Player Matchup

Ah Puch
Ah Puch
DeadManBomber
Ah Puch
Level 104
God Stats
3W - 3L
1,661 SR
Queue Stats
12W - 8L
1,638 Elo+
Solo
Medusa
Medusa
II YURIEL II
Medusa
Level 95
God Stats
9W - 8L
1,672 SR
Queue Stats
459W - 454L
1,479 Elo+
Solo
Ix Chel
Ix Chel
Leakylewis
Ix Chel
Level 97
God Stats
21W - 15L
1,567 SR
Queue Stats
193W - 179L
1,522 Elo+
Solo
Odin
Odin
Nocturnal09
Odin
Level 125
God Stats
12W - 12L
1,408 SR
Queue Stats
310W - 361L
1,527 Elo+
Solo
Serqet
Serqet
Rain of Fire123
Serqet
Level 65
God Stats
1W - 1L
1,274 SR
Queue Stats
106W - 128L
1,507 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,535 Elo+

VS

Team Averages
Level 137
1,495 SR
1,487 Elo+
Kukulkan
Kukulkan
CH0COM0NKEY
Kukulkan
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Cupid
Cupid
LCASH93
Cupid
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 450L
1,510 Elo+
Solo
Chaac
Chaac
XVC3
Chaac
Level 149
God Stats
1W - 4L
1,166 SR
Queue Stats
280W - 263L
1,445 Elo+
Solo
Persephone
Persephone
aj123g
Persephone
Level 78
God Stats
4W - 1L
1,805 SR
Queue Stats
88W - 72L
1,538 Elo+
Solo
Mercury
Mercury
blackf33t74
Mercury
Level 145
God Stats
32W - 43L
1,503 SR
Queue Stats
317W - 306L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 0 / 10
9,098
1,137
12,533
4,970
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
7 / 2 / 7
10,564
1,321
10,023
6,678
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Leakylewis
Ix Chel
15
2 / 2 / 9
9,043
1,130
6,794
6,857
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 7
8,879
1,110
7,577
10,121
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 8
8,962
1,120
6,797
8,974
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

308

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CH0COM0NKEY
Kukulkan
14
0 / 2 / 4
8,692
1,087
10,082
6,902
2,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
LCASH93
Cupid
15
1 / 6 / 3
8,979
1,122
8,857
11,460
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
XVC3
Chaac
14
4 / 4 / 3
9,140
1,143
9,723
17,892
16,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Persephone
aj123g
Persephone
12
0 / 0 / 0
7,099
887
0
0
0
Mercury
blackf33t74
Mercury
13
3 / 4 / 3
8,751
1,094
5,174
11,197
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
16
Kills
8
8
Deaths
16
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CH0COM0NKEY
Kukulkan
0
2
4
1
W
Ah Puch
2
0
10
7
W
Medusa
7
2
7
5.25
L
Cupid
LCASH93
Cupid
1
6
3
0.42
W
Ix Chel
Leakylewis
Ix Chel
2
2
9
3.25
W
3
0
7
6.5
W
2
4
8
1.5
L
Chaac
XVC3
Chaac
4
4
3
1.38
L
Persephone
aj123g
Persephone
0
0
0
0
L
Mercury
blackf33t74
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
33,836
37,600
Taken
47,451
23,625
Mitigated
30,102
4,897
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CH0COM0NKEY
Kukulkan
10,082
781
0
519
6,902
2,916
0
3,561
2,977
36,495
0
W
Ah Puch
12,533
279
0
1,849
4,970
2,318
0
495
4,475
34,601
0
W
Medusa
10,023
4,943
0
571
6,678
3,227
0
1,192
5,486
40
22,700
L
Cupid
LCASH93
Cupid
8,857
4,566
172
322
11,460
5,859
0
3,803
7,657
0
27,550
W
Ix Chel
Leakylewis
Ix Chel
6,794
689
1,213
775
6,857
3,093
0
1,630
5,227
17,023
0
W
7,577
1,342
0
0
10,121
9,155
0
4,646
5,475
0
13,574
W
6,797
1,163
284
205
8,974
5,832
0
2,213
6,761
0
12,502
L
Chaac
XVC3
Chaac
9,723
1,515
0
930
17,892
16,235
0
6,696
10,143
0
22,572
L
Persephone
aj123g
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
blackf33t74
Mercury
5,174
2,360
0
68
11,197
5,092
0
4,999
6,198
0
10,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
42,661
156
Minions Killed
146
6
Camps Cleared
5
803,401
Distance Traveled
594,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,692
1,087
65
8
1
153,201
0
W
Ah Puch
9,098
1,137
64
8
2
163,999
0
W
Medusa
10,564
1,321
36
5
1
170,709
0
L
Cupid
8,979
1,122
38
5
4
121,356
0
W
Ix Chel
9,043
1,130
21
3
1
152,280
0
W
Odin
8,879
1,110
17
2
0
170,316
0
W
Serqet
8,962
1,120
18
2
2
146,097
0
L
Chaac
9,140
1,143
29
4
0
150,759
0
L
Persephone
7,099
887
0
0
0
0
0
L
Mercury
8,751
1,094
14
2
0
169,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role