Player Matchup

Raijin
Raijin
Darksnow2224
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,108 Elo+
Party 3
Cupid
Cupid
Laloreeves
Cupid
Level 138
God Stats
0W - 1L
1,546 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Bastet
Bastet
MicroChief08
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,072 Elo+
Party 3
Arachne
Arachne
Sethra30
Arachne
Level 116
God Stats
1W - 5L
1,078 SR
Queue Stats
562W - 592L
1,374 Elo+
Solo
Poseidon
Poseidon
iLcHaKaL
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 256L
1,478 Elo+
Party 2
Team Averages
Level 78
1,425 SR
1,294 Elo+

VS

Team Averages
Level 97
1,550 SR
1,478 Elo+
Artio
Artio
Hickman6Romeo
Artio
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 244L
1,417 Elo+
Party 1
Hades
Hades
HooliganThor
Hades
Level 84
God Stats
4W - 4L
1,315 SR
Queue Stats
330W - 331L
1,412 Elo+
Solo
Hou Yi
Hou Yi
SaltyCalf135761
Hou Yi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,851 Elo+
Solo
Kuzenbo
Kuzenbo
TheLordTyrant
Kuzenbo
Level 108
God Stats
5W - 0L
1,937 SR
Queue Stats
133W - 106L
1,424 Elo+
Party 1
Freya
Freya
xTWISTERx5581
Freya
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 8 / 6
9,390
671
10,840
14,879
6,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
18
7 / 6 / 4
10,725
766
10,787
12,507
6,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
15
1 / 8 / 6
9,003
643
9,558
14,529
6,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Sethra30
Arachne
16
2 / 3 / 6
9,353
668
6,933
11,155
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
iLcHaKaL
Poseidon
20
4 / 5 / 5
11,090
792
19,506
11,353
5,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 27
10,392
742
3,691
24,626
24,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
16 / 6 / 8
12,340
881
18,783
17,323
15,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 18
10,897
778
11,527
12,245
6,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
17
3 / 2 / 17
10,937
781
9,924
23,318
27,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 2 / 13
11,807
843
11,452
9,763
5,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
16
Kills
30
30
Deaths
16
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
8
6
0.63
W
0
2
27
6.75
W
16
6
8
3.33
L
Cupid
7
6
4
1.5
L
Bastet
1
8
6
0.5
W
5
4
18
3.5
L
Arachne
Sethra30
Arachne
2
3
6
1.67
W
Kuzenbo
3
2
17
5.75
L
Poseidon
iLcHaKaL
Poseidon
4
5
5
1.3
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
55,377
64,423
Taken
87,275
31,204
Mitigated
79,051
11,316
Healing
35,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,840
1,943
260
347
14,879
6,663
204
10,268
4,435
20,368
0
W
3,691
520
2,946
10,342
24,626
24,597
966
8,335
15,996
11,150
0
W
18,783
84
1,298
3,482
17,323
15,351
84
6,386
10,789
35,098
0
L
Cupid
10,787
6,119
1,935
1,283
12,507
6,287
913
8,207
4,240
0
18,200
L
Bastet
9,558
2,783
276
994
14,529
6,560
0
8,680
5,665
0
15,462
W
11,527
4,106
2,279
2,898
12,245
6,176
4,714
5,147
7,002
0
31,830
L
Arachne
Sethra30
Arachne
6,933
4,708
1,249
3,451
11,155
6,344
336
7,488
3,531
0
13,401
W
Kuzenbo
9,924
3,707
500
8,663
23,318
27,786
346
5,933
16,961
18,552
0
L
Poseidon
iLcHaKaL
Poseidon
19,506
2,813
129
1,392
11,353
5,350
231
8,763
2,464
48,695
0
W
11,452
4,187
355
3,001
9,763
5,141
2,696
4,279
5,408
39,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,561
Gold Earned
56,373
136
Minions Killed
206
0
Camps Cleared
0
1,075,762
Distance Traveled
1,240,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,390
671
17
1
0
193,061
0
W
Artio
10,392
742
19
1
0
251,542
0
W
Hades
12,340
881
42
3
0
250,238
0
L
Cupid
10,725
766
15
1
0
164,777
0
L
Bastet
9,003
643
18
1
0
227,535
0
W
Hou Yi
10,897
778
55
4
0
190,032
0
L
Arachne
9,353
668
10
1
0
265,371
0
W
Kuzenbo
10,937
781
21
2
0
292,347
0
L
Poseidon
11,090
792
76
5
0
225,018
0
W
Freya
11,807
843
69
5
0
256,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role