaMiTe9000x
Ne Zha
Level 83
God Stats
1W - 0L
1,224 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo
Discordia
Discordia
ItsStuffy
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
LuvMeepii
Ix Chel
Level 16
God Stats
1W - 1L
1,274 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Nemesis
Nemesis
Pebblestoni
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 1
Khepri
Khepri
crownedclown123
Khepri
Level 106
God Stats
1W - 0L
1,353 SR
Queue Stats
125W - 161L
1,395 Elo+
Solo
Team Averages
Level 50
1,370 SR
1,409 Elo+

VS

Team Averages
Level 78
1,388 SR
1,426 Elo+
Anubis
Anubis
GaryS25
Anubis
Level 59
God Stats
5W - 5L
1,624 SR
Queue Stats
550W - 571L
1,435 Elo+
Solo
Nike
Nike
PlusEqualsMinus
Nike
Level 59
God Stats
0W - 2L
1,064 SR
Queue Stats
9W - 18L
1,347 Elo+
Solo
Loki
Loki
Scarfac_Ghost_EX
Loki
Level 81
God Stats
0W - 1L
1,300 SR
Queue Stats
14W - 19L
1,321 Elo+
Solo
Atlas
Atlas
demonking75
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,524 Elo+
Solo
Eset
Eset
supreamDKJ
Eset
Level 104
God Stats
1W - 2L
1,451 SR
Queue Stats
95W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
10,170
848
15,363
14,483
7,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ItsStuffy
Discordia
18
6 / 3 / 8
10,445
870
8,943
6,915
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
LuvMeepii
Ix Chel
18
2 / 2 / 15
10,208
851
10,783
7,532
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Pebblestoni
Nemesis
18
8 / 4 / 15
10,734
895
20,650
16,597
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 6
8,583
715
2,851
13,286
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GaryS25
Anubis
17
3 / 8 / 6
8,995
750
14,000
15,834
9,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 6 / 7
8,716
726
6,280
17,513
17,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,012
251
0
0
0
17
5 / 6 / 9
9,173
764
8,229
19,744
19,862
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 5
10,420
868
15,768
10,856
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
24
Kills
16
17
Deaths
24
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Anubis
GaryS25
Anubis
3
8
6
0.75
W
Discordia
ItsStuffy
Discordia
6
3
8
3.33
W
Ix Chel
LuvMeepii
Ix Chel
2
2
15
4.75
W
Nemesis
Pebblestoni
Nemesis
8
4
15
3.88
L
2
6
7
0.92
L
0
0
0
0
W
2
5
6
1
L
5
6
9
1.58
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,590
Damage
44,277
58,813
Taken
63,947
39,759
Mitigated
51,671
20,131
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,363
4,024
1,597
5,459
14,483
7,323
455
9,135
5,122
0
28,753
L
Anubis
GaryS25
Anubis
14,000
806
816
2,698
15,834
9,345
0
4,997
10,563
28,672
0
W
Discordia
ItsStuffy
Discordia
8,943
652
206
845
6,915
3,212
835
4,419
2,496
19,268
0
W
Ix Chel
LuvMeepii
Ix Chel
10,783
1,084
1,987
1,268
7,532
3,632
0
5,975
1,453
35,425
0
W
Nemesis
Pebblestoni
Nemesis
20,650
8,975
956
6,000
16,597
13,080
204
8,769
7,422
0
22,785
L
6,280
905
0
2,630
17,513
17,898
0
7,232
9,279
0
8,768
L
0
0
0
0
0
0
0
0
0
0
0
W
2,851
433
625
1,188
13,286
12,512
262
9,345
3,625
7,804
0
L
8,229
2,963
890
2,227
19,744
19,862
0
7,099
11,184
16,265
0
L
15,768
244
1,311
1,792
10,856
4,566
0
2,901
7,339
36,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
40,316
121
Minions Killed
103
0
Camps Cleared
0
1,110,502
Distance Traveled
841,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,170
848
18
2
0
226,853
0
L
Anubis
8,995
750
22
2
0
193,811
0
W
Discordia
10,445
870
20
2
0
227,686
0
W
Ix Chel
10,208
851
59
5
0
233,608
0
W
Nemesis
10,734
895
13
1
0
247,744
0
L
Nike
8,716
726
5
0
0
205,394
0
L
Loki
3,012
251
0
0
0
0
0
W
Khepri
8,583
715
11
1
0
174,611
0
L
Atlas
9,173
764
18
2
0
214,144
0
L
Eset
10,420
868
58
5
0
227,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role