Player Matchup

Kuzenbo
Kuzenbo
Gamble02
Kuzenbo
Level 125
God Stats
74W - 57L
1,536 SR
Queue Stats
1,031W - 995L
1,454 Elo+
Party 1
Hachiman
Hachiman
MerchantJackson
Hachiman
Level 164
God Stats
7W - 4L
1,563 SR
Queue Stats
94W - 82L
1,505 Elo+
Solo
Ra
Ra
WarriorNinja139
Ra
Level 56
God Stats
1W - 3L
1,266 SR
Queue Stats
66W - 59L
1,444 Elo+
Solo
Ne Zha
Ne Zha
WhiskeeOnIce
Ne Zha
Level 84
God Stats
2W - 1L
1,265 SR
Queue Stats
427W - 413L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
samlilylion
Ah Puch
Level 206
God Stats
8W - 12L
1,429 SR
Queue Stats
533W - 479L
1,511 Elo+
Solo
Team Averages
Level 127
1,412 SR
1,470 Elo+

VS

Team Averages
Level 82
1,528 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Atlchevyboy2
Ao Kuang
Level 60
God Stats
7W - 7L
1,637 SR
Queue Stats
12W - 10L
1,555 Elo+
Solo
Thanatos
Thanatos
Bravesfn95
Thanatos
Level 67
God Stats
74W - 66L
1,497 SR
Queue Stats
109W - 107L
1,473 Elo+
Solo
Surtr
Surtr
Chubaca 7u7
Surtr
Level 93
God Stats
79W - 67L
1,571 SR
Queue Stats
179W - 181L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Icedmoonwhale
Sun Wukong
Level 105
God Stats
2W - 6L
1,293 SR
Queue Stats
77W - 86L
1,478 Elo+
Solo
Hachiman
Hachiman
Sayso007
Hachiman
Level 84
God Stats
6W - 5L
1,642 SR
Queue Stats
296W - 274L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gamble02
Kuzenbo
7
0 / 0 / 0
4,369
624
1,114
2,785
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
8
1 / 1 / 0
4,379
626
2,407
2,934
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,313
616
2,599
2,610
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
7
0 / 2 / 2
4,044
578
1,786
4,138
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
samlilylion
Ah Puch
9
2 / 0 / 0
5,213
745
2,716
4,430
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Atlchevyboy2
Ao Kuang
8
2 / 0 / 0
4,668
667
2,272
5,389
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Bravesfn95
Thanatos
7
1 / 2 / 2
4,387
627
2,531
7,798
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,545
506
1,051
4,363
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Icedmoonwhale
Sun Wukong
2
0 / 1 / 0
3,062
437
0
1,066
546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Sayso007
Hachiman
7
0 / 1 / 1
3,923
560
1,303
3,921
1,102
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Atlchevyboy2
Ao Kuang
2
0
0
2
L
Thanatos
Bravesfn95
Thanatos
1
2
2
1
L
0
0
1
0.5
W
Kuzenbo
Gamble02
Kuzenbo
0
0
0
0
L
Sun Wukong
Icedmoonwhale
Sun Wukong
0
1
0
0
W
Hachiman
1
1
0
1
L
Hachiman
Sayso007
Hachiman
0
1
1
0.5
W
1
0
0
1
W
Ne Zha
0
2
2
0.5
W
Ah Puch
samlilylion
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,622
Damage
7,157
16,897
Taken
22,537
6,733
Mitigated
8,038
6,669
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Atlchevyboy2
Ao Kuang
2,272
639
0
1,468
5,389
1,591
0
1,511
3,620
26,069
0
L
Thanatos
Bravesfn95
Thanatos
2,531
920
0
6,542
7,798
2,549
0
2,267
5,317
0
25,238
L
1,051
100
0
1,239
4,363
2,250
0
1,266
2,978
195
12,217
W
Kuzenbo
Gamble02
Kuzenbo
1,114
388
0
973
2,785
2,219
6
57
2,728
9,431
24
L
Sun Wukong
Icedmoonwhale
Sun Wukong
0
0
0
46
1,066
546
0
482
486
0
3,200
W
Hachiman
2,407
788
0
1,380
2,934
702
0
0
2,934
0
29,217
L
Hachiman
Sayso007
Hachiman
1,303
683
0
1,704
3,921
1,102
0
312
3,609
0
22,100
W
2,599
351
0
751
2,610
913
0
1,820
790
21,375
0
W
Ne Zha
1,786
499
0
540
4,138
1,151
0
584
3,554
0
19,381
W
Ah Puch
samlilylion
Ah Puch
2,716
165
0
3,025
4,430
1,748
0
0
4,430
34,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
19,585
188
Minions Killed
160
0
Camps Cleared
0
690,370
Distance Traveled
580,632
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,668
667
39
6
0
148,200
0
L
Thanatos
4,387
627
50
7
0
146,274
0
L
Surtr
3,545
506
22
3
0
145,307
0
W
Kuzenbo
4,369
624
13
2
0
135,352
1
L
Sun Wukong
3,062
437
6
1
0
26,390
0
W
Hachiman
4,379
626
52
7
0
130,115
2
L
Hachiman
3,923
560
43
6
0
114,461
0
W
Ra
4,313
616
36
5
0
147,655
5
W
Ne Zha
4,044
578
35
5
0
158,394
0
W
Ah Puch
5,213
745
52
7
0
118,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role