Player Matchup

Thor
Thor
KaitenWindrunner
Thor
Level 154
God Stats
4W - 3L
1,402 SR
Queue Stats
214W - 208L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrTikku
Kumbhakarna
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 178L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Sp0rNy
Zhong Kui
Level 126
God Stats
0W - 1L
1,726 SR
Queue Stats
212W - 221L
1,483 Elo+
Solo
Nike
Nike
TheLittleOne2711
Nike
Level 137
God Stats
1W - 5L
1,226 SR
Queue Stats
449W - 434L
1,451 Elo+
Party 1
Izanami
Izanami
xemppa
Izanami
Level 18
God Stats
6W - 9L
1,483 SR
Queue Stats
323W - 311L
1,491 Elo+
Party 2
Team Averages
Level 106
1,467 SR
1,467 Elo+

VS

Team Averages
Level 116
1,727 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Brylantciu
Baron Samedi
Level 125
God Stats
14W - 15L
1,863 SR
Queue Stats
163W - 156L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Kaydala
Kuzenbo
Level 89
God Stats
5W - 1L
1,745 SR
Queue Stats
64W - 62L
1,461 Elo+
Party 3
Izanami
Izanami
Nezuko__Chan_
Izanami
Level 113
God Stats
5W - 2L
1,530 SR
Queue Stats
123W - 137L
1,420 Elo+
Party 3
Thanatos
Thanatos
ignas19s
Thanatos
Level 70
God Stats
37W - 21L
1,599 SR
Queue Stats
86W - 61L
1,488 Elo+
Solo
Ravana
Ravana
xer0o
Ravana
Level 183
God Stats
4W - 2L
1,898 SR
Queue Stats
178W - 181L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,045
575
7,327
9,636
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
MrTikku
Kumbhakarna
11
0 / 5 / 5
6,736
481
3,220
15,084
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Sp0rNy
Zhong Kui
10
0 / 7 / 1
6,123
437
5,484
12,983
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,086
506
4,047
7,891
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
xemppa
Izanami
12
1 / 2 / 0
7,022
502
4,789
7,270
1,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brylantciu
Baron Samedi
13
2 / 1 / 5
7,460
533
8,669
7,215
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Kaydala
Kuzenbo
10
0 / 1 / 6
7,009
501
3,761
9,236
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
12
5 / 2 / 2
8,034
574
8,521
9,986
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ignas19s
Thanatos
14
6 / 2 / 2
8,168
583
8,212
14,632
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
xer0o
Ravana
13
3 / 1 / 1
8,110
579
5,316
5,365
6,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brylantciu
Baron Samedi
2
1
5
4.5
L
5
0
1
5.5
W
Kuzenbo
Kaydala
Kuzenbo
0
1
6
3
L
Kumbhakarna
MrTikku
Kumbhakarna
0
5
5
0.5
W
Izanami
5
2
2
3
L
Zhong Kui
Sp0rNy
Zhong Kui
0
7
1
0.07
L
1
2
2
1
W
Thanatos
ignas19s
Thanatos
6
2
2
3.5
L
Izanami
xemppa
Izanami
1
2
0
0.5
W
Ravana
xer0o
Ravana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
34,479
52,864
Taken
46,434
30,791
Mitigated
28,727
8,249
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brylantciu
Baron Samedi
8,669
467
1,012
2,684
7,215
3,483
484
2,964
4,251
54,600
0
L
7,327
2,075
0
1,615
9,636
3,985
0
1,084
8,510
0
58,751
W
Kuzenbo
Kaydala
Kuzenbo
3,761
1,323
361
2,635
9,236
8,987
40
2,516
6,720
18,383
0
L
Kumbhakarna
MrTikku
Kumbhakarna
3,220
684
0
2,232
15,084
11,097
0
4,155
10,821
22,428
0
W
Izanami
8,521
6,161
0
3,191
9,986
3,870
832
1,022
8,828
0
70,199
L
Zhong Kui
Sp0rNy
Zhong Kui
5,484
431
0
2,509
12,983
8,518
0
5,494
7,489
35,641
0
L
4,047
259
0
500
7,891
5,397
0
967
6,924
0
42,014
W
Thanatos
ignas19s
Thanatos
8,212
2,139
0
9,164
14,632
5,992
0
1,893
12,654
0
62,124
L
Izanami
xemppa
Izanami
4,789
3,429
0
1,393
7,270
1,794
949
759
6,511
0
51,875
W
Ravana
xer0o
Ravana
5,316
1,306
0
955
5,365
6,395
0
337
5,028
0
46,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
38,781
344
Minions Killed
394
0
Camps Cleared
0
1,364,314
Distance Traveled
1,414,980
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,460
533
84
6
0
266,463
0
L
Thor
8,045
575
88
6
0
309,159
0
W
Kuzenbo
7,009
501
17
1
0
279,024
6
L
Kumbhakarna
6,736
481
24
2
0
265,225
2
W
Izanami
8,034
574
117
8
0
259,910
0
L
Zhong Kui
6,123
437
57
4
0
246,803
3
L
Nike
7,086
506
78
6
0
279,018
4
W
Thanatos
8,168
583
87
6
0
329,045
0
L
Izanami
7,022
502
97
7
0
264,109
0
W
Ravana
8,110
579
89
6
0
280,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role