Player Matchup

Danzaburou
Danzaburou
Hitman E RAWW
Danzaburou
Level 185
God Stats
2W - 1L
1,480 SR
Queue Stats
196W - 185L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
MamaXxBladez
Baba Yaga
Level 158
God Stats
3W - 1L
1,283 SR
Queue Stats
175W - 188L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
PopeJohn
Kuzenbo
Level 126
God Stats
3W - 5L
1,617 SR
Queue Stats
147W - 127L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
destructora
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 176L
1,477 Elo+
Solo
Anhur
Anhur
phannywreks
Anhur
Level 141
God Stats
3W - 1L
1,515 SR
Queue Stats
350W - 355L
1,541 Elo+
Solo
Team Averages
Level 154
1,479 SR
1,502 Elo+

VS

Team Averages
Level 155
1,517 SR
1,487 Elo+
Hou Yi
Hou Yi
Dhawkin295
Hou Yi
Level 124
God Stats
1W - 4L
1,300 SR
Queue Stats
253W - 253L
1,535 Elo+
Solo
Pele
Pele
HeibanBellBeefer
Pele
Level 169
God Stats
8W - 6L
1,382 SR
Queue Stats
1,194W - 1,227L
1,475 Elo+
Solo
Guan Yu
Guan Yu
SinuousRicky117
Guan Yu
Level 166
God Stats
3W - 2L
1,882 SR
Queue Stats
258W - 253L
1,503 Elo+
Solo
Agni
Agni
aldo-_soto
Agni
Level 170
God Stats
5W - 6L
1,519 SR
Queue Stats
573W - 575L
1,481 Elo+
Solo
Jing Wei
Jing Wei
jteipo
Jing Wei
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hitman E RAWW
Danzaburou
16
2 / 0 / 6
9,395
854
8,340
6,331
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
MamaXxBladez
Baba Yaga
16
3 / 0 / 11
9,493
863
9,422
4,497
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
PopeJohn
Kuzenbo
16
2 / 2 / 12
9,899
900
8,742
15,767
22,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
destructora
Guan Yu
15
4 / 1 / 8
9,209
837
3,831
11,795
10,519
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
7 / 2 / 6
9,752
887
10,463
12,255
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dhawkin295
Hou Yi
15
2 / 4 / 0
8,067
733
8,425
10,899
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
6,483
589
2,547
5,809
1,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,308
664
4,821
12,246
12,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 1
7,879
716
7,519
7,676
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
jteipo
Jing Wei
13
0 / 5 / 2
7,345
668
4,726
7,783
3,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
18
Kills
4
5
Deaths
19
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dhawkin295
Hou Yi
2
4
0
0.5
L
0
4
1
0.13
W
Danzaburou
Hitman E RAWW
Danzaburou
2
0
6
5
W
Baba Yaga
MamaXxBladez
Baba Yaga
3
0
11
8.5
W
Kuzenbo
PopeJohn
Kuzenbo
2
2
12
4
L
1
3
2
0.67
L
1
3
1
0.5
W
Guan Yu
destructora
Guan Yu
4
1
8
8
L
Jing Wei
jteipo
Jing Wei
0
5
2
0.2
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
28,038
50,645
Taken
44,413
42,129
Mitigated
24,874
32,862
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dhawkin295
Hou Yi
8,425
5,076
150
2,726
10,899
4,363
0
5,439
5,300
0
20,133
L
2,547
462
147
607
5,809
1,755
0
1,412
4,397
0
6,321
W
Danzaburou
Hitman E RAWW
Danzaburou
8,340
2,105
399
1,631
6,331
2,600
2,831
1,410
4,805
0
26,390
W
Baba Yaga
MamaXxBladez
Baba Yaga
9,422
276
721
2,172
4,497
1,851
1,668
614
3,883
30,015
0
W
Kuzenbo
PopeJohn
Kuzenbo
8,742
2,738
2,515
3,707
15,767
22,395
506
1,484
13,247
14,829
0
L
4,821
148
1,075
4,743
12,246
12,347
0
3,369
8,877
0
9,080
L
7,519
158
372
922
7,676
3,379
0
3,833
3,561
26,742
0
W
Guan Yu
destructora
Guan Yu
3,831
242
11,304
6,669
11,795
10,519
219
1,833
9,730
0
8,970
L
Jing Wei
jteipo
Jing Wei
4,726
3,204
363
237
7,783
3,030
0
3,506
4,085
0
16,824
W
10,463
5,185
1,506
2,238
12,255
4,764
2,396
1,678
10,357
0
28,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
37,082
142
Minions Killed
108
0
Camps Cleared
0
1,180,173
Distance Traveled
768,483
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,067
733
34
3
0
176,315
0
L
Pele
6,483
589
3
0
0
75,472
0
W
Danzaburou
9,395
854
50
5
0
181,736
0
W
Baba Yaga
9,493
863
39
4
0
245,021
6
W
Kuzenbo
9,899
900
6
1
0
242,680
0
L
Guan Yu
7,308
664
8
1
0
178,686
0
L
Agni
7,879
716
42
4
0
203,318
0
W
Guan Yu
9,209
837
12
1
0
291,974
0
L
Jing Wei
7,345
668
21
2
0
134,692
0
W
Anhur
9,752
887
35
3
0
218,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role