Player Matchup

Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DUCKPlG
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
HYFR_298
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,453 Elo+
Solo
King Arthur
King Arthur
Jericho3425
King Arthur
Level 68
God Stats
2W - 2L
1,388 SR
Queue Stats
65W - 55L
1,501 Elo+
Solo
Kali
Kali
tchaba23
Kali
Level 98
God Stats
12W - 19L
1,177 SR
Queue Stats
814W - 780L
1,432 Elo+
Solo
Team Averages
Level 58
1,413 SR
1,477 Elo+

VS

Team Averages
Level 57
1,536 SR
1,473 Elo+
Fenrir
Fenrir
Balton6910
Fenrir
Level 34
God Stats
4W - 5L
1,438 SR
Queue Stats
186W - 190L
1,323 Elo+
Solo
Tiamat
Tiamat
Ek0CJ1721
Tiamat
Level 41
God Stats
29W - 37L
1,464 SR
Queue Stats
133W - 162L
1,429 Elo+
Solo
Ravana
Ravana
FlavaFlave11
Ravana
Level 41
God Stats
2W - 3L
1,509 SR
Queue Stats
27W - 40L
1,453 Elo+
Solo
Hachiman
Hachiman
Mahakea
Hachiman
Level 88
God Stats
2W - 2L
1,804 SR
Queue Stats
49W - 29L
1,758 Elo+
Solo
Aphrodite
Aphrodite
clovthecat
Aphrodite
Level 80
God Stats
7W - 6L
1,467 SR
Queue Stats
28W - 34L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 1
7,068
544
2,119
8,233
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
4
0 / 1 / 0
4,968
382
717
2,822
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
HYFR_298
Vulcan
11
0 / 5 / 2
6,458
497
4,680
8,021
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Jericho3425
King Arthur
8
0 / 4 / 2
5,771
444
3,211
9,542
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
10
1 / 2 / 1
6,255
481
3,788
11,152
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balton6910
Fenrir
14
6 / 1 / 3
8,390
645
5,833
11,377
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Ek0CJ1721
Tiamat
13
3 / 1 / 1
7,836
603
6,105
6,289
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
13
2 / 0 / 1
7,481
575
3,340
3,858
2,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Mahakea
Hachiman
11
2 / 1 / 2
6,733
518
4,131
5,244
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
clovthecat
Aphrodite
11
0 / 1 / 7
6,392
492
5,985
6,312
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
13
13
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
1
2.5
W
Fenrir
Balton6910
Fenrir
6
1
3
7.5
L
Geb
0
1
0
0
W
Tiamat
Ek0CJ1721
Tiamat
3
1
1
3.5
W
Ravana
2
0
1
2.5
L
Vulcan
HYFR_298
Vulcan
0
5
2
0.2
L
King Arthur
Jericho3425
King Arthur
0
4
2
0.25
W
Hachiman
Mahakea
Hachiman
2
1
2
3
W
Aphrodite
clovthecat
Aphrodite
0
1
7
3.5
L
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
25,394
39,770
Taken
33,080
17,473
Mitigated
17,198
7,869
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,119
1,671
0
3,316
8,233
2,830
0
2,035
6,198
0
48,763
W
Fenrir
Balton6910
Fenrir
5,833
1,144
0
5,151
11,377
6,807
0
714
10,663
0
60,490
L
Geb
717
310
0
742
2,822
1,619
0
0
2,822
4,070
0
W
Tiamat
Ek0CJ1721
Tiamat
6,105
149
0
1,697
6,289
3,483
651
3,082
3,207
58,788
0
W
Ravana
3,340
1,091
0
1,305
3,858
2,384
371
575
3,283
0
42,539
L
Vulcan
HYFR_298
Vulcan
4,680
1,703
0
972
8,021
2,696
0
4,916
3,105
39,983
0
L
King Arthur
Jericho3425
King Arthur
3,211
370
0
750
9,542
5,996
0
2,184
7,358
0
30,918
W
Hachiman
Mahakea
Hachiman
4,131
3,078
0
2,796
5,244
1,984
406
0
5,244
0
45,592
W
Aphrodite
clovthecat
Aphrodite
5,985
1,373
1,335
3,264
6,312
2,540
505
1,078
5,234
23,426
0
L
Kali
3,788
1,044
0
2,089
11,152
4,332
0
3,028
8,124
0
42,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
36,832
299
Minions Killed
388
0
Camps Cleared
0
1,100,888
Distance Traveled
1,289,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,068
544
91
7
0
220,011
0
W
Fenrir
8,390
645
88
7
0
315,966
1
L
Geb
4,968
382
4
0
0
106,497
0
W
Tiamat
7,836
603
116
9
0
256,684
0
W
Ravana
7,481
575
78
6
0
227,356
0
L
Vulcan
6,458
497
82
6
0
238,229
2
L
King Arthur
5,771
444
52
4
0
257,450
0
W
Hachiman
6,733
518
67
5
0
243,486
2
W
Aphrodite
6,392
492
39
3
0
245,986
1
L
Kali
6,255
481
70
5
0
278,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role