Player Matchup

Shiva
Shiva
DONTCAREDIDNTASK
Shiva
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,634 Elo+
Solo
Ares
Ares
I-AK-II
Ares
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
19W - 32L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
I-HQM-I
Zhong Kui
Level 29
God Stats
6W - 3L
1,144 SR
Queue Stats
107W - 131L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
Kerkircko
Ah Puch
Level 26
God Stats
4W - 2L
1,516 SR
Queue Stats
81W - 63L
1,506 Elo+
Solo
Apollo
Apollo
LoveSmiteLoveYou
Apollo
Level 24
God Stats
5W - 5L
1,453 SR
Queue Stats
78W - 82L
1,519 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,482 Elo+

VS

Team Averages
Level 33
1,545 SR
1,466 Elo+
Yu Huang
Yu Huang
DarkImmorta1
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,651 Elo+
Solo
Janus
Janus
Raguko
Janus
Level 27
God Stats
2W - 3L
1,637 SR
Queue Stats
22W - 36L
1,366 Elo+
Solo
Ares
Ares
Runiics
Ares
Level 34
God Stats
3W - 3L
1,856 SR
Queue Stats
56W - 48L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
bigexc
Danzaburou
Level 38
God Stats
13W - 17L
1,413 SR
Queue Stats
72W - 111L
1,340 Elo+
Solo
Loki
Loki
hoodratts
Loki
Level 42
God Stats
3W - 7L
1,317 SR
Queue Stats
27W - 29L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 8
9,613
801
19,051
17,439
19,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
I-AK-II
Ares
14
1 / 1 / 5
8,863
739
3,110
12,842
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
I-HQM-I
Zhong Kui
16
3 / 0 / 1
9,130
761
9,068
6,501
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Kerkircko
Ah Puch
18
6 / 0 / 4
10,681
890
10,746
7,979
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 4
9,259
772
9,725
11,977
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarkImmorta1
Yu Huang
16
1 / 2 / 1
8,786
732
8,783
7,627
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
Raguko
Janus
16
3 / 3 / 1
8,962
747
10,950
10,155
4,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Runiics
Ares
14
0 / 6 / 2
8,184
682
7,161
16,352
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
bigexc
Danzaburou
14
1 / 4 / 2
7,977
665
4,064
13,909
6,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
1 / 6 / 2
8,231
686
6,236
11,942
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
6
6
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Yu Huang
DarkImmorta1
Yu Huang
1
2
1
0.75
W
Ares
I-AK-II
Ares
1
1
5
3.5
W
Zhong Kui
I-HQM-I
Zhong Kui
3
0
1
3.5
W
Ah Puch
Kerkircko
Ah Puch
6
0
4
8
W
3
2
4
2.5
L
Janus
Raguko
Janus
3
3
1
1.17
L
Ares
Runiics
Ares
0
6
2
0.17
L
Danzaburou
bigexc
Danzaburou
1
4
2
0.5
L
Loki
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,700
Damage
37,194
56,738
Taken
59,985
47,874
Mitigated
33,094
14,964
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,051
1,785
275
4,904
17,439
19,133
0
7,703
9,736
230
36,471
L
Yu Huang
DarkImmorta1
Yu Huang
8,783
336
0
0
7,627
3,798
0
1,696
5,819
32,911
0
W
Ares
I-AK-II
Ares
3,110
72
0
1,149
12,842
12,697
615
7,745
5,037
7,009
0
W
Zhong Kui
I-HQM-I
Zhong Kui
9,068
869
0
1,828
6,501
6,480
346
2,702
3,799
27,530
0
W
Ah Puch
Kerkircko
Ah Puch
10,746
298
0
4,956
7,979
3,808
949
3,241
4,738
47,008
0
W
9,725
4,849
0
1,852
11,977
5,756
2,117
5,488
6,489
0
47,355
L
Janus
Raguko
Janus
10,950
1,968
195
1,526
10,155
4,073
0
3,481
6,610
31,541
0
L
Ares
Runiics
Ares
7,161
237
421
3,367
16,352
13,923
0
7,157
8,871
15,118
0
L
Danzaburou
bigexc
Danzaburou
4,064
1,159
0
1,692
13,909
6,585
0
5,178
8,571
0
29,044
L
Loki
6,236
2,363
0
986
11,942
4,715
0
4,999
6,883
0
18,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
42,140
260
Minions Killed
206
0
Camps Cleared
0
1,311,467
Distance Traveled
1,157,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,613
801
38
3
0
280,856
0
L
Yu Huang
8,786
732
68
6
0
249,503
0
W
Ares
8,863
739
5
0
0
237,378
0
W
Zhong Kui
9,130
761
59
5
0
247,974
0
W
Ah Puch
10,681
890
92
8
0
276,490
0
W
Apollo
9,259
772
66
6
0
268,769
0
L
Janus
8,962
747
55
5
0
227,947
0
L
Ares
8,184
682
18
2
0
223,955
0
L
Danzaburou
7,977
665
40
3
0
209,866
0
L
Loki
8,231
686
25
2
0
246,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role