Player Matchup

Ne Zha
Ne Zha
Synicull
Ne Zha
Level 119
God Stats
3W - 4L
1,427 SR
Queue Stats
147W - 136L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
TimmyAskins561
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,484 Elo+
Solo
Anhur
Anhur
Zephyrity
Anhur
Level 49
God Stats
5W - 4L
1,442 SR
Queue Stats
133W - 154L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Zerocius
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,455 Elo+
Party 1
Awilix
Awilix
murgle1012
Awilix
Level 59
God Stats
3W - 0L
1,766 SR
Queue Stats
73W - 82L
1,482 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,479 Elo+

VS

Team Averages
Level 95
1,498 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PlrBearKnght
Sun Wukong
Level 129
God Stats
8W - 6L
1,608 SR
Queue Stats
277W - 257L
1,503 Elo+
Solo
Charybdis
Charybdis
ShcreeminEagle
Charybdis
Level 137
God Stats
1W - 2L
1,466 SR
Queue Stats
85W - 79L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
XxMonwamxX
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,528 Elo+
Solo
Merlin
Merlin
thegift611
Merlin
Level 114
God Stats
2W - 1L
1,417 SR
Queue Stats
114W - 94L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Synicull
Ne Zha
16
8 / 4 / 8
9,357
936
12,910
11,218
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 13
7,939
794
4,762
11,591
15,515
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Zephyrity
Anhur
15
3 / 3 / 10
8,500
850
7,670
8,498
3,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Zerocius
Cthulhu
14
1 / 3 / 15
8,710
871
7,023
10,928
11,363
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
murgle1012
Awilix
17
7 / 3 / 10
9,759
976
7,627
10,199
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 1 / 1
5,965
597
1,453
1,234
322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
PlrBearKnght
Sun Wukong
15
2 / 4 / 7
8,439
844
8,321
11,404
11,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
ShcreeminEagle
Charybdis
14
7 / 6 / 2
8,852
885
9,490
10,675
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
XxMonwamxX
Amaterasu
12
0 / 6 / 6
7,087
709
3,979
12,018
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
thegift611
Merlin
18
4 / 3 / 2
9,332
933
11,444
8,627
3,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
20
Kills
13
15
Deaths
20
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Sun Wukong
PlrBearKnght
Sun Wukong
2
4
7
1.38
L
Charybdis
ShcreeminEagle
Charybdis
7
6
2
1.33
W
Ne Zha
Synicull
Ne Zha
8
4
8
3
W
1
2
13
3.75
L
Amaterasu
XxMonwamxX
Amaterasu
0
6
6
0.5
W
Anhur
Zephyrity
Anhur
3
3
10
2.67
W
Cthulhu
Zerocius
Cthulhu
1
3
15
2.83
W
Awilix
murgle1012
Awilix
7
3
10
4
L
Merlin
thegift611
Merlin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
34,687
52,434
Taken
43,958
42,910
Mitigated
25,680
14,973
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,453
301
0
10
1,234
322
0
510
653
0
1,691
L
Sun Wukong
PlrBearKnght
Sun Wukong
8,321
1,249
0
1,055
11,404
11,182
0
2,868
8,357
0
15,528
L
Charybdis
ShcreeminEagle
Charybdis
9,490
4,042
507
925
10,675
3,937
941
2,618
8,057
0
18,092
W
Ne Zha
Synicull
Ne Zha
12,910
1,659
197
2,095
11,218
6,299
837
1,598
9,409
0
28,402
W
4,762
1,108
2,132
3,637
11,591
15,515
786
2,573
8,869
10,616
0
L
Amaterasu
XxMonwamxX
Amaterasu
3,979
1,730
0
1,640
12,018
6,776
0
2,598
9,304
0
6,252
W
Anhur
Zephyrity
Anhur
7,670
3,188
644
922
8,498
3,964
1,095
2,180
6,134
0
18,777
W
Cthulhu
Zerocius
Cthulhu
7,023
483
1,406
1,135
10,928
11,363
856
3,825
6,985
12,731
725
W
Awilix
murgle1012
Awilix
7,627
2,010
1,365
1,440
10,199
5,769
1,485
1,611
8,388
0
17,668
L
Merlin
thegift611
Merlin
11,444
384
247
1,832
8,627
3,463
255
2,490
6,137
33,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
39,675
106
Minions Killed
100
0
Camps Cleared
0
914,735
Distance Traveled
757,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,965
597
0
0
0
43,062
0
L
Sun Wukong
8,439
844
20
2
0
198,733
0
L
Charybdis
8,852
885
33
3
0
152,447
0
W
Ne Zha
9,357
936
27
3
0
203,776
0
W
Kuzenbo
7,939
794
7
1
0
190,044
0
L
Amaterasu
7,087
709
6
1
0
174,427
0
W
Anhur
8,500
850
25
3
0
158,880
0
W
Cthulhu
8,710
871
18
2
0
160,546
0
W
Awilix
9,759
976
29
3
0
201,489
0
L
Merlin
9,332
933
41
4
0
189,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role