Player Matchup

Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Keiniister
Hachiman
Level 104
God Stats
2W - 1L
1,749 SR
Queue Stats
204W - 142L
1,641 Elo+
Party 2
Thanatos
Thanatos
LordHidden
Thanatos
Level 57
God Stats
2W - 5L
1,101 SR
Queue Stats
42W - 38L
1,345 Elo+
Solo
Bellona
Bellona
Sebastian_7541
Bellona
Level 100
God Stats
0W - 2L
1,252 SR
Queue Stats
186W - 176L
1,450 Elo+
Solo
Team Averages
Level 95
1,420 SR
1,487 Elo+

VS

Team Averages
Level 102
1,663 SR
1,477 Elo+
Anhur
Anhur
ExtermineitorBR
Anhur
Level 89
God Stats
2W - 0L
1,908 SR
Queue Stats
97W - 93L
1,470 Elo+
Party 1
Maui
Maui
Gorgonoyde
Maui
Level 28
God Stats
2W - 4L
1,315 SR
Queue Stats
14W - 19L
1,378 Elo+
Party 1
Bastet
Bastet
Leandro Gt2
Bastet
Level 114
God Stats
116W - 64L
1,711 SR
Queue Stats
947W - 921L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Lion_Ord
Zhong Kui
Level 118
God Stats
28W - 21L
1,613 SR
Queue Stats
434W - 425L
1,522 Elo+
Solo
Ravana
Ravana
xXRypXx
Ravana
Level 159
God Stats
3W - 1L
1,766 SR
Queue Stats
216W - 225L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 4 / 0
8,030
618
11,143
15,488
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
12
1 / 3 / 0
6,467
497
2,284
6,097
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Keiniister
Hachiman
12
0 / 1 / 1
7,368
567
7,678
7,239
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LordHidden
Thanatos
5
0 / 2 / 0
4,727
364
811
3,580
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
6,301
485
3,679
13,031
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,434
495
3,236
7,404
2,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
6,348
488
2,164
5,796
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
1 / 0 / 5
7,187
553
7,126
10,444
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Lion_Ord
Zhong Kui
13
6 / 2 / 2
8,056
620
9,199
7,900
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
xXRypXx
Ravana
13
4 / 2 / 1
7,800
600
9,028
11,053
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
11
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
0
0.5
L
Nox
 
Nox
1
3
0
0.33
W
0
0
0
0
W
0
0
4
2
L
Hachiman
Keiniister
Hachiman
0
1
1
0.5
W
Bastet
1
0
5
3.5
W
Zhong Kui
Lion_Ord
Zhong Kui
6
2
2
3.5
L
Thanatos
LordHidden
Thanatos
0
2
0
0
L
1
1
0
1
W
Ravana
xXRypXx
Ravana
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
30,753
45,435
Taken
42,597
33,787
Mitigated
23,856
14,429
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,143
5,474
0
4,653
15,488
13,864
0
1,350
14,103
0
72,587
L
Nox
 
Nox
2,284
252
0
470
6,097
2,613
0
3,413
2,396
43,615
0
W
3,236
2,187
0
3,758
7,404
2,474
0
252
7,152
0
49,781
W
2,164
696
0
1,541
5,796
3,153
171
15
5,781
14,256
0
L
Hachiman
Keiniister
Hachiman
7,678
4,350
0
3,365
7,239
2,564
419
1,720
5,445
0
64,139
W
Bastet
7,126
2,706
0
2,968
10,444
3,911
45
762
9,604
0
52,214
W
Zhong Kui
Lion_Ord
Zhong Kui
9,199
816
0
3,102
7,900
7,132
792
1,330
6,521
52,398
0
L
Thanatos
LordHidden
Thanatos
811
144
0
2,151
3,580
1,293
0
764
2,702
0
13,761
L
3,679
825
0
3,790
13,031
13,453
0
3,691
9,146
0
20,195
W
Ravana
xXRypXx
Ravana
9,028
3,808
0
4,114
11,053
7,186
276
21
10,504
179
58,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
35,825
347
Minions Killed
386
0
Camps Cleared
0
1,090,227
Distance Traveled
1,281,977
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,030
618
109
8
0
243,928
0
L
Nox
6,467
497
83
6
0
255,306
5
W
Anhur
6,434
495
92
7
0
252,674
3
W
Maui
6,348
488
20
2
0
244,174
3
L
Hachiman
7,368
567
105
8
0
235,557
1
W
Bastet
7,187
553
77
6
0
293,864
0
W
Zhong Kui
8,056
620
92
7
0
241,147
0
L
Thanatos
4,727
364
27
2
0
103,392
1
L
Bellona
6,301
485
23
2
0
252,044
0
W
Ravana
7,800
600
105
8
0
250,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role