Player Matchup

Awilix
Awilix
CHEVATIAN0
Awilix
Level 25
God Stats
1W - 2L
1,272 SR
Queue Stats
32W - 25L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GE0RGEFLOYDDEAD
Ah Muzen Cab
Level 7
God Stats
2W - 4L
1,569 SR
Queue Stats
11W - 10L
1,580 Elo+
Solo
Discordia
Discordia
ProsciuttoSlap
Discordia
Level 28
God Stats
0W - 2L
1,478 SR
Queue Stats
13W - 15L
1,560 Elo+
Solo
Chaac
Chaac
WhiTeDeAth3002
Chaac
Level 167
God Stats
0W - 4L
1,570 SR
Queue Stats
94W - 107L
1,443 Elo+
Solo
Ra
Ra
xSasou
Ra
Level 62
God Stats
0W - 3L
1,508 SR
Queue Stats
51W - 99L
1,351 Elo+
Solo
Team Averages
Level 58
1,479 SR
1,496 Elo+

VS

Team Averages
Level 26
1,613 SR
1,532 Elo+
Anubis
Anubis
Coomragplz
Anubis
Level 18
God Stats
9W - 1L
1,939 SR
Queue Stats
27W - 2L
1,991 Elo+
Party 1
Medusa
Medusa
Everrything1k
Medusa
Level 42
God Stats
9W - 1L
1,500 SR
Queue Stats
124W - 108L
1,099 Elo+
Solo
Cerberus
Cerberus
Halo0844
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,262 Elo+
Solo
Shiva
Shiva
NapkinPlz
Shiva
Level 29
God Stats
5W - 0L
1,773 SR
Queue Stats
60W - 10L
1,800 Elo+
Party 1
Loki
Loki
Ros4s
Loki
Level 35
God Stats
1W - 3L
1,355 SR
Queue Stats
151W - 156L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CHEVATIAN0
Awilix
18
5 / 9 / 3
11,069
738
11,842
24,929
9,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
GE0RGEFLOYDDEAD
Ah Muzen Cab
18
3 / 7 / 4
10,927
728
22,070
19,263
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ProsciuttoSlap
Discordia
18
1 / 1 / 3
10,247
683
17,840
15,440
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 11 / 2
8,967
598
11,820
23,469
14,024
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
16
1 / 9 / 3
9,464
631
7,087
13,846
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coomragplz
Anubis
20
11 / 2 / 10
12,250
817
22,709
16,980
9,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 16
12,294
820
20,910
20,420
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Halo0844
Cerberus
19
4 / 1 / 11
11,271
751
13,491
21,841
22,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
NapkinPlz
Shiva
19
8 / 3 / 14
11,866
791
18,254
17,980
16,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Ros4s
Loki
19
6 / 3 / 9
11,457
764
8,352
17,768
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
11
Kills
37
37
Deaths
11
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Awilix
CHEVATIAN0
Awilix
5
9
3
0.72
W
Anubis
Coomragplz
Anubis
11
2
10
8
W
8
2
16
8
L
Ah Muzen Cab
GE0RGEFLOYDDEAD
Ah Muzen Cab
3
7
4
0.71
W
Cerberus
Halo0844
Cerberus
4
1
11
9.5
W
Shiva
NapkinPlz
Shiva
8
3
14
5
L
Discordia
ProsciuttoSlap
Discordia
1
1
3
2.5
W
Loki
Ros4s
Loki
6
3
9
3.5
L
1
11
2
0.18
L
Ra
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,659
Damage
83,716
96,947
Taken
94,989
42,137
Mitigated
66,943
10,932
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CHEVATIAN0
Awilix
11,842
3,780
0
2,676
24,929
9,892
0
8,481
15,868
0
35,231
W
Anubis
Coomragplz
Anubis
22,709
658
1,198
8,396
16,980
9,711
0
5,385
11,527
55,411
0
W
20,910
8,296
0
6,943
20,420
9,809
2,319
4,295
15,817
0
69,562
L
Ah Muzen Cab
GE0RGEFLOYDDEAD
Ah Muzen Cab
22,070
12,869
0
1,008
19,263
7,388
815
7,869
10,794
0
48,027
W
Cerberus
Halo0844
Cerberus
13,491
763
0
6,522
21,841
22,866
913
6,992
14,484
44,592
1,128
W
Shiva
NapkinPlz
Shiva
18,254
3,200
238
3,084
17,980
16,949
0
5,135
12,690
0
38,610
L
Discordia
ProsciuttoSlap
Discordia
17,840
413
0
3,442
15,440
5,581
0
2,969
11,822
56,258
0
W
Loki
Ros4s
Loki
8,352
2,793
0
2,132
17,768
7,608
2,636
4,403
13,311
0
36,125
L
11,820
1,640
132
1,925
23,469
14,024
425
10,429
11,930
2,010
18,534
L
Ra
7,087
608
1,030
719
13,846
5,252
0
4,965
8,643
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
59,138
268
Minions Killed
394
0
Camps Cleared
0
1,406,823
Distance Traveled
1,581,291
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,069
738
47
3
0
308,488
0
W
Anubis
12,250
817
74
5
0
286,679
0
W
Medusa
12,294
820
99
7
0
296,086
2
L
Ah Muzen Cab
10,927
728
64
4
0
275,512
2
W
Cerberus
11,271
751
112
7
0
316,216
0
W
Shiva
11,866
791
55
4
0
340,252
0
L
Discordia
10,247
683
101
7
0
303,735
0
W
Loki
11,457
764
54
4
0
342,058
0
L
Chaac
8,967
598
16
1
0
271,939
0
L
Ra
9,464
631
40
3
0
247,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role