Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cesareaeaea
Mulan
Level 158
God Stats
11W - 7L
1,458 SR
Queue Stats
560W - 521L
1,483 Elo+
Solo
Artemis
Artemis
SarnTetra
Artemis
Level 66
God Stats
8W - 3L
1,705 SR
Queue Stats
105W - 71L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
Xivxi
Sylvanus
Level 132
God Stats
15W - 14L
1,548 SR
Queue Stats
151W - 149L
1,456 Elo+
Solo
Scylla
Scylla
omeguh
Scylla
Level 102
God Stats
5W - 4L
1,711 SR
Queue Stats
119W - 98L
1,468 Elo+
Party 2
Team Averages
Level 117
1,584 SR
1,477 Elo+

VS

Team Averages
Level 120
1,529 SR
1,510 Elo+
The Morrigan
The Morrigan
Pmb250
The Morrigan
Level 126
God Stats
15W - 9L
1,628 SR
Queue Stats
329W - 308L
1,540 Elo+
Party 1
Raijin
Raijin
ShadowyLover
Raijin
Level 128
God Stats
4W - 5L
1,452 SR
Queue Stats
11W - 17L
1,454 Elo+
Solo
Martichoras
Martichoras
Sublime69
Martichoras
Level 129
God Stats
7W - 4L
1,673 SR
Queue Stats
164W - 163L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
TiG3Rs101
Jormungandr
Level 106
God Stats
2W - 3L
1,506 SR
Queue Stats
320W - 309L
1,549 Elo+
Party 1
Nemesis
Nemesis
Void Barrel
Nemesis
Level 109
God Stats
2W - 4L
1,385 SR
Queue Stats
170W - 154L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 2 / 3
7,405
570
5,949
11,910
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,964
536
5,156
12,916
8,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
SarnTetra
Artemis
10
0 / 3 / 1
5,835
449
3,460
9,156
3,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Xivxi
Sylvanus
9
0 / 2 / 2
6,136
472
2,622
9,730
6,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
omeguh
Scylla
13
3 / 1 / 2
7,740
595
4,412
5,042
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Pmb250
The Morrigan
15
2 / 0 / 2
8,164
628
6,514
6,555
5,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
13
1 / 3 / 2
7,430
572
4,069
6,164
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Martichoras
Sublime69
Martichoras
14
3 / 1 / 1
8,031
618
7,485
5,706
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
TiG3Rs101
Jormungandr
11
0 / 1 / 4
6,885
530
2,635
8,789
5,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Void Barrel
Nemesis
15
5 / 2 / 2
8,387
645
6,762
11,198
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
11
11
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
3
2.75
L
0
3
0
0
W
The Morrigan
Pmb250
The Morrigan
2
0
2
3
L
Artemis
SarnTetra
Artemis
0
3
1
0.17
W
Raijin
1
3
2
0.67
W
Martichoras
Sublime69
Martichoras
3
1
1
3.5
W
Jormungandr
TiG3Rs101
Jormungandr
0
1
4
2
W
Nemesis
Void Barrel
Nemesis
5
2
2
3
L
Sylvanus
Xivxi
Sylvanus
0
2
2
0.5
L
Scylla
omeguh
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
27,465
48,754
Taken
38,412
24,435
Mitigated
19,789
16,801
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,949
2,991
168
2,730
11,910
4,547
0
3,569
8,196
0
61,063
L
5,156
437
0
4,649
12,916
8,373
0
4,123
8,643
0
58,568
W
The Morrigan
Pmb250
The Morrigan
6,514
1,601
0
2,229
6,555
5,081
0
0
6,555
61,884
6,497
L
Artemis
SarnTetra
Artemis
3,460
909
0
1,992
9,156
3,528
0
464
8,692
0
42,700
W
Raijin
4,069
424
0
1,276
6,164
2,237
494
1,602
4,562
56,107
0
W
Martichoras
Sublime69
Martichoras
7,485
1,535
0
2,027
5,706
2,369
0
1,341
4,365
0
64,987
W
Jormungandr
TiG3Rs101
Jormungandr
2,635
844
0
2,154
8,789
5,455
371
2,219
6,570
30,447
0
W
Nemesis
Void Barrel
Nemesis
6,762
4,061
0
1,207
11,198
4,647
79
1,904
9,241
0
71,944
L
Sylvanus
Xivxi
Sylvanus
2,622
1,326
3,176
3,836
9,730
6,283
0
1,282
8,448
16,318
0
L
Scylla
omeguh
Scylla
4,412
579
0
250
5,042
1,704
0
1,640
3,402
56,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
38,897
412
Minions Killed
491
0
Camps Cleared
0
1,231,108
Distance Traveled
1,323,551
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,405
570
95
7
0
257,516
0
L
Mulan
6,964
536
97
7
0
241,459
2
W
The Morrigan
8,164
628
109
8
0
225,180
0
L
Artemis
5,835
449
83
6
0
236,659
0
W
Raijin
7,430
572
120
9
0
248,543
0
W
Martichoras
8,031
618
122
9
0
248,558
2
W
Jormungandr
6,885
530
43
3
0
287,687
2
W
Nemesis
8,387
645
97
7
0
313,583
0
L
Sylvanus
6,136
472
26
2
0
216,212
4
L
Scylla
7,740
595
111
9
0
279,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role