Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AionyMiss
Terra
Level 41
God Stats
8W - 7L
1,756 SR
Queue Stats
22W - 33L
1,438 Elo+
Party 2
Skadi
Skadi
Norizab
Skadi
Level 56
God Stats
6W - 3L
1,734 SR
Queue Stats
99W - 90L
1,431 Elo+
Party 2
Achilles
Achilles
xbioformx
Achilles
Level 102
God Stats
1W - 1L
1,746 SR
Queue Stats
63W - 53L
1,408 Elo+
Solo
Team Averages
Level 75
1,647 SR
1,455 Elo+

VS

Team Averages
Level 104
1,394 SR
1,381 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Daraten
Athena
Level 69
God Stats
2W - 5L
1,307 SR
Queue Stats
41W - 71L
1,347 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DarkLinken
Cu Chulainn
Level 117
God Stats
7W - 9L
1,441 SR
Queue Stats
149W - 173L
1,339 Elo+
Party 3
Loki
Loki
jmmkg
Loki
Level 122
God Stats
12W - 14L
1,416 SR
Queue Stats
130W - 145L
1,364 Elo+
Party 3
Izanami
Izanami
mimimimir
Izanami
Level 87
God Stats
4W - 5L
1,307 SR
Queue Stats
72W - 99L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 2
6,297
525
4,453
10,851
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
 
Sol
10
0 / 6 / 0
5,610
468
4,312
8,944
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
AionyMiss
Terra
8
1 / 2 / 1
5,014
418
1,116
8,150
5,119
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Norizab
Skadi
9
0 / 1 / 1
5,470
456
7,983
6,085
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xbioformx
Achilles
11
1 / 1 / 0
6,583
549
5,376
10,960
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 0 / 2
8,253
688
5,356
7,195
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Daraten
Athena
9
1 / 1 / 2
6,119
510
4,228
10,171
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
DarkLinken
Cu Chulainn
12
1 / 1 / 0
6,804
567
8,066
10,579
8,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
jmmkg
Loki
12
6 / 1 / 4
7,139
595
7,674
7,634
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
mimimimir
Izanami
10
0 / 1 / 3
5,606
467
3,210
5,535
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
2
1
L
Sol
 
Sol
0
6
0
0
W
Poseidon
 
Poseidon
4
0
2
5
L
Terra
AionyMiss
Terra
1
2
1
0.75
W
Athena
Daraten
Athena
1
1
2
2
W
Cu Chulainn
DarkLinken
Cu Chulainn
1
1
0
1
L
Skadi
Norizab
Skadi
0
1
1
0.5
W
Loki
jmmkg
Loki
6
1
4
8
W
Izanami
mimimimir
Izanami
0
1
3
1.5
L
Achilles
xbioformx
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
28,534
44,990
Taken
41,114
24,375
Mitigated
23,441
12,458
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,453
1,106
0
5,507
10,851
4,765
447
1,093
9,635
34,370
9,951
L
Sol
 
Sol
4,312
795
0
1,171
8,944
2,403
375
3,767
5,177
37,468
0
W
Poseidon
 
Poseidon
5,356
704
0
2,930
7,195
2,581
544
2,448
4,747
68,912
0
L
Terra
AionyMiss
Terra
1,116
388
168
1,198
8,150
5,119
0
1,856
6,294
6,319
0
W
Athena
Daraten
Athena
4,228
1,007
353
1,902
10,171
7,716
0
1,948
8,223
21,522
0
W
Cu Chulainn
DarkLinken
Cu Chulainn
8,066
1,402
0
2,997
10,579
8,567
0
1,594
8,633
0
51,461
L
Skadi
Norizab
Skadi
7,983
3,864
0
2,304
6,085
1,943
0
2,045
3,964
0
45,255
W
Loki
jmmkg
Loki
7,674
1,751
0
2,694
7,634
2,708
0
1,642
5,972
0
41,607
W
Izanami
mimimimir
Izanami
3,210
2,281
0
1,263
5,535
1,869
0
1,848
3,687
0
38,308
L
Achilles
xbioformx
Achilles
5,376
592
0
2,110
10,960
10,145
0
905
10,055
0
46,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
33,921
296
Minions Killed
373
0
Camps Cleared
0
1,146,184
Distance Traveled
1,230,924
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,297
525
65
5
0
258,084
0
L
Sol
5,610
468
65
5
0
223,142
0
W
Poseidon
8,253
688
125
10
0
243,503
5
L
Terra
5,014
418
7
1
0
217,841
2
W
Athena
6,119
510
29
2
0
266,233
2
W
Cu Chulainn
6,804
567
86
7
0
233,265
0
L
Skadi
5,470
456
75
6
0
200,502
0
W
Loki
7,139
595
59
5
0
282,340
0
W
Izanami
5,606
467
74
6
0
205,583
0
L
Achilles
6,583
549
84
7
0
246,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role