Player Matchup

Horus
Horus
Silver I
Thatsamadnesss
Horus
Silver I
Level 125
God Stats
1W - 2L
1,539 SR
Queue Stats
62W - 81L
1,249 MMR
Party 1
Thoth
Thoth
Gold V
X_TRIO_
Thoth
Gold V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 350L
1,210 MMR
Solo
Cupid
Cupid
Silver II
gggrrrmmm
Cupid
Silver II
Level 61
God Stats
17W - 17L
1,533 SR
Queue Stats
104W - 120L
1,031 MMR
Solo
Ares
Ares
Silver III
robinboy-wonder
Ares
Silver III
Level 68
God Stats
4W - 4L
1,567 SR
Queue Stats
60W - 81L
989 MMR
Solo
Pele
Pele
Silver I
v9TI
Pele
Silver I
Level 98
God Stats
2W - 8L
1,242 SR
Queue Stats
41W - 54L
1,175 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,476 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,500 SR
1,170 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
BabaStaar
Janus
Silver IV
Level 43
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 2L
1,217 MMR
Solo
Chronos
Chronos
Silver III
DeadlierNoir707
Chronos
Silver III
Level 157
God Stats
6W - 4L
1,535 SR
Queue Stats
154W - 160L
1,039 MMR
Solo
Geb
Geb
Silver II
eggnogajhfi
Geb
Silver II
Level 81
God Stats
8W - 4L
1,765 SR
Queue Stats
161W - 179L
1,044 MMR
Solo
Xbalanque
Xbalanque
Silver II
temp-237433
Xbalanque
Silver II
Level 153
God Stats
8W - 9L
1,434 SR
Queue Stats
320W - 364L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,988
470
8,043
17,143
14,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
X_TRIO_
Thoth
8
0 / 6 / 1
6,090
358
1,555
8,032
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
gggrrrmmm
Cupid
14
1 / 5 / 1
8,576
504
7,605
14,980
5,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 0 / 0
7,826
460
1,111
10,858
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
v9TI
Pele
16
6 / 2 / 0
9,613
565
14,114
20,543
13,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AgniKumbhakarnaThorMartichoras

VS

Bans
FenrirBakasuraVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 4 / 5
9,192
541
8,843
18,530
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
BabaStaar
Janus
16
8 / 1 / 3
10,491
617
16,087
8,876
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 2 / 3
10,213
601
7,303
9,034
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 6
8,214
483
6,963
11,874
10,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
temp-237433
Xbalanque
16
4 / 0 / 2
10,115
595
13,325
12,904
6,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
17
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
4
5
1.63
W
Janus
BabaStaar
Janus
8
1
3
9.5
W
0
2
3
0.75
L
0
4
2
0.25
L
Thoth
X_TRIO_
Thoth
0
6
1
0.08
W
1
0
6
4
L
Cupid
gggrrrmmm
Cupid
1
5
1
0.3
L
0
0
0
0
W
Xbalanque
temp-237433
Xbalanque
4
0
2
5
L
Pele
v9TI
Pele
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
52,521
71,556
Taken
61,218
45,360
Mitigated
33,673
19,429
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,843
4,785
0
8,115
18,530
9,901
8
450
18,047
0
64,602
W
Janus
BabaStaar
Janus
16,087
1,814
0
585
8,876
3,574
388
1,437
7,439
85,656
0
W
7,303
3,276
0
3,442
9,034
3,461
4,690
0
9,034
80,776
0
L
8,043
2,766
1,065
4,715
17,143
14,735
0
7,918
8,963
0
58,848
L
Thoth
X_TRIO_
Thoth
1,555
195
0
946
8,032
2,898
0
4,900
2,896
27,055
0
W
6,963
800
2,485
3,531
11,874
10,636
60
481
11,393
21,834
0
L
Cupid
gggrrrmmm
Cupid
7,605
3,305
0
3,682
14,980
5,712
0
2,917
12,013
0
73,634
L
1,111
71
0
1,967
10,858
8,320
0
4,450
6,248
37,242
0
W
Xbalanque
temp-237433
Xbalanque
13,325
7,297
0
5,586
12,904
6,101
1,390
311
12,593
0
92,958
L
Pele
v9TI
Pele
14,114
3,498
0
7,054
20,543
13,695
0
9,534
10,639
0
93,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
48,225
423
Minions Killed
554
0
Camps Cleared
0
1,530,543
Distance Traveled
1,770,532
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,192
541
78
5
0
390,929
1
W
Janus
10,491
617
146
9
0
337,959
2
W
Chronos
10,213
601
165
10
0
318,111
9
L
Horus
7,988
470
79
5
0
348,193
0
L
Thoth
6,090
358
48
3
0
198,417
0
W
Geb
8,214
483
20
1
0
388,967
2
L
Cupid
8,576
504
125
7
0
326,381
4
L
Ares
7,826
460
57
3
0
275,329
2
W
Xbalanque
10,115
595
145
9
0
334,566
2
L
Pele
9,613
565
114
7
0
382,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role