Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Vindictiv3Diva
Apollo
Level 159
God Stats
7W - 7L
1,478 SR
Queue Stats
187W - 214L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
alexcoy06
Ah Puch
Level 200
God Stats
1W - 0L
1,561 SR
Queue Stats
19W - 20L
1,584 Elo+
Solo
Team Averages
Level 138
1,508 SR
1,512 Elo+

VS

Team Averages
Level 108
1,624 SR
1,412 Elo+
Geb
Geb
BruhMcFrick
Geb
Level 147
God Stats
3W - 5L
1,673 SR
Queue Stats
223W - 188L
1,624 Elo+
Solo
Tyr
Tyr
EdwardR19
Tyr
Level 155
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 1
Ares
Ares
Hamzurg
Ares
Level 131
God Stats
4W - 3L
1,884 SR
Queue Stats
124W - 149L
1,496 Elo+
Solo
Olorun
Olorun
Leobolics
Olorun
Level 85
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 1
Bakasura
Bakasura
RobDQZ
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 3 / 15
8,953
995
11,248
7,735
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
13
2 / 3 / 16
8,008
890
6,342
6,963
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
 
Tsukuyomi
12
3 / 5 / 13
7,792
866
8,131
9,926
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 3 / 11
8,805
978
7,243
10,005
4,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
alexcoy06
Ah Puch
16
9 / 1 / 14
9,457
1,051
17,110
6,543
2,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
7,465
829
7,509
10,074
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 6 / 4
7,692
855
8,990
15,462
11,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Hamzurg
Ares
13
1 / 2 / 7
7,024
780
3,587
9,580
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
Leobolics
Olorun
11
2 / 7 / 6
7,148
794
3,567
9,368
4,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RobDQZ
Bakasura
12
2 / 7 / 5
7,007
779
1,985
10,622
6,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
26
Kills
12
15
Deaths
26
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
15
4.17
W
Baron Samedi
 
Baron Samedi
2
3
16
3.33
W
Tsukuyomi
 
Tsukuyomi
3
5
13
1.9
L
2
4
9
1.63
L
5
6
4
1.17
L
Ares
Hamzurg
Ares
1
2
7
2.25
L
Olorun
Leobolics
Olorun
2
7
6
0.71
L
Bakasura
RobDQZ
Bakasura
2
7
5
0.64
W
7
3
11
4.17
W
Ah Puch
alexcoy06
Ah Puch
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
25,638
41,172
Taken
55,106
20,169
Mitigated
43,184
13,530
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,248
3,799
0
1,283
7,735
3,037
3,444
2,979
3,759
0
24,377
W
Baron Samedi
 
Baron Samedi
6,342
316
1,986
2,255
6,963
3,760
1,391
3,293
3,481
16,154
0
W
Tsukuyomi
 
Tsukuyomi
8,131
1,957
0
1,189
9,926
5,777
338
2,668
7,137
0
13,733
L
7,509
240
230
631
10,074
11,473
0
4,680
5,326
18,967
0
L
8,990
769
509
4,258
15,462
11,534
0
6,243
9,131
0
14,485
L
Ares
Hamzurg
Ares
3,587
129
388
2,245
9,580
9,752
0
4,010
5,570
4,741
0
L
Olorun
Leobolics
Olorun
3,567
1,207
102
628
9,368
4,092
0
4,405
4,904
7,789
0
L
Bakasura
RobDQZ
Bakasura
1,985
1,228
729
338
10,622
6,333
0
4,274
6,347
0
3,282
W
7,243
4,085
47
3,270
10,005
4,652
1,215
3,156
6,725
0
18,647
W
Ah Puch
alexcoy06
Ah Puch
17,110
547
349
3,151
6,543
2,943
717
2,616
3,851
30,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
36,336
105
Minions Killed
49
0
Camps Cleared
0
822,138
Distance Traveled
700,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,953
995
30
3
0
151,629
0
W
Baron Samedi
8,008
890
24
3
0
159,909
0
W
Tsukuyomi
7,792
866
10
1
0
161,357
0
L
Geb
7,465
829
13
1
0
171,880
0
L
Tyr
7,692
855
26
3
0
170,440
0
L
Ares
7,024
780
4
0
0
121,606
0
L
Olorun
7,148
794
2
0
0
91,412
0
L
Bakasura
7,007
779
4
0
0
144,946
0
W
Apollo
8,805
978
12
1
0
169,390
0
W
Ah Puch
9,457
1,051
29
3
0
179,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role