Player Matchup

Ra
Ra
Sexandgames
Ra
Level 78
God Stats
1W - 2L
1,205 SR
Queue Stats
36W - 40L
1,466 Elo+
Solo
Lancelot
Lancelot
SomeoneVeryBad
Lancelot
Level 144
God Stats
6W - 3L
1,491 SR
Queue Stats
232W - 223L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
StewardMan
Kuzenbo
Level 48
God Stats
6W - 6L
1,300 SR
Queue Stats
128W - 132L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
YogiGG
Zhong Kui
Level 70
God Stats
11W - 6L
1,676 SR
Queue Stats
545W - 521L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Zeive
Heimdallr
Level 99
God Stats
3W - 4L
1,744 SR
Queue Stats
14W - 16L
1,516 Elo+
Solo
Team Averages
Level 88
1,483 SR
1,482 Elo+

VS

Team Averages
Level 55
1,500 SR
1,529 Elo+
Chiron
Chiron
 
Chiron
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JackUL791
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,520 Elo+
Party 1
Hercules
Hercules
MagicalMolesto
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
springtee
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,102
540
8,123
8,478
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
17
8 / 0 / 3
10,045
670
7,453
12,675
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
StewardMan
Kuzenbo
12
1 / 2 / 2
7,652
510
4,450
7,884
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
YogiGG
Zhong Kui
14
4 / 2 / 6
8,900
593
11,494
12,170
10,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zeive
Heimdallr
12
1 / 4 / 1
7,465
498
5,318
10,982
4,802
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 4 / 3
7,445
496
7,570
12,174
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
 
Terra
9
0 / 3 / 2
5,822
388
3,345
8,277
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
JackUL791
Fenrir
13
4 / 4 / 1
7,478
499
4,572
14,099
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
3 / 0 / 5
7,383
492
5,143
10,325
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
springtee
Nu Wa
12
0 / 5 / 2
6,111
407
4,049
9,057
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
15
Kills
10
11
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
3
1.13
L
Terra
 
Terra
0
3
2
0.33
L
Fenrir
JackUL791
Fenrir
4
4
1
1.13
L
Hercules
3
0
5
5.5
W
1
3
2
0.67
W
Lancelot
8
0
3
9.5
W
Kuzenbo
StewardMan
Kuzenbo
1
2
2
1
W
Zhong Kui
YogiGG
Zhong Kui
4
2
6
3.5
W
Heimdallr
Zeive
Heimdallr
1
4
1
0.38
L
Nu Wa
springtee
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
24,679
52,189
Taken
53,932
31,905
Mitigated
29,158
15,969
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,570
3,128
255
2,631
12,174
4,431
0
2,477
9,644
0
59,310
L
Terra
 
Terra
3,345
500
14
1,332
8,277
5,194
0
5,693
2,584
21,855
0
L
Fenrir
JackUL791
Fenrir
4,572
1,508
0
2,221
14,099
5,777
0
5,670
8,239
0
46,904
L
Hercules
5,143
1,627
0
4,108
10,325
10,534
0
3,678
6,576
0
15,489
W
8,123
1,321
408
3,357
8,478
3,323
42
2,483
5,573
62,244
0
W
Lancelot
7,453
1,976
0
2,712
12,675
6,531
0
763
11,816
0
96,138
W
Kuzenbo
StewardMan
Kuzenbo
4,450
2,109
0
1,290
7,884
7,207
333
678
7,108
22,230
0
W
Zhong Kui
YogiGG
Zhong Kui
11,494
1,182
0
6,557
12,170
10,042
844
2,553
9,617
66,525
0
W
Heimdallr
Zeive
Heimdallr
5,318
1,339
0
1,645
10,982
4,802
515
361
10,621
0
52,628
L
Nu Wa
springtee
Nu Wa
4,049
1,133
0
2,309
9,057
3,222
0
6,484
2,573
38,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
34,239
460
Minions Killed
280
0
Camps Cleared
0
1,463,743
Distance Traveled
1,499,188
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,445
496
92
6
0
312,550
0
L
Terra
5,822
388
45
3
0
237,147
1
L
Fenrir
7,478
499
69
5
0
336,951
2
L
Hercules
7,383
492
19
1
0
320,905
0
W
Ra
8,102
540
101
7
0
247,167
0
W
Lancelot
10,045
670
146
10
0
355,136
0
W
Kuzenbo
7,652
510
34
2
0
313,603
0
W
Zhong Kui
8,900
593
95
6
0
268,214
0
W
Heimdallr
7,465
498
84
6
0
279,623
0
L
Nu Wa
6,111
407
55
4
0
291,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role