Player Matchup

Kukulkan
Kukulkan
Eldramhor8
Kukulkan
Level 69
God Stats
1W - 3L
1,283 SR
Queue Stats
167W - 159L
1,534 Elo+
Solo
Achilles
Achilles
GerDrummer
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,458 Elo+
Party 1
Anhur
Anhur
NSWP18
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,437 Elo+
Solo
Merlin
Merlin
Quantum-Quill
Merlin
Level 157
God Stats
1W - 4L
1,752 SR
Queue Stats
113W - 115L
1,445 Elo+
Solo
Olorun
Olorun
pimpamtraca
Olorun
Level 101
God Stats
1W - 1L
1,761 SR
Queue Stats
64W - 86L
1,421 Elo+
Party 1
Team Averages
Level 95
1,559 SR
1,459 Elo+

VS

Team Averages
Level 125
1,820 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
DIABETICDRUGGY
Tsukuyomi
Level 108
God Stats
7W - 2L
1,937 SR
Queue Stats
237W - 236L
1,477 Elo+
Solo
Bacchus
Bacchus
DiagzX
Bacchus
Level 140
God Stats
4W - 2L
1,813 SR
Queue Stats
163W - 175L
1,483 Elo+
Solo
Medusa
Medusa
JackRemonk
Medusa
Level 158
God Stats
3W - 3L
1,899 SR
Queue Stats
250W - 192L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Mak Sauc3
Cthulhu
Level 136
God Stats
7W - 2L
1,709 SR
Queue Stats
297W - 305L
1,475 Elo+
Solo
Olorun
Olorun
YoMyNameNina
Olorun
Level 84
God Stats
4W - 1L
1,743 SR
Queue Stats
181W - 183L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eldramhor8
Kukulkan
17
0 / 4 / 9
9,104
700
16,768
10,567
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
GerDrummer
Achilles
16
3 / 6 / 6
9,324
717
12,982
19,242
24,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
NSWP18
Anhur
16
5 / 6 / 4
9,988
768
7,201
12,149
5,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 6
9,989
768
13,787
13,251
5,756
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
16
1 / 8 / 3
8,847
681
8,756
14,853
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIABETICDRUGGY
Tsukuyomi
18
11 / 4 / 11
10,958
843
17,108
15,129
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
DiagzX
Bacchus
17
2 / 0 / 16
9,825
756
11,376
18,087
16,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
JackRemonk
Medusa
19
6 / 3 / 14
11,127
856
14,006
10,205
4,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mak Sauc3
Cthulhu
19
7 / 3 / 14
11,400
877
15,651
19,475
21,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
4 / 4 / 14
10,229
787
8,892
11,913
5,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
14
Kills
30
30
Deaths
14
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DIABETICDRUGGY
Tsukuyomi
11
4
11
4.13
W
Bacchus
DiagzX
Bacchus
2
0
16
10
L
Kukulkan
Eldramhor8
Kukulkan
0
4
9
1.13
L
Achilles
GerDrummer
Achilles
3
6
6
1
W
Medusa
JackRemonk
Medusa
6
3
14
4.33
W
Cthulhu
Mak Sauc3
Cthulhu
7
3
14
4.67
L
Anhur
NSWP18
Anhur
5
6
4
1.17
L
5
6
6
1.33
W
Olorun
4
4
14
2.75
L
Olorun
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,494
Damage
67,033
70,062
Taken
74,809
47,526
Mitigated
55,097
12,535
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DIABETICDRUGGY
Tsukuyomi
17,108
4,572
1,546
2,994
15,129
7,638
347
8,300
6,388
0
23,458
W
Bacchus
DiagzX
Bacchus
11,376
823
1,103
8,880
18,087
16,120
35
8,768
8,641
20,158
0
L
Kukulkan
Eldramhor8
Kukulkan
16,768
626
943
1,433
10,567
4,714
0
6,200
4,175
31,358
0
L
Achilles
GerDrummer
Achilles
12,982
2,107
874
2,441
19,242
24,948
0
8,479
10,763
0
15,542
W
Medusa
JackRemonk
Medusa
14,006
5,863
3,093
2,325
10,205
4,688
1,600
5,824
3,983
0
38,069
W
Cthulhu
Mak Sauc3
Cthulhu
15,651
559
686
2,379
19,475
21,205
160
8,158
10,788
26,999
501
L
Anhur
NSWP18
Anhur
7,201
2,787
322
435
12,149
5,044
0
6,694
5,339
0
13,862
L
13,787
117
1,317
2,244
13,251
5,756
0
4,635
8,550
33,412
0
W
Olorun
8,892
3,340
3,260
3,320
11,913
5,446
56
7,220
4,491
25,033
0
L
Olorun
8,756
5,682
1,587
939
14,853
7,064
0
9,410
5,443
26,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
53,539
145
Minions Killed
157
0
Camps Cleared
0
1,108,366
Distance Traveled
1,336,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,958
843
14
1
0
257,862
0
W
Bacchus
9,825
756
16
1
0
306,190
0
L
Kukulkan
9,104
700
44
3
0
239,615
0
L
Achilles
9,324
717
3
0
0
220,333
0
W
Medusa
11,127
856
59
5
0
264,493
0
W
Cthulhu
11,400
877
21
2
0
258,587
0
L
Anhur
9,988
768
17
1
0
217,012
0
L
Merlin
9,989
768
46
4
0
228,914
0
W
Olorun
10,229
787
47
4
0
249,687
0
L
Olorun
8,847
681
35
3
0
202,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role