Player Matchup

Loki
Loki
Le-Fosseur
Loki
Level 145
God Stats
1W - 1L
1,682 SR
Queue Stats
469W - 468L
1,345 Elo+
Party 2
Geb
Geb
Offile
Geb
Level 45
God Stats
1W - 4L
1,711 SR
Queue Stats
108W - 146L
1,518 Elo+
Solo
Hun Batz
Hun Batz
ThaLulu
Hun Batz
Level 64
God Stats
0W - 3L
1,159 SR
Queue Stats
119W - 113L
1,471 Elo+
Solo
Sylvanus
Sylvanus
ma-cailloux
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 115L
1,059 Elo+
Party 2
Nike
Nike
mole_man2705
Nike
Level 65
God Stats
6W - 3L
1,409 SR
Queue Stats
106W - 97L
1,527 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,384 Elo+

VS

Team Averages
Level 104
1,444 SR
1,435 Elo+
Sylvanus
Sylvanus
Quarxs
Sylvanus
Level 160
God Stats
7W - 3L
1,709 SR
Queue Stats
1,161W - 1,188L
1,389 Elo+
Solo
Ishtar
Ishtar
SHEI_LA_EU
Ishtar
Level 83
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Tematounnob404
Agni
Level 104
God Stats
8W - 4L
1,502 SR
Queue Stats
268W - 275L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
TresRayas
Kukulkan
Level 59
God Stats
3W - 5L
1,157 SR
Queue Stats
226W - 205L
1,393 Elo+
Party 1
Lancelot
Lancelot
cacoo14
Lancelot
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,578
858
6,494
8,616
3,607
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Offile
Geb
12
0 / 5 / 3
6,451
645
5,805
12,041
12,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ThaLulu
Hun Batz
14
2 / 5 / 4
7,711
771
11,227
10,676
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
ma-cailloux
Sylvanus
13
0 / 7 / 5
6,954
695
3,208
13,719
9,546
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
5 / 5 / 2
9,246
925
11,264
11,458
10,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Quarxs
Sylvanus
17
1 / 0 / 19
9,709
971
6,876
11,194
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
SHEI_LA_EU
Ishtar
16
8 / 3 / 12
9,580
958
13,607
9,346
4,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 3 / 13
9,912
991
13,872
10,730
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TresRayas
Kukulkan
16
5 / 3 / 17
9,366
937
12,605
10,435
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
cacoo14
Lancelot
11
3 / 4 / 9
7,667
767
4,301
8,604
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
10
Kills
27
27
Deaths
13
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Geb
Offile
Geb
0
5
3
0.3
W
Sylvanus
Quarxs
Sylvanus
1
0
19
10.5
W
Ishtar
SHEI_LA_EU
Ishtar
8
3
12
4.67
W
10
3
13
5.5
L
Hun Batz
ThaLulu
Hun Batz
2
5
4
0.8
W
Kukulkan
TresRayas
Kukulkan
5
3
17
4.5
W
Lancelot
cacoo14
Lancelot
3
4
9
1.88
L
Sylvanus
ma-cailloux
Sylvanus
0
7
5
0.36
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
51,261
56,510
Taken
50,309
40,530
Mitigated
27,875
7,181
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
950
301
771
8,616
3,607
0
5,159
3,270
0
16,227
L
Geb
Offile
Geb
5,805
502
338
649
12,041
12,411
0
5,955
6,086
10,075
0
W
Sylvanus
Quarxs
Sylvanus
6,876
1,982
9,165
7,435
11,194
9,015
245
2,480
7,749
15,305
0
W
Ishtar
SHEI_LA_EU
Ishtar
13,607
9,383
545
601
9,346
4,522
199
1,970
7,229
0
27,486
W
13,872
3,252
1,991
2,379
10,730
4,840
372
1,901
8,685
28,938
0
L
Hun Batz
ThaLulu
Hun Batz
11,227
1,025
480
1,364
10,676
4,474
0
5,289
5,223
0
26,052
W
Kukulkan
TresRayas
Kukulkan
12,605
1,678
673
467
10,435
5,309
616
1,399
8,997
20,151
0
W
Lancelot
cacoo14
Lancelot
4,301
1,285
252
1,157
8,604
4,189
0
1,296
7,308
0
7,126
L
Sylvanus
ma-cailloux
Sylvanus
3,208
396
848
1,171
13,719
9,546
0
9,340
4,191
4,126
0
L
11,264
582
260
999
11,458
10,492
0
7,133
4,189
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
46,234
77
Minions Killed
135
0
Camps Cleared
0
943,143
Distance Traveled
897,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,578
858
21
2
0
187,975
0
L
Geb
6,451
645
5
1
0
188,709
0
W
Sylvanus
9,709
971
23
2
0
192,142
0
W
Ishtar
9,580
958
36
4
0
186,891
0
W
Agni
9,912
991
35
4
0
179,880
0
L
Hun Batz
7,711
771
35
4
0
183,162
0
W
Kukulkan
9,366
937
32
3
0
180,446
0
W
Lancelot
7,667
767
9
1
0
157,734
0
L
Sylvanus
6,954
695
0
0
0
186,179
0
L
Nike
9,246
925
16
2
0
197,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role