Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AETHER KAOS
Kuzenbo
Level 165
God Stats
0W - 3L
1,551 SR
Queue Stats
45W - 31L
1,700 Elo+
Party 2
Anhur
Anhur
LordThanos22
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,508 Elo+
Party 1
Nike
Nike
Rxpidz OG
Nike
Level 149
God Stats
9W - 10L
1,736 SR
Queue Stats
218W - 182L
1,622 Elo+
Party 2
Sol
Sol
joseso10293847
Sol
Level 158
God Stats
5W - 4L
1,975 SR
Queue Stats
187W - 171L
1,611 Elo+
Party 2
Team Averages
Level 142
1,652 SR
1,588 Elo+

VS

Team Averages
Level 126
1,536 SR
1,555 Elo+
Chronos
Chronos
 
Chronos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MyAdoptedCat
Aphrodite
Level 122
God Stats
3W - 1L
1,629 SR
Queue Stats
183W - 155L
1,528 Elo+
Solo
Bakasura
Bakasura
RumblingCentaur
Bakasura
Level 123
God Stats
2W - 4L
1,295 SR
Queue Stats
683W - 610L
1,605 Elo+
Solo
Skadi
Skadi
YoungSauron_
Skadi
Level 129
God Stats
5W - 2L
1,785 SR
Queue Stats
57W - 42L
1,624 Elo+
Solo
Ravana
Ravana
th3BestMelk
Ravana
Level 118
God Stats
6W - 1L
1,469 SR
Queue Stats
125W - 114L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 2 / 1
5,192
519
1,131
8,372
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
AETHER KAOS
Kuzenbo
9
0 / 1 / 0
5,284
528
3,235
7,134
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
4,941
494
722
6,683
2,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nike
12
1 / 0 / 0
6,780
678
3,449
7,292
5,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
6,255
626
5,734
5,495
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 2 / 1
5,771
577
3,746
7,122
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MyAdoptedCat
Aphrodite
10
0 / 0 / 3
5,506
551
4,950
4,462
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
12
4 / 0 / 0
6,546
655
3,682
8,312
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 2
6,644
664
5,179
3,843
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
10
0 / 1 / 0
5,987
599
2,902
5,013
4,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Chronos
 
Chronos
0
2
1
0.25
L
Kuzenbo
AETHER KAOS
Kuzenbo
0
1
0
0
L
0
4
0
0
W
Aphrodite
MyAdoptedCat
Aphrodite
0
0
3
1.5
W
Bakasura
4
0
0
4
L
Nike
1
0
0
1
W
3
0
2
4
L
2
0
0
2
W
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
20,459
34,976
Taken
28,752
20,115
Mitigated
14,878
11,557
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,131
389
0
626
8,372
2,893
0
1,235
7,064
0
31,825
W
Chronos
 
Chronos
3,746
1,091
0
924
7,122
3,172
0
4,494
2,628
49,216
0
L
Kuzenbo
AETHER KAOS
Kuzenbo
3,235
1,400
306
2,362
7,134
7,158
196
3,096
4,038
18,796
0
L
722
225
0
972
6,683
2,541
0
1,619
5,064
0
30,150
W
Aphrodite
MyAdoptedCat
Aphrodite
4,950
698
2,875
3,466
4,462
2,610
0
2,164
2,298
29,859
0
W
Bakasura
3,682
2,811
0
3,950
8,312
3,509
0
1,564
6,748
0
46,625
L
Nike
3,449
987
0
3,315
7,292
5,490
0
0
7,267
231
53,708
W
5,179
2,050
0
649
3,843
1,552
707
863
2,980
0
51,499
L
5,734
2,031
0
3,976
5,495
2,033
1,064
2,806
2,679
57,320
0
W
Ravana
2,902
981
0
2,014
5,013
4,035
0
231
4,782
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
30,454
353
Minions Killed
394
0
Camps Cleared
0
1,047,501
Distance Traveled
1,067,950
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,192
519
48
5
0
250,611
3
W
Chronos
5,771
577
92
9
0
203,151
0
L
Kuzenbo
5,284
528
23
2
0
212,623
2
L
Anhur
4,941
494
65
7
0
183,979
3
W
Aphrodite
5,506
551
43
4
0
192,834
4
W
Bakasura
6,546
655
91
9
0
274,439
2
L
Nike
6,780
678
102
10
0
208,780
4
W
Skadi
6,644
664
93
9
0
184,127
2
L
Sol
6,255
626
115
12
0
191,508
0
W
Ravana
5,987
599
75
8
0
213,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role