Player Matchup

Sol
Sol
 
Sol
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Bro_Husky
Achilles
Level 214
God Stats
4W - 4L
1,873 SR
Queue Stats
468W - 473L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
HyPerpOpO
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,707 Elo+
Party 1
Persephone
Persephone
Itz-Huanidi-PR
Persephone
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 221L
1,538 Elo+
Party 1
Athena
Athena
brahmacf
Athena
Level 159
God Stats
14W - 17L
1,560 SR
Queue Stats
123W - 117L
1,591 Elo+
Party 1
Team Averages
Level 122
1,587 SR
1,556 Elo+

VS

Team Averages
Level 101
1,545 SR
1,419 Elo+
Atlas
Atlas
DollarStoreDrip
Atlas
Level 78
God Stats
37W - 19L
1,761 SR
Queue Stats
121W - 95L
1,450 Elo+
Solo
Thanatos
Thanatos
INonzeroI
Thanatos
Level 47
God Stats
13W - 14L
1,263 SR
Queue Stats
51W - 59L
1,410 Elo+
Party 3
King Arthur
King Arthur
Phamlikesspam
King Arthur
Level 117
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 7L
1,203 Elo+
Solo
Janus
Janus
Sh0tK1Lz
Janus
Level 123
God Stats
2W - 2L
1,641 SR
Queue Stats
94W - 98L
1,524 Elo+
Party 3
Anhur
Anhur
war5958
Anhur
Level 140
God Stats
2W - 3L
1,656 SR
Queue Stats
183W - 180L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
5,545
555
2,578
6,482
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Bro_Husky
Achilles
9
2 / 2 / 2
5,275
528
3,459
9,890
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Danzaburou
HyPerpOpO
Danzaburou
10
0 / 1 / 0
5,654
565
3,731
6,267
2,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Itz-Huanidi-PR
Persephone
11
4 / 0 / 2
7,147
715
4,903
3,840
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
brahmacf
Athena
8
1 / 1 / 2
4,906
491
1,707
5,087
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,174
517
4,074
7,466
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
INonzeroI
Thanatos
9
0 / 3 / 4
5,506
551
1,925
8,573
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Phamlikesspam
King Arthur
3
0 / 3 / 0
3,759
376
60
3,565
1,074
Janus
Sh0tK1Lz
Janus
10
1 / 2 / 0
5,308
531
1,600
5,147
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
war5958
Anhur
11
4 / 1 / 0
6,808
681
4,694
7,390
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
7
7
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
0
0.33
W
Achilles
Bro_Husky
Achilles
2
2
2
1.5
L
2
0
0
2
W
Danzaburou
HyPerpOpO
Danzaburou
0
1
0
0
L
Thanatos
INonzeroI
Thanatos
0
3
4
0.67
W
Persephone
Itz-Huanidi-PR
Persephone
4
0
2
5
L
King Arthur
Phamlikesspam
King Arthur
0
3
0
0
L
Janus
Sh0tK1Lz
Janus
1
2
0
0.5
W
Athena
brahmacf
Athena
1
1
2
2
L
Anhur
war5958
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
12,353
31,566
Taken
32,141
11,951
Mitigated
12,999
9,069
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,578
380
0
2,084
6,482
1,273
0
0
6,482
32,968
0
W
Achilles
Bro_Husky
Achilles
3,459
999
0
1,425
9,890
4,146
0
730
9,034
95
30,013
L
4,074
1,544
11
2,248
7,466
4,493
0
509
6,957
23,500
0
W
Danzaburou
HyPerpOpO
Danzaburou
3,731
2,412
0
3,200
6,267
2,460
0
3,533
2,734
0
45,549
L
Thanatos
INonzeroI
Thanatos
1,925
473
0
6,834
8,573
2,955
456
1,609
6,964
0
26,903
W
Persephone
Itz-Huanidi-PR
Persephone
4,903
218
0
1,005
3,840
1,120
20
489
3,267
54,650
0
L
King Arthur
Phamlikesspam
King Arthur
60
60
0
0
3,565
1,074
4
1,226
2,339
0
998
L
Janus
Sh0tK1Lz
Janus
1,600
0
0
1,120
5,147
1,825
0
3,426
1,721
34,965
0
W
Athena
brahmacf
Athena
1,707
700
55
1,300
5,087
2,952
24
702
4,375
12,702
0
L
Anhur
war5958
Anhur
4,694
2,247
0
4,515
7,390
2,652
0
2,520
4,870
0
47,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
26,555
316
Minions Killed
217
0
Camps Cleared
0
1,023,600
Distance Traveled
938,430
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,545
555
62
6
0
178,589
0
W
Achilles
5,275
528
50
5
0
211,593
0
L
Atlas
5,174
517
25
3
0
215,169
0
W
Danzaburou
5,654
565
82
8
0
192,704
1
L
Thanatos
5,506
551
51
5
0
229,348
0
W
Persephone
7,147
715
104
10
0
201,484
0
L
King Arthur
3,759
376
3
0
0
111,297
0
L
Janus
5,308
531
62
6
0
197,607
0
W
Athena
4,906
491
18
2
0
239,230
3
L
Anhur
6,808
681
76
8
0
185,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role