Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AureusSRB
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 2
Persephone
Persephone
Boitson
Persephone
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 200L
1,566 Elo+
Party 1
Mulan
Mulan
KingNicholsx
Mulan
Level 187
God Stats
5W - 9L
1,466 SR
Queue Stats
224W - 243L
1,496 Elo+
Solo
Ganesha
Ganesha
hunkulestrash27
Ganesha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,618 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,578 Elo+

VS

Team Averages
Level 145
1,612 SR
1,461 Elo+
Charybdis
Charybdis
KAOTIC lilj70
Charybdis
Level 166
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 11L
1,193 Elo+
Party 3
Sobek
Sobek
OhhGio24
Sobek
Level 128
God Stats
12W - 8L
1,601 SR
Queue Stats
112W - 116L
1,512 Elo+
Party 3
Achilles
Achilles
PsychoDonut2
Achilles
Level 157
God Stats
21W - 14L
1,768 SR
Queue Stats
206W - 186L
1,510 Elo+
Party 4
Scylla
Scylla
hern0507
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 124L
1,582 Elo+
Solo
Odin
Odin
lilrocky07
Odin
Level 127
God Stats
19W - 13L
1,464 SR
Queue Stats
90W - 82L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 0
7,392
672
7,231
8,869
3,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
AureusSRB
Fenrir
12
1 / 7 / 0
6,873
625
4,826
10,957
4,718
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Boitson
Persephone
15
1 / 2 / 2
8,316
756
16,670
7,999
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 2
7,386
671
15,232
17,373
14,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
7,261
660
3,942
11,291
8,504
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KAOTIC lilj70
Charybdis
15
4 / 2 / 12
8,769
797
12,798
14,033
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
OhhGio24
Sobek
14
4 / 0 / 13
7,989
726
7,950
11,797
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
PsychoDonut2
Achilles
15
9 / 0 / 8
8,708
792
12,512
13,970
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
hern0507
Scylla
14
1 / 0 / 6
7,689
699
7,505
8,521
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 10
8,462
769
5,586
8,481
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
3
Kills
21
21
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Fenrir
AureusSRB
Fenrir
1
7
0
0.14
L
Persephone
Boitson
Persephone
1
2
2
1
W
Charybdis
KAOTIC lilj70
Charybdis
4
2
12
5
L
0
6
2
0.17
W
Sobek
OhhGio24
Sobek
4
0
13
10.5
W
Achilles
PsychoDonut2
Achilles
9
0
8
13
W
Scylla
hern0507
Scylla
1
0
6
4
L
0
3
0
0
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
46,351
56,489
Taken
56,802
33,658
Mitigated
44,256
10,621
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,231
2,236
0
1,714
8,869
3,064
561
1,702
6,642
0
28,891
L
Fenrir
AureusSRB
Fenrir
4,826
1,023
0
452
10,957
4,718
0
2,927
7,652
0
9,326
L
Persephone
Boitson
Persephone
16,670
722
0
840
7,999
3,012
0
1,608
6,124
40,950
0
W
Charybdis
KAOTIC lilj70
Charybdis
12,798
7,488
0
4,760
14,033
6,430
729
4,706
8,902
0
37,838
L
15,232
2,078
0
5,017
17,373
14,360
0
3,844
11,795
0
32,775
W
Sobek
OhhGio24
Sobek
7,950
452
0
3,521
11,797
11,139
0
5,739
5,421
15,050
0
W
Achilles
PsychoDonut2
Achilles
12,512
3,087
0
2,733
13,970
18,987
17
2,722
10,826
0
20,455
W
Scylla
hern0507
Scylla
7,505
1,183
0
350
8,521
3,575
0
3,640
4,775
31,906
0
L
3,942
576
1,040
1,558
11,291
8,504
0
3,957
6,607
18,903
0
W
5,586
957
0
1,125
8,481
4,125
0
3,181
5,074
0
27,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
41,617
196
Minions Killed
224
0
Camps Cleared
0
1,016,369
Distance Traveled
1,188,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,392
672
51
5
0
213,490
0
L
Fenrir
6,873
625
13
1
0
200,454
0
L
Persephone
8,316
756
71
6
0
220,121
0
W
Charybdis
8,769
797
64
6
0
209,639
0
L
Mulan
7,386
671
52
5
0
182,558
0
W
Sobek
7,989
726
21
2
0
240,235
0
W
Achilles
8,708
792
13
1
0
238,488
0
W
Scylla
7,689
699
69
6
0
242,155
0
L
Ganesha
7,261
660
9
1
0
199,746
0
W
Odin
8,462
769
57
5
0
258,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role